﻿##################################################
# #General Character Modifiers

fp2_mozarab_church_modifier = {
	icon = county_modifier_development_positive
	levy_reinforcement_rate_different_faith = 0.1
	domain_tax_different_faith_mult = 0.1
	faith_conversion_piety_cost_mult = -0.5
}

fp2_mozarab_rejected_modifier = {
	icon = piety_mixed
	same_faith_opinion = 5
	monthly_piety_gain_mult = 0.05
	different_faith_county_opinion_mult = 0.25
}

fp2_mercenary_acquaintances_modifier = {
	icon = social_positive

	mercenary_hire_cost_mult = -0.15
	raid_speed = 1.25
}

fp2_lenient_towards_foreign_merchants_modifier = {
	icon = social_mixed

	different_faith_opinion = 15
	opinion_of_different_faith = 5
	domain_tax_different_faith_mult = 0.45
	different_faith_county_opinion_mult = 0.15
}

fp2_kept_accused_traitor_in_court_modifier = { # OP is WAD for this and the next three (maluses for having El Cid in your court)
	icon = social_negative

	courtier_and_guest_opinion = -30
}

fp2_kept_op_knight_in_court_modifier = {
	icon = prowess_negative

	knight_effectiveness_mult = -0.25
}

fp2_kept_upstart_knight_in_court_modifier = {
	icon = county_modifier_corruption_negative

	powerful_vassal_opinion = -10
	enemy_hostile_scheme_phase_duration_add = minor_scheme_phase_duration_bonus_value
}

fp2_kept_godless_mercenary_in_court_modifier = {
	icon = piety_negative

	same_faith_opinion = -10
	monthly_piety_gain_per_knight_mult = -0.05
}

##################################################
# #Best Friendship Synergy Character Modifiers

fp2_single_synergy_diplomacy_modifier = {
	icon = diplomacy_mixed
	diplomacy = major_skill_bonus
	stress_gain_mult = 0.15
}

fp2_single_synergy_martial_modifier = {
	icon = martial_mixed
	martial = major_skill_bonus
	stress_gain_mult = 0.15
}

fp2_single_synergy_stewardship_modifier = {
	icon = stewardship_mixed
	stewardship = major_skill_bonus
	stress_gain_mult = 0.15
}

fp2_single_synergy_intrigue_modifier = {
	icon = intrigue_mixed
	intrigue = major_skill_bonus
	stress_gain_mult = 0.15
}

fp2_single_synergy_learning_modifier = {
	icon = learning_mixed
	learning = major_skill_bonus
	stress_gain_mult = 0.15
}

# Diplomacy combi-synergies.
## Diplomacy-Diplomacy
fp2_double_synergy_diplomacy_diplomacy_modifier = {
	icon = diplomacy_mixed
	diplomacy = massive_skill_bonus
	stress_gain_mult = 0.25
}
## Diplomacy-Martial
fp2_double_synergy_diplomacy_martial_modifier = {
	icon = diplomacy_mixed
	diplomacy = medium_skill_bonus
	martial = medium_skill_bonus
	stress_gain_mult = 0.2
}
## Diplomacy-Stewardship
fp2_double_synergy_diplomacy_stewardship_modifier = {
	icon = diplomacy_mixed
	diplomacy = medium_skill_bonus
	stewardship = medium_skill_bonus
	stress_gain_mult = 0.2
}
## Diplomacy-Intrigue
fp2_double_synergy_diplomacy_intrigue_modifier = {
	icon = diplomacy_mixed
	diplomacy = medium_skill_bonus
	intrigue = medium_skill_bonus
	stress_gain_mult = 0.2
}
## Diplomacy-Learning
fp2_double_synergy_diplomacy_learning_modifier = {
	icon = diplomacy_mixed
	diplomacy = medium_skill_bonus
	learning = medium_skill_bonus
	stress_gain_mult = 0.2
}
# Martial combi-synergies.
## Martial-Diplomacy
fp2_double_synergy_martial_diplomacy_modifier = {
	icon = martial_mixed
	martial = medium_skill_bonus
	diplomacy = medium_skill_bonus
	stress_gain_mult = 0.2
}
## Martial-Martial
fp2_double_synergy_martial_martial_modifier = {
	icon = martial_mixed
	martial = massive_skill_bonus
	stress_gain_mult = 0.25
}
## Martial-Stewardship
fp2_double_synergy_martial_stewardship_modifier = {
	icon = martial_mixed
	martial = medium_skill_bonus
	stewardship = medium_skill_bonus
	stress_gain_mult = 0.2
}
## Martial-Intrigue
fp2_double_synergy_martial_intrigue_modifier = {
	icon = martial_mixed
	martial = medium_skill_bonus
	intrigue = medium_skill_bonus
	stress_gain_mult = 0.2
}
## Martial-Learning
fp2_double_synergy_martial_learning_modifier = {
	icon = martial_mixed
	martial = medium_skill_bonus
	learning = medium_skill_bonus
	stress_gain_mult = 0.2
}
# Stewardship combi-synergies.
## Stewardship-Diplomacy
fp2_double_synergy_stewardship_diplomacy_modifier = {
	icon = stewardship_mixed
	stewardship = medium_skill_bonus
	diplomacy = medium_skill_bonus
	stress_gain_mult = 0.2
}
## Stewardship-Martial
fp2_double_synergy_stewardship_martial_modifier = {
	icon = stewardship_mixed
	stewardship = medium_skill_bonus
	martial = medium_skill_bonus
	stress_gain_mult = 0.2
}
## Stewardship-Stewardship
fp2_double_synergy_stewardship_stewardship_modifier = {
	icon = stewardship_mixed
	stewardship = massive_skill_bonus
	stress_gain_mult = 0.25
}
## Stewardship-Intrigue
fp2_double_synergy_stewardship_intrigue_modifier = {
	icon = stewardship_mixed
	stewardship = medium_skill_bonus
	intrigue = medium_skill_bonus
	stress_gain_mult = 0.2
}
## Stewardship-Learning
fp2_double_synergy_stewardship_learning_modifier = {
	icon = stewardship_mixed
	stewardship = medium_skill_bonus
	learning = medium_skill_bonus
	stress_gain_mult = 0.2
}
# Intrigue combi-synergies.
## Intrigue-Diplomacy
fp2_double_synergy_intrigue_diplomacy_modifier = {
	icon = intrigue_mixed
	intrigue = medium_skill_bonus
	diplomacy = medium_skill_bonus
	stress_gain_mult = 0.2
}
## Intrigue-Martial
fp2_double_synergy_intrigue_martial_modifier = {
	icon = intrigue_mixed
	intrigue = medium_skill_bonus
	martial = medium_skill_bonus
	stress_gain_mult = 0.2
}
## Intrigue-Stewardship
fp2_double_synergy_intrigue_stewardship_modifier = {
	icon = intrigue_mixed
	intrigue = medium_skill_bonus
	stewardship = medium_skill_bonus
	stress_gain_mult = 0.2
}
## Intrigue-Intrigue
fp2_double_synergy_intrigue_intrigue_modifier = {
	icon = intrigue_mixed
	intrigue = massive_skill_bonus
	stress_gain_mult = 0.25
}
## Intrigue-Learning
fp2_double_synergy_intrigue_learning_modifier = {
	icon = intrigue_mixed
	intrigue = medium_skill_bonus
	learning = medium_skill_bonus
	stress_gain_mult = 0.2
}
# Learning combi-synergies.
## Learning-Diplomacy
fp2_double_synergy_learning_diplomacy_modifier = {
	icon = learning_mixed
	learning = medium_skill_bonus
	diplomacy = medium_skill_bonus
	stress_gain_mult = 0.2
}
## Learning-Martial
fp2_double_synergy_learning_martial_modifier = {
	icon = learning_mixed
	learning = medium_skill_bonus
	martial = medium_skill_bonus
	stress_gain_mult = 0.2
}
## Learning-Stewardship
fp2_double_synergy_learning_stewardship_modifier = {
	icon = learning_mixed
	learning = medium_skill_bonus
	stewardship = medium_skill_bonus
	stress_gain_mult = 0.2
}
## Learning-Intrigue
fp2_double_synergy_learning_intrigue_modifier = {
	icon = learning_mixed
	learning = medium_skill_bonus
	intrigue = medium_skill_bonus
	stress_gain_mult = 0.2
}
## Learning-Learning
fp2_double_synergy_learning_learning_modifier = {
	icon = learning_mixed
	learning = massive_skill_bonus
	stress_gain_mult = 0.25
}

fp2_advanced_maritime_technology_modifier = {
	icon = compass_positive
	naval_movement_speed_mult = 0.25
	coastal_advantage = 2
	embarkation_cost_mult = -0.5
}

fp2_multifaith_county_modifier = {
	icon = piety_positive
	county_opinion_add = 5
	domain_tax_different_faith_mult = 0.1
}

fp2_religious_strife_modifier = {
	icon = piety_negative
	county_opinion_add = -20
}

fp2_camino_santiago_ho_protected_modifier = {
	icon = piety_positive
	development_growth_factor = small_development_growth_gain
	monthly_county_control_growth_add = 0.1
	county_opinion_add = 10
	garrison_size = 0.20
}

fp2_camino_santiago_protected_modifier = {
	icon = piety_positive
	development_growth_factor = tiny_development_growth_gain
	monthly_county_control_growth_add = 0.1
	county_opinion_add = 5
}

##################################################
# #County Modifiers

fp2_successful_shipyards_modifier = {
	icon = county_modifier_development_positive
	development_growth_factor = medium_development_growth_gain
	tax_mult = 0.15
}

fp2_mozarab_quarter_modifier = {
	icon = county_modifier_development_mixed
	city_holding_holding_build_gold_cost = 0.05
	city_holding_holding_build_speed = 0.05
	development_growth_factor = 0.1
}

fp2_dismantling_verracos_modifier = {
	icon = county_modifier_development_mixed
	build_gold_cost = -0.1
	county_opinion_add = -10
}

fp2_saints_tombs_modifier = {
	icon = county_modifier_development_positive
	tax_mult = 0.1
	county_opinion_add = 20
}

fp2_religious_riots_modifier = {
	icon = blood_negative
	county_opinion_add = -20
	tax_mult = -0.5
	levy_size = -0.5
	travel_danger = 10
}

fp2_religious_riots_suppressed_modifier = {
	icon = blood_mixed
	county_opinion_add = 10
	tax_mult = -0.2
	levy_size = -0.2
	travel_danger = -5
}

fp2_religious_riots_defused_modifier = {
	icon = blood_mixed
	county_opinion_add = 20
	tax_mult = -0.05
	levy_size = -0.05
	travel_danger = -10
}

fp2_smooth_market_oversight_modifier = {
	icon = economy_positive

	development_growth_factor = 0.1
	tax_mult = 0.2
}

fp2_inefficient_market_oversight_modifier = {
	icon = economy_negative

	development_growth_factor = -0.3
	tax_mult = -0.2
}

fp2_free_market_boom_modifier = {
	icon = goods_mixed

	development_growth_factor = 0.35
	tax_mult = 0.12
	monthly_county_control_growth_factor = -0.4
}

fp2_ruthless_market_oversight_modifier = {
	icon = blood_mixed

	development_growth_factor = -0.3
	tax_mult = -0.1
	monthly_county_control_growth_factor = 0.4
}

fp2_forsaken_turned_levies_modifier = {
	icon = prowess_mixed

	garrison_size = 1
	monthly_county_control_growth_factor = 0.1
	tax_mult = -0.1
	county_opinion_add = -10
	travel_danger = 10
}

fp2_veteran_mercenaries_as_instructors_modifier = { # Should be paired with fp2_mercenary_acquaintances_modifier for full effect, add to holder.
	icon = prowess_mixed

	tax_mult = -0.05
	county_opinion_add = -10
	monthly_county_control_growth_add = 0.1
}

fp2_local_garrison_slaughtered_modifier = {
	icon = prowess_negative

	garrison_size = -0.72
	monthly_county_control_growth_factor = -0.2
}

fp2_elite_tactics_for_civil_guards_modifier = {
	icon = prowess_positive

	county_opinion_add = 5
	tax_mult = 0.05 # Improved tax collection agents
	monthly_county_control_growth_factor = 0.3
}

fp2_mercs_slaughtered_populance_modifier = {
	icon = blood_negative

	development_growth_factor = -0.45
	tax_mult = -0.55
	county_opinion_add = -20
}

fp2_mercs_turned_farmers_modifier = {
	icon = family_positive

	farmlands_levy_size = 2
	tax_mult = 0.05 # Seems low but this bonus is meant to last like 20 years
}

fp2_improved_administrative_checks_modifier = {
	icon = economy_positive

	development_growth_factor = 0.12
	county_opinion_add = 15
}

fp2_horchata_colonialism_modifier = {
	icon = stewardship_negative

	development_growth_factor = -0.15
	tax_mult = -0.1
}

fp2_funded_agriculture_modifier = {
	icon = family_positive

	development_growth = 0.2
	supply_limit_mult = 0.25
	build_gold_cost = -0.15
}

fp2_order_of_the_hachet_modifier = {
	icon = prowess_positive
	
	garrison_size = 0.75
}

fp2_punished_order_of_the_hachet_modifier = {
	icon = feast_positive
	
	dread_gain_mult = 0.15
	dread_decay_mult = -0.20
}

fp2_lightning_stones_modifier = {
	icon = martial_positive
	
	defender_holding_advantage = 5
}

fp2_lightning_stones_poison_modifier = {
	icon = intrigue_positive
	
	hostile_scheme_phase_duration_add = miniscule_scheme_phase_duration_bonus_value
}

fp2_vow_against_conscription_modifier = {
	icon = family_mixed

	levy_size = -1
	development_growth_factor = 0.075
	county_opinion_add = 45
}

fp2_monument_to_war_modifier = {
	icon = horse_dead_positive

	monthly_county_control_growth_add = 1
}

fp2_village_rebuiling_efforts_modifier = {
	icon = county_modifier_development_positive

	development_growth_factor = 0.1
	county_opinion_add = 15
}

fp2_border_encampments_modifier = {
	icon = county_modifier_control_mixed

	levy_size = 0.3
	levy_reinforcement_rate = 0.1
	county_opinion_add = -10
	travel_danger = -10
}

##################################################
# #Dynasty Modifiers



##################################################
# #Religion Modifiers

fp2_opportunistic_schismatic_modifier = {
	icon = learning_positive
	faith_creation_piety_cost_mult = -0.5
}

fp2_jewish_community_denied_modifier = {
	icon = county_modifier_development_negative
	development_growth_factor = medium_development_growth_loss
	county_opinion_add = -25
}

fp2_thriving_jewish_community_modifier = {
	icon = county_modifier_development_positive
	development_growth_factor = large_development_growth_gain
	tax_mult = 0.25
	county_opinion_add = 25
}

fp2_conversos_persecution_modifier = {
	icon = county_modifier_opinion_negative
	county_opinion_add = -25
}

fp2_toledo_nights_modifier = {
	icon = county_modifier_opinion_negative
	county_opinion_add = -25
}

fp2_toledo_nights_fallout_modifier = {
	icon = county_modifier_opinion_negative
	county_opinion_add = -5
}

fp2_correctly_facing_church = {
	icon = county_modifier_opinion_positive
	county_opinion_add = 5
}

fp2_friend_of_the_old_ways_modifier = {
	icon = learning_positive
	same_faith_opinion = 5
	realm_priest_opinion = 10
	monthly_piety_gain_mult = 0.05
}

fp2_champion_of_the_old_ways_modifier = {
	icon = learning_positive
	same_faith_opinion = 20
	realm_priest_opinion = 20
	monthly_piety_gain_mult = 0.2
}

#Event Modifiers

fp2_hawk_of_quraysh_martial_modifier = {
	icon = martial_positive
	martial_per_piety_level = 1
}

fp2_hawk_of_quraysh_diplomacy_modifier = {
	icon = diplomacy_positive
	diplomacy = medium_skill_bonus
}

fp2_respected_clergy_chess = {
	icon = piety_positive
	clergy_opinion = 5
}

fp2_2001_promise_reminder = { icon = compass_negative } # If a reminder system is ever added, replace all instances of this modifier with that.

# Council of Toledo

fp2_small_council_modifier = {
	icon = piety_positive
	county_opinion_add = 10
	development_growth_factor = 0.05
}

fp2_big_council_modifier = {
	icon = piety_positive
	county_opinion_add = 20
	development_growth_factor = 0.1
}

fp2_disappointing_council_modifier = {
	icon = piety_negative
	county_opinion_add = -15
	development_growth_factor = -0.05
}

fp2_stifled_council_modifier = {
	icon = piety_negative
	clergy_opinion = -10
	monthly_piety_gain_mult = -0.1
}

fp2_council_conversion_modifier = {
	icon = piety_mixed
	monthly_piety_gain_mult = 0.05
	different_faith_opinion = -10
}

fp2_council_tolerance_modifier = {
	icon = piety_positive
	monthly_piety_gain_mult = 0.05
	different_culture_opinion = 10
	different_faith_opinion = 10
}

fp2_council_reform_modifier = {
	icon = piety_positive
	monthly_piety_gain_mult = 0.05
	faith_creation_piety_cost_mult = -0.25
}

fp2_council_rights_modifier = {
	icon = piety_mixed
	monthly_piety_gain_mult = 0.05
	clergy_opinion = 10
	tax_mult = -0.05
}

fp2_council_hof_modifier = {
	icon = piety_positive
	monthly_piety_gain_mult = 0.05
	monthly_prestige_gain_mult = 0.05
}

fp2_council_pope_modifier = {
	icon = piety_positive
	different_faith_opinion = 10
	clergy_opinion = 5
}

fp2_council_heresy_modifier = {
	icon = piety_mixed
	different_faith_opinion = -10
	clergy_opinion = 5
}

##################################################
# # Unsorted / Unknown

fp2_epitaph_modifier = {
	icon = piety_mixed
	
	different_faith_opinion = 15
	different_faith_county_opinion_mult = 0.15 
}

terraced_hills_modifier = {
	icon = goods_positive
	development_growth = 0.2
	build_gold_cost = -0.1
	county_opinion_add = 5
}

tolerance_gospel_modifier = {
	icon = piety_positive
	different_faith_opinion = 20
	different_faith_county_opinion_mult = -0.15 
}

tensions_eased_province_modifier = {
	icon = county_modifier_opinion_positive
	county_opinion_add = 10
}

riots_and_murders_province_modifier = {
	icon = county_modifier_opinion_negative
	county_opinion_add = -20
	development_growth_factor = medium_development_growth_loss
	tax_mult = -0.15
	travel_danger = 10
}

hate_monger_modifier = {
	icon = social_negative 
	different_faith_opinion = -20
}

fanatical_recruits_modifier = {
	icon = martial_mixed
	tolerance_advantage_mod = 4
	levy_reinforcement_rate_same_faith = 0.5
	army_maintenance_mult = -0.10
	different_faith_opinion = -10
}

nursing_salaries_for_single_mothers_modifier = {
	icon = stewardship_positive
	county_opinion_add = 15
	development_growth_factor = small_development_growth_gain
}

widows_and_widowers_amazing_funds_modifier = {
	icon = stewardship_positive
	county_opinion_add = 10	
}

starving_single_mothers_and_children_modifier = {
	icon = food_negative
	county_opinion_add = -15
	development_growth_factor = small_development_growth_loss
}

destitute_single_mothers_modifier = {
	icon = prestige_mixed
	county_opinion_add = 10
	courtier_and_guest_opinion = -10
	enemy_hostile_scheme_phase_duration_add = medium_scheme_phase_duration_bonus_value
}

anti_innovation_muslim_modifier = {
	icon = piety_mixed
	development_growth_factor = tiny_development_growth_loss 
	monthly_piety_gain_mult = 0.1
	learning_per_piety_level = 1
}

rolling_in_filth_modifier = {
	icon = treatment_negative
	health = -0.25
}

medical_insights_modifier  = {
	icon = treatment_positive
	health = 0.15
	learning = 1
}

misread_medicine_incompetence_modifier = {
	icon = treatment_negative
	health = -0.25
	learning = -1
}

cannot_read_greek_modifier = {
	icon = learning_negative
	monthly_prestige_gain_mult = -0.10
}

inspired_medicine_modifier = {
	icon = treatment_positive
	health = 0.25
	learning = 2
}


compelling_apology_modifier = {
	icon = social_positive
	diplomacy = 2
}

memorable_public_execution_modifier = {
	icon = dread_mixed
	dread_gain_mult = 0.4
	tyranny_gain_mult = 0.2
}

restitution_to_minorities_modifier = {
	icon = social_positive
	different_faith_opinion = 10
}

mysterious_prophetess_illness_modifier = {
	icon = health_negative
	health = -0.5
}

foreboding_visions_modifier = {
	icon = magic_negative
	stress_gain_mult = 0.25
}

frightened_by_portent_modifier = {
	icon = magic_negative
	stress_gain_mult = 0.15
}


cortes_modifier = {
	icon = stewardship_positive
	republic_government_vassal_opinion = 10
	republic_government_tax_contribution_mult = 0.2 
}

extra_large_cortes_modifier = {
	icon = stewardship_positive
	county_opinion_add = 10
	tax_mult = 0.05 
}

vineyards_burnt_county_modifier = {
	icon = drink_negative
	county_opinion_add = -10
	tax_mult = -0.1
}

vineyards_protected_county_modifier = {
	icon = drink_positive
	county_opinion_add = 10
	development_growth_factor = tiny_development_growth_gain 
}

crusading_against_iberian_wine_modifier = {
	icon = drink_positive
	monthly_piety_gain_per_dread_add = 0.05
}

wine_supply_secure_modifier = {
	icon = drink_positive
	courtier_and_guest_opinion = 10
	stress_gain_mult = -0.10
}


toledo_steel_armaments_modifier = {
	icon = martial_mixed
	army_damage_mult = 0.15
	knight_effectiveness_mult = 0.15
	men_at_arms_maintenance = 0.05 
}

toledo_steel_county_modifier = {
	icon = martial_positive
	development_growth_factor = medium_development_growth_gain
}

tortured_smith_spilling_secrets_modifier = {
	icon = martial_positive
	martial = 1
	learning = 1
	artifact_decay_reduction_mult = -0.5
}

master_smith_npc_modifier = {
	icon = horse_positive
	stewardship = 3
	monthly_income_mult = 0.2
}

artifact_amazing_toledo_sword_modifier = {
   icon = blood_positive
   monthly_prestige = 0.4
   prowess_no_portrait = 8
   glory_hound_opinion = 10
   martial_per_stress_level = 2
}

artifact_masterwork_toledo_sword_modifier = {
   icon = blood_positive
   monthly_prestige = 0.4
   prowess_no_portrait = 4
   glory_hound_opinion = 5
}

guild_rights_protected_modifier = {
	icon = martial_positive
	county_opinion_add = 10
	development_growth_factor = small_development_growth_gain
}

obligations_fulfilled_modifier = {
	icon = diplomacy_positive
	powerful_vassal_opinion = 5
}

saqaliba_settlers_county_modifier = {
	icon = asatru_raven_positive
	tax_mult = 0.1
	defender_holding_advantage = 5
}

former_slave_npc_modifier = {
	icon = prison_positive
	intrigue_per_stress_level = 2
	prowess_per_stress_level = 2  
}

lay_ruler_issued_fatwa_modifier = {
	icon = piety_mixed
	religious_head_opinion= -10
	religious_vassal_opinion = -5
	monthly_prestige_gain_mult = 0.25 
}

mystery_meat_health_benefits_modifier = {
	icon = health_positive
	health = 0.25
}

mystery_meat_unhealth_benefits_modifier = {
	icon = health_negative
	health = -0.25
}

felt_something_modifier = {
	icon = magic_positive
	stress_gain_mult = -0.25
}

investing_in_music_modifier = {
	icon = learning_positive
	courtier_and_guest_opinion = 10
	monthly_prestige_gain_mult = 0.05
}

aversion_to_joy_modifier = {
	icon = stress_positive
	dread_per_tyranny_add = 0.3
	martial_per_stress_level = 2
}

great_pine_chopped_down_county_modifier = {
	icon = dread_negative
	county_opinion_add = -10
}


saw_the_world_from_above_modifier = {
	icon = magic_positive
	stress_gain_mult = -0.08
	learning = 2
}


great_translation_school_modifier = {
	icon = learning_positive
	learning = 2
	learn_language_scheme_phase_duration_add = massive_scheme_phase_duration_bonus_value
	different_culture_opinion = 15 
}

mediocre_translation_school_modifier = {
	icon = learning_mixed
	learning = 1
	learn_language_scheme_phase_duration_add = major_scheme_phase_duration_bonus_value
	different_culture_opinion = -5
}

translation_effort_modifier = {
	icon = learning_positive
	learning = 1
	different_culture_opinion = 10 
}

dusty_libraries_modifier = {
	icon = learning_mixed
	learning = -1
	stress_gain_mult = -0.05
}

fp2_controls_the_mediterranean_house_modifier = {
	icon = compass_positive

	development_growth_factor = 0.15
	monthly_prestige_gain_mult = 0.05
	naval_movement_speed_mult = 0.1
	coastal_advantage = 5
}

fp2_aragon_title_reward_house_modifier = { # Free update content
	icon = bird_positive

	mountains_development_growth_factor = 0.1
	hills_development_growth_factor = 0.05
	enemy_hard_casualty_modifier = 0.1
}

fp2_sponsored_golden_age_modifier = {
	icon = letter_positive

	cultural_head_fascination_mult = 0.35
	monthly_dynasty_prestige_mult = 0.15
	opinion_of_different_faith = 10
}

fp2_epicenter_of_golden_age_modifier = {
	icon = county_modifier_development_positive

	development_growth_factor = 0.05
}

fp2_part_of_golden_age_modifier = {
	icon = learning_positive

	cultural_head_fascination_mult = 0.2
}

fp2_removed_cataracts_modifier = {
	icon = health_positive

	health = 0.25
}

fp2_pilgrim_roads_modifier = {
	icon = piety_positive

	build_piety_cost = -0.2
	church_holding_build_speed = -0.5
	tax_mult = 0.15
	development_growth_factor = 0.1
}

fp2_trusted_by_pilgrim_warriors_modifier = {
	icon = piety_positive

	holy_order_hire_cost_mult = -0.4
	holy_order_government_levy_contribution_add = 0.25
}

fp2_form_kingdom_toledo_modifier = {
	icon = county_modifier_development_positive
	development_growth_factor = 0.1
	same_faith_opinion = 10
}

# Decision mods, translated aincient books
fp2_translated_skill_book_diplomacy_modifier = {
	icon = learning_positive

	diplomacy = 1
	monthly_dynasty_prestige_mult = 0.1
	fellow_vassal_opinion = 10
}
fp2_translated_skill_book_martial_modifier = {
	icon = learning_positive

	martial = 2
}
fp2_translated_skill_book_stewardship_modifier = {
	icon = learning_positive

	stewardship = 2
}
fp2_translated_skill_book_intrigue_modifier = {
	icon = learning_positive

	intrigue = 1
	hostile_scheme_phase_duration_add = minor_scheme_phase_duration_bonus_value
}
fp2_translated_skill_book_learning_modifier = {
	icon = learning_positive

	learning = 2
}

fp2_rejection_of_old_thoughts_modifier = {
	icon = letter_positive

	development_growth_factor = 0.1
}


# # Phase Modifiers
# Hostility

fp2_struggle_hostility_house_faith_modifier = {
	icon = piety_mixed
	same_faith_opinion = fp2_struggle_hostility_opinion_value
	different_faith_opinion = fp2_struggle_hostility_opinion_negative_value
}

fp2_struggle_hostility_house_culture_modifier = {
	icon = county_modifier_opinion_mixed
	same_culture_opinion = fp2_struggle_hostility_opinion_value
	different_culture_opinion = fp2_struggle_hostility_opinion_negative_value
}

fp2_struggle_hostility_house_combined_modifier = {
	icon = county_modifier_opinion_mixed
	same_heritage_county_advantage_add = 5
	tolerance_advantage_mod = 5
	different_faith_opinion = fp2_struggle_hostility_opinion_negative_value
	different_culture_opinion = fp2_struggle_hostility_opinion_negative_value
}

# Compromise

fp2_struggle_compromise_house_reward_modifier = {
	icon = county_modifier_development_positive
	same_heritage_county_advantage_add = 5
	independent_ruler_opinion = 15
}

fp2_struggle_compromise_defensive_reward_modifier = {
	icon = rock_positive
	development_growth_factor = 0.1
	additional_fort_level = 2
	garrison_size = 0.25
}

# Conciliation

fp2_struggle_conciliation_house_reward_modifier = {
	icon = social_mixed
	different_culture_opinion = fp2_struggle_hostility_opinion_value
	different_faith_opinion = fp2_struggle_hostility_opinion_value
	learn_language_scheme_phase_duration_add = major_scheme_phase_duration_bonus_value #Unop: This was adding a malus, in the context of the counciliation ending in doesn't make sense
}
