﻿spawn_hafsid_troops_effect = {


	# Have a medium, terrifying event army.
	spawn_army = {
		levies = 1000
		men_at_arms = {
			type = barbary_corsairs
			stacks = 5
		}
		men_at_arms = {
			type = barbary_corsairs
			stacks = 5
		}
		men_at_arms = {
			type = bowmen
			stacks = 5
		}
		men_at_arms = {
			type = bowmen
			stacks = 5
		}
		uses_supply = no
		location = title:c_chandax.title_province
		name = fp1_mann_event_troops
	}
}

spawn_norman_merc_troops_effect = {
	# Have a medium, terrifying event army.
	spawn_army = { # A medium core of Norman knights/mercs
		men_at_arms = {
			type = huscarl
			stacks = 5
		}
		men_at_arms = {
			type = norman_knights
			stacks = 5
		}
		uses_supply = no
		location = capital_province
		name = ce_norman_merc_event_troops
	}
}

spawn_norman_merc_troops_v2_effect = {
	# Have a medium, terrifying event army.
	spawn_army = { # A small core of Norman knights
		men_at_arms = {
			type = norman_knights
			stacks = 5
		}
		uses_supply = no
		location = capital_province
		name = ce_norman_merc_event_troops
	}
}