﻿# For reference, this is using, the clan_tax_slot / aptitude_level_breakpoints
# Note: tax_collector_aptitude_score is for the clan_tax_slot but does not ensure it, maybe one day we will have tax slot for other gov ? Keep an eye on it
# Values treshold as of 1.11.1: aptitude_level_breakpoints = { 20 45 75 110 }

GetClanTaxCollectorAptitude = {
	type = character

	text = {
		trigger = { tax_collector_aptitude_score < 20 }
		localization_key = skill_level_terrible        
		fallback = yes
	}
	text = {
		trigger = { 
            tax_collector_aptitude_score >= 20
            tax_collector_aptitude_score < 45
        }
		localization_key = skill_level_poor
	}
    text = {
		trigger = { 
            tax_collector_aptitude_score >= 45
            tax_collector_aptitude_score < 75
        }
		localization_key = skill_level_average
	}
    text = {
		trigger = { 
            tax_collector_aptitude_score >= 75
            tax_collector_aptitude_score < 110
        }
		localization_key = skill_level_good
	}
    text = {
		trigger = { tax_collector_aptitude_score >= 110 }
		localization_key = skill_level_excellent
	}
}