﻿change_government_feudal = {
	decision_group_type = cheat
    picture = gfx/interface/illustrations/decisions/cheat_tab.dds

    title = change_govt_feudal
    desc = change_govt_desc
    selection_tooltip = change_govt_tt
    confirm_text = CONFIRM_OKAY

   

    effect = {
		change_government = feudal_government
    }
	ai_check_interval = 0

    ai_will_do = 0
}

change_government_clan = {
	decision_group_type = cheat
    picture = gfx/interface/illustrations/decisions/open_tab.dds

    title = change_govt_clan
    desc = change_govt_desc
    selection_tooltip = change_govt_tt
    confirm_text = CONFIRM_OKAY
	
is_shown = {
	    NOT = { has_character_flag = daddy_pika_cheat_menu }
    }

    effect = {
		change_government = clan_government
    }
	ai_check_interval = 0

    ai_will_do = 0
}

change_government_tribal = {
	decision_group_type = cheat
    picture = gfx/interface/illustrations/decisions/cheat_tab.dds

    title = change_govt_tribe
    desc = change_govt_desc
    selection_tooltip = change_govt_tt
    confirm_text = CONFIRM_OKAY

    
    effect = {
		change_government = tribal_government
    }
	ai_check_interval = 0

    ai_will_do = 0
}

change_succession_single = {
	decision_group_type = cheat
    picture = gfx/interface/illustrations/decisions/cheat_tab.dds

    title = change_suc_old
    desc = change_suc_desc
    selection_tooltip = change_suc_tt
    confirm_text = CONFIRM_OKAY

   

    effect = {
		add_realm_law_skip_effects = single_heir_succession_law
		root.culture = {
			add_innovation = innovation_primogeniture
		}
    }
	ai_check_interval = 0

    ai_will_do = 0
}

change_succession_single_youngest = {
	decision_group_type = cheat
    picture = gfx/interface/illustrations/decisions/cheat_tab.dds

    title = change_suc_young
    desc = change_suc_desc
    selection_tooltip = change_suc_tt
    confirm_text = CONFIRM_OKAY

  

    effect = {
		add_realm_law_skip_effects = single_heir_succession_law_youngest
		root.culture = {
			add_innovation = innovation_primogeniture
		}
    }
	ai_check_interval = 0

    ai_will_do = 0
}

army_spawner_1 = {
	decision_group_type = cheat
    picture = gfx/interface/illustrations/decisions/cheat_tab.dds
	title = "Spawn 1000 Troops"
    desc = army_spawner_1_desc
    selection_tooltip = army_spawner_1_tooltip
    confirm_text = army_spawner_1_ct


	effect = {
		spawn_army = {
			levies = 1000
			location = root.capital_province
			inheritable = yes
			uses_supply = no
			name = b_army_spawner_name
		}
	}
    ai_will_do = 0
	ai_check_interval = 0
}

army_spawner_2 = {
	decision_group_type = cheat
    picture = gfx/interface/illustrations/decisions/cheat_tab.dds
	title = "Spawn 10000 Troops"
    desc = army_spawner_2_desc
    selection_tooltip = army_spawner_2_tooltip
    confirm_text = army_spawner_2_ct


	effect = {
		spawn_army = {
			levies = 10000
			location = root.capital_province
			inheritable = yes
			uses_supply = no
			name = b_army_spawner_name
		}
	}
    ai_will_do = 0
	ai_check_interval = 0
}

army_spawner_3 = {
	decision_group_type = cheat
    picture = gfx/interface/illustrations/decisions/cheat_tab.dds
	title = "Spawn 100000 Troops"
    desc = army_spawner_3_desc
    selection_tooltip = army_spawner_3_tooltip
    confirm_text = army_spawner_3_ct


	effect = {
		spawn_army = {
			levies = 100000
			location = root.capital_province
			inheritable = yes
			uses_supply = no
			name = b_army_spawner_name
		}
	}
    ai_will_do = 0
	ai_check_interval = 0
}

using_the_new_system = {
	decision_group_type = cheat
	picture = gfx/interface/illustrations/decisions/cheat_tab.dds
	title = "Use The New System"
    desc = use_new_system_desc
    selection_tooltip = use_new_system_tooltip
    confirm_text = "CONFIRM_OKAY"


	effect = {
		save_scope_as = char_editor
		add_character_flag = levy_size_flag
		add_character_flag = last_event_60
		add_character_flag = modifier_pg_1
		trigger_event = dp_char_editor.999
	}

	ai_check_interval = 0
}

convert_religion = {
	decision_group_type = cheat
	picture = gfx/interface/illustrations/decisions/cheat_tab.dds
	title = "Convert Realm To Religion"
    desc = convert_realm_desc
    selection_tooltip = are_you_sure_tt
    confirm_text = "CONFIRM_OKAY"

	effect = {
        every_realm_county = {
            limit = { NOT = { faith = root.faith } }
			set_county_faith = root.faith
        }
		every_sub_realm_county = {
			limit = { NOT = { faith = root.faith } }
			set_county_faith = root.faith
		}
		every_vassal_or_below = {
			limit = { NOT = { faith = root.faith } }
			set_character_faith_with_conversion = root.faith
		}
	}

    ai_will_do = 0
	ai_check_interval = 0
}

convert_culture = {
	decision_group_type = cheat
	picture = gfx/interface/illustrations/decisions/cheat_tab.dds
	title = "Convert Realm To Culture"
	desc = convert_realm_desc
	selection_tooltip = are_you_sure_tt
	confirm_text = "CONFIRM_OKAY"


	effect = {
        every_realm_county = {
			limit = { NOT = { culture = root.culture } }
			set_county_culture = root.culture
		}
		every_sub_realm_county = {
			limit = { NOT = { culture = root.culture } }
			set_county_culture = root.culture
		}
		every_vassal_or_below = {
			limit = { NOT = { culture = root.culture } }
			set_culture = root.culture
		}
	}
    ai_will_do = 0
	ai_check_interval = 0
}


max_all_buildings_sub_realm = {
	decision_group_type = cheat
	picture = gfx/interface/illustrations/decisions/cheat_tab.dds
	title = "Max All Buildings In Realm"
    desc = "Sets All Buildings To Max"
    selection_tooltip = are_you_sure_tt
    confirm_text = "CONFIRM_OKAY"


	effect = {
		if = {
			every_sub_realm_county = {
				every_county_province  = {
					limit = {
						has_building = tribe_01				
					}				
					add_building = tribe_02
				}
			}
		}
		if = {
			every_sub_realm_county = {
				every_county_province  = {
					limit = {
						OR = {
						has_building = castle_01
						has_building = castle_02
						has_building = castle_03				
						}
					}
					add_building = castle_04
				}
			}
		}
		if = {
			every_sub_realm_county = {
				every_county_province  = {
					limit = {
						OR = {
						has_building = city_01
						has_building = city_02
						has_building = city_03
						}
					}
					add_building = city_04
				}
			}
		}
		if = {
			every_sub_realm_county = {
				every_county_province  = {
					limit = {
						OR = {
							has_building = temple_01
							has_building = temple_02
							has_building = temple_03
						}
					}
					add_building = temple_04
				}
			}
		}
		if = {
			every_sub_realm_county = {
				every_county_province  = {
					limit = {
						OR = {
							has_building = guild_halls_01
							has_building = guild_halls_02
							has_building = guild_halls_03
							has_building = guild_halls_04
							has_building = guild_halls_05
							has_building = guild_halls_06
							has_building = guild_halls_07
						}
					}
					add_building = guild_halls_08
				}
			}
		}
		if = {
			every_sub_realm_county = {
				every_county_province  = {
					limit = {
						OR = {
							has_building = common_tradeport_01
							has_building = common_tradeport_02
							has_building = common_tradeport_03
							has_building = common_tradeport_04
							has_building = common_tradeport_05
							has_building = common_tradeport_06
							has_building = common_tradeport_07
						}
					}
					add_building = common_tradeport_08
				}
			}
		}
		if = {
			every_sub_realm_county = {
				every_county_province  = {
					limit = {
						OR = {
							has_building = military_academy_01 
							has_building = military_academy_02
						}
					}
					add_building = military_academy_03 
				}
			}
		}
		if = {
			every_sub_realm_county = {
				every_county_province  = {
					limit = {
						OR = {
							has_building = march_01
							has_building = march_02
						}
					}
					add_building = march_03
				}
			}
		}
		if = {
			every_sub_realm_county = {
				every_county_province  = {
					limit = {
						OR = {
							has_building = siege_works_01
							has_building = siege_works_02
						}
					}
					add_building = siege_works_03
				}
			}
		}
		if = {							
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = royal_armory_01
							has_building = royal_armory_02
						}	
					}		
					add_building = royal_armory_03		
				}			
			}				
		}
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = jousting_lists_01
							has_building = jousting_lists_02
						}	
					}		
					add_building = jousting_lists_03		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = blacksmiths_01
							has_building = blacksmiths_02
						}	
					}		
					add_building = blacksmiths_03		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = archery_ranges_01
							has_building = archery_ranges_02
						}	
					}		
					add_building = archery_ranges_03		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = tax_assessor_01
							has_building = tax_assessor_02
						}	
					}		
					add_building = tax_assessor_03		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = leisure_palace_01
							has_building = leisure_palace_02
						}	
					}		
					add_building = leisure_palace_03		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = royal_forest_01
							has_building = royal_forest_02
						}	
					}		
					add_building = royal_forest_03		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = alhambra_01
						}	
					}		
					add_building = alhambra_02		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = citadel_of_aleppo_01
						}	
					}		
					add_building = citadel_of_aleppo_02		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = hagia_sophia_01
						}	
					}		
					add_building = hagia_sophia_02		
				}			
			}				
		}
		if = {		
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = longhouses_01
						}	
					}		
					add_building = longhouses_02		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = war_camps_01
						}	
					}		
					add_building = war_camps_02		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = palisades_01
						}	
					}		
					add_building = palisades_02		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = market_villages_01
						}	
					}		
					add_building = market_villages_02		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = kutna_hora_mines_01
							has_building = kutna_hora_mines_02
							has_building = kutna_hora_mines_03
						}	
					}		
					add_building = kutna_hora_mines_04		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = rammelsberg_mines_01
							has_building = rammelsberg_mines_02
							has_building = rammelsberg_mines_03
						}	
					}		
					add_building = rammelsberg_mines_04		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = kremnica_mines_01
							has_building = kremnica_mines_02
							has_building = kremnica_mines_03
						}	
					}		
					add_building = kremnica_mines_04		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = falun_mines_01
							has_building = falun_mines_02
							has_building = falun_mines_03
						}	
					}		
					add_building = falun_mines_04		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = schwaz_mines_01
							has_building = schwaz_mines_02
							has_building = schwaz_mines_03
						}	
					}		
					add_building = schwaz_mines_04		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = argentiera_mines_01
							has_building = argentiera_mines_02
							has_building = argentiera_mines_03
						}	
					}		
					add_building = argentiera_mines_04		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = kollur_mines_01
							has_building = kollur_mines_02
							has_building = kollur_mines_03
						}	
					}		
					add_building = kollur_mines_04		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = siderokausia_mines_01
							has_building = siderokausia_mines_02
							has_building = siderokausia_mines_03
						}	
					}		
					add_building = siderokausia_mines_04		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = mali_mines_01
							has_building = mali_mines_02
							has_building = mali_mines_03
						}	
					}		
					add_building = mali_mines_04		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = hall_of_heroes_01
							has_building = hall_of_heroes_02
							has_building = hall_of_heroes_03
							has_building = hall_of_heroes_04
						}	
					}		
					add_building = hall_of_heroes_05		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = monastic_schools_01
							has_building = monastic_schools_02
							has_building = monastic_schools_03
							has_building = monastic_schools_04
							has_building = monastic_schools_05
							has_building = monastic_schools_06
							has_building = monastic_schools_07
						}	
					}		
					add_building = monastic_schools_08		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = pastures_01
							has_building = pastures_02
							has_building = pastures_03
							has_building = pastures_04
							has_building = pastures_05
							has_building = pastures_06
							has_building = pastures_07
						}	
					}		
					add_building = pastures_08		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = hunting_grounds_01
							has_building = hunting_grounds_02
							has_building = hunting_grounds_03
							has_building = hunting_grounds_04
							has_building = hunting_grounds_05
							has_building = hunting_grounds_06
							has_building = hunting_grounds_07
						}	
					}		
					add_building = hunting_grounds_08		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = orchards_01
							has_building = orchards_02
							has_building = orchards_03
							has_building = orchards_04
							has_building = orchards_05
							has_building = orchards_06
							has_building = orchards_07
						}	
					}		
					add_building = orchards_08		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = farm_estates_01
							has_building = farm_estates_02
							has_building = farm_estates_03
							has_building = farm_estates_04
							has_building = farm_estates_05
							has_building = farm_estates_06
							has_building = farm_estates_07
						}	
					}		
					add_building = farm_estates_08		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = military_camps_01
							has_building = military_camps_02
							has_building = military_camps_03
							has_building = military_camps_04
							has_building = military_camps_05
							has_building = military_camps_06
							has_building = military_camps_07
						}	
					}		
					add_building = military_camps_08		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = regimental_grounds_01
							has_building = regimental_grounds_02
							has_building = regimental_grounds_03
							has_building = regimental_grounds_04
							has_building = regimental_grounds_05
							has_building = regimental_grounds_06
							has_building = regimental_grounds_07
						}	
					}		
					add_building = regimental_grounds_08		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = ramparts_01
							has_building = ramparts_02
							has_building = ramparts_03
							has_building = ramparts_04
							has_building = ramparts_05
							has_building = ramparts_06
							has_building = ramparts_07
						}	
					}		
					add_building = ramparts_08		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = curtain_walls_01
							has_building = curtain_walls_02
							has_building = curtain_walls_03
							has_building = curtain_walls_04
							has_building = curtain_walls_05
							has_building = curtain_walls_06
							has_building = curtain_walls_07
						}	
					}		
					add_building = curtain_walls_08		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = watchtowers_01
							has_building = watchtowers_02
							has_building = watchtowers_03
							has_building = watchtowers_04
							has_building = watchtowers_05
							has_building = watchtowers_06
							has_building = watchtowers_07
						}	
					}		
					add_building = watchtowers_08		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = cereal_fields_01
							has_building = cereal_fields_02
							has_building = cereal_fields_03
							has_building = cereal_fields_04
							has_building = cereal_fields_05
							has_building = cereal_fields_06
							has_building = cereal_fields_07
						}	
					}		
					add_building = cereal_fields_08		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = outposts_01
							has_building = outposts_02
							has_building = outposts_03
							has_building = outposts_04
							has_building = outposts_05
							has_building = outposts_06
							has_building = outposts_07
						}	
					}		
					add_building = outposts_08		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = barracks_01
							has_building = barracks_02
							has_building = barracks_03
							has_building = barracks_04
							has_building = barracks_05
							has_building = barracks_06
							has_building = barracks_07
						}	
					}		
					add_building = barracks_08		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = camel_farms_01
							has_building = camel_farms_02
							has_building = camel_farms_03
							has_building = camel_farms_04
							has_building = camel_farms_05
							has_building = camel_farms_06
							has_building = camel_farms_07
						}	
					}		
					add_building = camel_farms_08		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = logging_camps_01
							has_building = logging_camps_02
							has_building = logging_camps_03
							has_building = logging_camps_04
							has_building = logging_camps_05
							has_building = logging_camps_06
							has_building = logging_camps_07
						}	
					}		
					add_building = logging_camps_08		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = peat_quarries_01
							has_building = peat_quarries_02
							has_building = peat_quarries_03
							has_building = peat_quarries_04
							has_building = peat_quarries_05
							has_building = peat_quarries_06
							has_building = peat_quarries_07
						}	
					}		
					add_building = peat_quarries_08		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = hill_farms_01
							has_building = hill_farms_02
							has_building = hill_farms_03
							has_building = hill_farms_04
							has_building = hill_farms_05
							has_building = hill_farms_06
							has_building = hill_farms_07
						}	
					}		
					add_building = hill_farms_08		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = elephant_pens_01
							has_building = elephant_pens_02
							has_building = elephant_pens_03
							has_building = elephant_pens_04
							has_building = elephant_pens_05
							has_building = elephant_pens_06
							has_building = elephant_pens_07
						}	
					}		
					add_building = elephant_pens_08		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = plantations_01
							has_building = plantations_02
							has_building = plantations_03
							has_building = plantations_04
							has_building = plantations_05
							has_building = plantations_06
							has_building = plantations_07
						}	
					}		
					add_building = plantations_08		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = quarries_01
							has_building = quarries_02
							has_building = quarries_03
							has_building = quarries_04
							has_building = quarries_05
							has_building = quarries_06
							has_building = quarries_07
						}	
					}		
					add_building = quarries_08		
				}			
			}				
		}					
		if = {					
			every_sub_realm_county = {				
				every_county_province  = {			
					limit = {		
						OR = {	
							has_building = hill_forts_01
							has_building = hill_forts_02
							has_building = hill_forts_03
							has_building = hill_forts_04
							has_building = hill_forts_05
							has_building = hill_forts_06
							has_building = hill_forts_07
						}	
					}		
					add_building = hill_forts_08		
				}			
			}				
		}					
	}
	ai_will_do = 0
	ai_check_interval = 0
}

martial_perk_point_1 = {
	decision_group_type = cheat
    picture = gfx/interface/illustrations/decisions/cheat_tab.dds
	title = "Add 1 Martial Lifestyle Point"
    desc = martial_perk_point_1_desc
	selection_tooltip = are_you_sure_tt
	confirm_text = "CONFIRM_OKAY"


    effect = {
		add_martial_lifestyle_perk_points = 1
    }
    ai_check_interval = 0
    ai_will_do = 0
}

diplo_perk_point_1 = {
	decision_group_type = cheat
    picture = gfx/interface/illustrations/decisions/cheat_tab.dds
	title = "Add 1 Diplomacy Lifestyle Point"
    desc = diplo_perk_point_1_desc
	selection_tooltip = are_you_sure_tt
	confirm_text = "CONFIRM_OKAY"


    effect = {
		add_diplomacy_lifestyle_perk_points = 1
    }
    ai_check_interval = 0
    ai_will_do = 0
}

steward_perk_point_1 = {
	decision_group_type = cheat
    picture = gfx/interface/illustrations/decisions/cheat_tab.dds
	title = "Add 1 Steward Lifestyle Point"
    desc = steward_perk_point_1_desc
	selection_tooltip = are_you_sure_tt
	confirm_text = "CONFIRM_OKAY"


    effect = {
		add_stewardship_lifestyle_perk_points = 1
    }
    ai_check_interval = 0
    ai_will_do = 0
}

intrigue_perk_point_1 = {
	decision_group_type = cheat
    picture = gfx/interface/illustrations/decisions/cheat_tab.dds
    title = "Add 1 Intrigue Lifestyle Point"
    desc = intrigue_perk_point_1_desc
	selection_tooltip = are_you_sure_tt
	confirm_text = "CONFIRM_OKAY"


    effect = {
		add_intrigue_lifestyle_perk_points = 1
    }
    ai_check_interval = 0
    ai_will_do = 0
}

learning_perk_point_1 = {
	decision_group_type = cheat
    picture = gfx/interface/illustrations/decisions/cheat_tab.dds
    title = "Add 1 Learning Lifestyle Point"
    desc = learning_perk_point_1_desc
	selection_tooltip = are_you_sure_tt
	confirm_text = "CONFIRM_OKAY"

    effect = {
		add_learning_lifestyle_perk_points = 1
    }
    ai_check_interval = 0
    ai_will_do = 0
}