﻿#### Local Types ####
@leadership_2 = "gfx/interface/icons/culture_innovations/innovation_leadership_02.dds"
@levy_building = "gfx/interface/icons/culture_innovations/innovation_levy_building.dds"

#culture_group_military
innovation_royal_armory = {
	skill = martial
	group = culture_group_military
	culture_era = culture_era_late_medieval
	icon = @levy_building

	custom = unlock_late_medieval_military_buildings

	character_modifier = {
		levy_reinforcement_rate = 0.15
		men_at_arms_recruitment_cost = -0.05
		men_at_arms_maintenance = -0.05
	}

	flag = global_regular
	flag = late_medieval_era_regular
}

innovation_standing_armies = {
	skill = martial
	group = culture_group_military
	culture_era = culture_era_late_medieval
	icon = @leadership_2

	character_modifier = {
		men_at_arms_cap = 2
		men_at_arms_limit = 5
		men_at_arms_title_limit = 1
	}
	custom = more_belligerents

	flag = global_regular
	flag = late_medieval_era_regular
}