﻿### Jannabid Character Templates [ID, history ID]
# timestamp: 899

# founder (829 - 886, 57) [6914, 74039]
bahram_jannabid_character_template = {
	name = bahram_jannabid_character_template_name
	age = 70
	gender = male

	faith = faith:ismaili
	culture = culture:bedouin

	random_traits = yes
	after_creation = {
		set_interesting_traits_and_modifiers_effect = yes
		death = natural
	}
}

# brother of invader (851 - 913, 62) [8828, 74040]
aarif_jannabid_character_template = {
	name = aarif_jannabid_character_template_name
	age = 48
	gender = male

	faith = faith:ismaili
	culture = culture:bedouin

	random_traits = yes
	after_creation = {
		set_interesting_traits_and_modifiers_effect = yes
	}
}

# INVADER Sa'id (855 - 913)
said_jannabid_character_template = {
	name = said_jannabid_character_template_name
	age = 44
	gender = male

	faith = faith:qarmatian
	culture = culture:bedouin

	trait = ambitious
	trait = zealous
	trait = trusting
	trait = education_martial_4

	trait = intellect_good_1
	trait = heresiarch

	trait = holy_warrior

	random_traits = no
	after_creation = {
		add_perk = stalwart_leader_perk
		set_interesting_traits_and_modifiers_effect = yes
	}
}

# son (902 - ?)
abul-qasim_jannabid_character_template = {
	name = abul-qasim_jannabid_character_template_name
	age = 4
	gender = male

	faith = faith:qarmatian
	culture = culture:bedouin

	random_traits = yes
	after_creation = {
		set_interesting_traits_and_modifiers_effect = yes
	}
}

# son; playable in ck3 936 (906 - ?)
abu_tahir_jannabid_character_template = {
	name = abu_tahir_jannabid_character_template_name
	age = 0
	gender = male

	faith = faith:qarmatian
	culture = culture:bedouin

	random_traits = yes
	after_creation = {
		set_interesting_traits_and_modifiers_effect = yes
	}
}

# sect founder (874 - 899, 25)
hamadan_qarmat_character_template = {
	name = hamadan_qarmat_character_template_name
	age = 25
	gender = male
	dynasty = generate

	faith = faith:qarmatian
	culture = culture:bedouin

	learning = {
		min_template_high_skill
		max_template_high_skill
	}

	trait = zealous
	random_traits_list = {
		count = 2
		temperate = {}
		generous = {}
		just = {}
	}

	random_traits_list = {
		count = 1
		education_learning_3 = { weight = { base = 20 } }
		education_learning_4 = { weight = { base = 10 } }
	}

	random_traits_list = {
		count = 1
		scholar = {}
		theologian = {}
		lifestyle_poet = {}
		intellect_good_1 = {}
	}

	random_traits = no
	after_creation = {
		set_interesting_traits_and_modifiers_effect = yes
	}
}