﻿animations_props = {
	usage = none

	#######################
	###  Rajas of Asia  ###
	#######################

	# North Luzon Igorot axe
	roa_igorot_axe_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = roa_igorot_axe
				value = 1.0
			}
		}
	}

	# Malayic Javanese kris
	roa_javanese_kris_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = roa_javanese_kris
				value = 1.0
			}
		}
	}

	## End Rajas of Asia

	## CFP

	cfp_javanese_dagger_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = cfp_javanese_dagger
				value = 1.0
			}
		}
	}

	cfp_globus_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = cfp_globus
				value = 1.0
			}
		}
	}

	cfp_scepter_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = cfp_scepter
				value = 1.0
			}
		}
	}

	cfp_regalia_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = cfp_scepter_regalia
				value = 1.0
			}
			accessory = {
				mode = add
				gene = props_left
				template = cfp_globus_regalia
				value = 1.0
			}
		}
	}

	cfp_potion_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = cfp_potion
				value = 1.0
			}
		}
	}

	cfp_cauldron_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = cfp_cauldron
				value = 1.0
			}
		}
	}

	cfp_bonfire_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = cfp_bonfire
				value = 1.0
			}
		}
	}

	cfp_broom_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = cfp_broom
				value = 1.0
			}
		}
	}

	## /CFP

	chancellor_fp2_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = fp2_iberian_muslim_scroll
				value = 1.0
			}
		}
	}

	chancellor_fp1_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = fp1_rune_tablet_01
				value = 1.0
			}
		}
	}

	chancellor_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = chancellor_scrolls
				value = 1.0
			}
		}
	}

	marshal_afr_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = afr_marshal_sword
				value = 1.0
			}
		}
	}

	marshal_pol_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = pol_marshal_sword
				value = 1.0
			}
		}
	}

	marshal_fp2_muslim_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = fp2_iberian_muslim_sword
				value = 1.0
			}
		}
	}

	marshal_fp2_christian_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = fp2_iberian_christian_sword
				value = 1.0
			}
		}
	}

	marshal_fp1_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = fp1_marshal_sword
				value = 1.0
			}
		}
	}

	marshal_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = marshal_swords
				value = 1.0
			}
		}
	}

	spymaster_afr_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = afr_spymaster_dagger
				value = 1.0
			}
		}
	}

	spymaster_fp2_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = fp2_iberian_muslim_dagger
				value = 1.0
			}
		}
	}

	spymaster_fp1_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = fp1_spymasters_dagger
				value = 1.0
			}
		}
	}

	spymaster_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = spymaster_daggers
				value = 1.0
			}
		}
	}

	rondel_dagger_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = rondel_dagger
				value = 1.0
			}
		}
	}

	spymaster_mena_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = spymaster_daggers_mena
				value = 1.0
			}
		}
	}

	spymaster_indian_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = spymaster_daggers_indian
				value = 1.0
			}
		}
	}

	steward_fp2_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = fp2_steward_pouch
				value = 1.0
			}
		}
	}

	steward_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = steward_pouches
				value = 1.0
			}
		}
	}

	money_pouch_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = steward_pouches_right
				value = 1.0
			}
		}
	}

	fp2_chess_piece_prop_left_hand = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = fp2_chess_piece_left_hand
				value = 1.0
			}
		}
	}

	fp2_chess_piece_prop_right_hand = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = fp2_chess_piece_right_hand
				value = 1.0
			}
		}
	}

	arrest_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = prison_shackles
				value = 1.0
			}
		}
	}

	dungeon_props = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = prison_shackles_02
				value = 1.0
			}
		}
	}

	newborn_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = swaddled_baby
				value = 1.0
			}
		}
	}

	messenger_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = messenger_scroll
				value = 1.0
			}
		}
	}

	# props with scripted appearances
	artisan_spear_prop_left_hand = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep1_artisan_spear_left_hand
				value = 1.0
			}
		}
	}

	artisan_spear_prop_right_hand = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_artisan_spear_right_hand
				value = 1.0
			}
		}
	}

	artisan_mena_spear_prop_left_hand = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep1_mena_artisan_spear_left_hand
				value = 1.0
			}
		}
	}

	artisan_mena_spear_prop_right_hand = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_mena_artisan_spear_right_hand
				value = 1.0
			}
		}
	}

	artisan_african_spear_prop_left_hand = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep1_african_artisan_spear_left_hand
				value = 1.0
			}
		}
	}

	artisan_african_spear_prop_right_hand = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_african_artisan_spear_right_hand
				value = 1.0
			}
		}
	}

	artisan_indian_spear_prop_left_hand = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep1_indian_artisan_spear_left_hand
				value = 1.0
			}
		}
	}

	artisan_indian_spear_prop_right_hand = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_indian_artisan_spear_right_hand
				value = 1.0
			}
		}
	}


	artisan_sword_mena_prop = { # MENA
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_artisan_sword_mena
				value = 1.0
			}
		}
	}

	artisan_sword_indian_prop = { # Indian
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_artisan_sword_indian
				value = 1.0
			}
		}
	}

	artisan_sword_byzantine_prop = { # Byzantine
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_artisan_sword_byzantine
				value = 1.0
			}
		}
	}

	artisan_sword_steppe_prop = { # Steppe
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_artisan_sword_steppe
				value = 1.0
			}
		}
	}


	artisan_axe_northern_pagan_prop = { # Norse
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_artisan_axe_northern_pagan
				value = 1.0
			}
		}
	}

	artisan_axe_steppe_prop = { # Steppe
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_artisan_axe_steppe
				value = 1.0
			}
		}
	}

	artisan_axe_mediterranean_prop = { # Byzantine
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_artisan_axe_mediterranean
				value = 1.0
			}
		}
	}

	artisan_axe_mena_prop = { # MENA
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_artisan_axe_mena
				value = 1.0
			}
		}
	}

	artisan_axe_african_prop = { # African
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_artisan_axe_african
				value = 1.0
			}
		}
	}

	artisan_axe_indian_prop = { # Indian
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_artisan_axe_indian
				value = 1.0
			}
		}
	}

	artisan_axe_prop = { # Western
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_artisan_axe
				value = 1.0
			}
		}
	}

	artisan_mace_african_prop = { # African
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_artisan_mace_african
				value = 1.0
			}
		}
	}


	artisan_mace_steppe_prop = { # Steppe
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_artisan_mace_steppe
				value = 1.0
			}
		}
	}

	artisan_mace_byzantine_prop = { # Byzantine
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_artisan_mace_byzantine
				value = 1.0
			}
		}
	}

	artisan_mace_mena_prop = { # MENA
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_artisan_mace_mena
				value = 1.0
			}
		}
	}

	artisan_mace_indian_prop = { # Indian
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_artisan_mace_indian
				value = 1.0
			}
		}
	}

	artisan_mace_western_prop = { # Western
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_artisan_mace_western
				value = 1.0
			}
		}
	}

	# props with overrides for equipped artifacts
	artifact_axe_equipped_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_artifact_axe_equipped
				value = 1.0
			}
		}
	}

	artifact_mace_equipped_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_artifact_mace_equipped
				value = 1.0
			}
		}
	}

	fp3_artifact_sword_equipped_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = fp3_artifact_sword_equipped_01
				value = 1.0
			}
		}
	}

	artifact_sword_equipped_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_artifact_sword_equipped
				value = 1.0
			}
		}
	}

	artifact_dagger_equipped_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_artifact_dagger_equipped
				value = 1.0
			}
		}
	}

	artifact_spear_equipped_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_artifact_spear_equipped
				value = 1.0
			}
		}
	}

	artifact_spear_equipped_prop_left = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep1_artifact_spear_equipped_left
				value = 1.0
			}
		}
	}

	ep1_tool_quill_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep1_tool_quill
				value = 1.0
			}
		}
	}

	ep1_mena_book_big_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep1_tool_quill
				value = 1.0
			}
			accessory = {
				mode = add
				gene = props_right
				template = ep1_mena_book_big
				value = 1.0
			}
		}
	}

	ep1_western_book_big_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_western_book_big
				value = 1.0
			}
		}
	}

	artifact_hammer_equipped_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_artifact_hammer_equipped
				value = 1.0
			}
		}
	}

	artisan_hammer_mena_prop = { # MENA
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_artisan_hammer_mena
				value = 1.0
			}
		}
	}

	artisan_hammer_prop = { # Western
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_artisan_hammer_western
				value = 1.0
			}
		}
	}

	lantern = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = bp1_lantern
				value = 1.0
			}
		}
	}

	tankard = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = bp1_tankard
				value = 1.0
			}
		}
	}

	goblet = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = bp1_goblet
				value = 1.0
			}
		}
	}

	ep2_crossbow_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep2_crossbow_right
				value = 1.0
			}
		}
	}

	ep2_horn_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep2_horn_left
				value = 1.0
			}
		}
	}

	ep2_rabbit_carcass_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep2_rabbit_carcass_left
				value = 1.0
			}
		}
	}

	ep2_hunting_knife_right_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep2_hunting_knife_right
				value = 1.0
			}
		}
	}

	ep2_hunting_sword_right_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep2_hunting_sword_right
				value = 1.0
			}
		}
	}

	ep2_western_long_sword_right_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep2_western_longsword_01_right
				value = 1.0
			}
		}
	}

	ep2_boar_spear_left_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep2_boar_spear_left
				value = 1.0
			}
		}
	}

	ep2_boar_spear_right_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep2_boar_spear_right
				value = 1.0
			}
		}
	}

	ep2_falcon_peregrine_01 = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = animated_props
				template = ep2_falcon_peregrine
				value = 1.0
			}
		}
	}

	ep2_horse_01_idle = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = animated_props
				template = ep2_horse_idle
				range = {0 1}
			}
		}
	}

	ep2_horse_01_walk = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = animated_props
				template = ep2_horse_walk
				range = {0 1}
			}
		}
	}

	ep2_horse_01_cgallop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = animated_props
				template = ep2_horse_cgallop
				range = {0 1}
			}
		}
	}

	ep2_horse_01_cgallopl = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = animated_props
				template = ep2_horse_cgallopl
				range = {0 1}
			}
			accessory = {
				mode = add
				gene = props_right
				template = ep2_lance_01_right
				range = {0 1}

			}
			accessory = {
				mode = add
				gene = props_left
				template = ep2_western_jousting_shield_01
				value = 1.0
			}
		}
	}

	ep2_horse_01_tiltedl = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = animated_props
				template = ep2_horse_tiltedl
				range = {0 1}
			}
			accessory = {
				mode = add
				gene = props_right
				template = ep2_lance_01_right
				range = {0 1}
			}
			accessory = {
				mode = add
				gene = props_left
				template = ep2_western_jousting_shield_01
				value = 1.0
			}
		}
	}

	ep2_horse_01_victory = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = animated_props
				template = ep2_horse_victory
				range = {0 1}
			}
		}
	}

	ep2_horse_01_loss = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = animated_props
				template = ep2_horse_loss
				range = {0 1}
			}
		}
	}
	#bow resting Blunt arrows
	ep2_steppe_bowBlunt_01_a_left_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep2_steppe_bow_01_a_left
				value = 1.0
			}
			accessory = {
				mode = add
				gene = props_right
				template = ep2_arrowBlunt_right
				range = {0 1}
			}
		}
	}

	ep2_mediterranean_bowBlunt_01_a_left_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep2_mediterranean_bow_01_a_left
				value = 1.0
			}
			accessory = {
				mode = add
				gene = props_right
				template = ep2_arrowBlunt_right
				range = {0 1}
			}
		}
	}

	ep2_indian_bowBlunt_01_a_left_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep2_indian_bow_01_a_left
				value = 1.0
			}
			accessory = {
				mode = add
				gene = props_right
				template = ep2_arrowBlunt_right
				range = {0 1}
			}
		}
	}

	ep2_long_bowBlunt_01_a_left_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep2_long_bow_01_a_left
				value = 1.0
			}
			accessory = {
				mode = add
				gene = props_right
				template = ep2_arrowBlunt_right
				range = {0 1}
			}
		}
	}

	ep2_short_bowBlunt_01_left_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep2_short_bow_01_left
				range = {0 1}

			}
			accessory = {
				mode = add
				gene = props_right
				template = ep2_arrowBlunt_right
				range = {0 1}
			}
		}
	}

	ep2_african_bowBlunt_01_left_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep2_african_bow_01_left
				value = 1.0
			}
			accessory = {
				mode = add
				gene = props_right
				template = ep2_arrowBlunt_right
				range = {0 1}
			}
		}
	}

#bow resting/closed normal arrows
	ep2_steppe_bow_01_a_left_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep2_steppe_bow_01_a_left
				value = 1.0
			}
			accessory = {
				mode = add
				gene = props_right
				template = ep2_arrow_right
				range = {0 1}
			}
		}
	}

	ep2_mediterranean_bow_01_a_left_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep2_mediterranean_bow_01_a_left
				value = 1.0
			}
			accessory = {
				mode = add
				gene = props_right
				template = ep2_arrow_right
				range = {0 1}
			}
		}
	}

	ep2_indian_bow_01_a_left_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep2_indian_bow_01_a_left
				value = 1.0
			}
			accessory = {
				mode = add
				gene = props_right
				template = ep2_arrow_right
				range = {0 1}
			}
		}
	}

	ep2_long_bow_01_a_left_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep2_long_bow_01_a_left
				value = 1.0
			}
			accessory = {
				mode = add
				gene = props_right
				template = ep2_arrow_right
				range = {0 1}
			}
		}
	}

	ep2_short_bow_01_left_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep2_short_bow_01_left
				range = {0 1}

			}
			accessory = {
				mode = add
				gene = props_right
				template = ep2_arrow_right
				range = {0 1}
			}
		}
	}

	ep2_african_bow_01_left_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep2_african_bow_01_left
				value = 1.0
			}
			accessory = {
				mode = add
				gene = props_right
				template = ep2_arrow_right
				range = {0 1}
			}
		}
	}

	#bow aim Blunt arrows
	ep2_steppe_bow_01_a_aimBlunt_left_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep2_steppe_bow_01_a_drawn_left
				value = 1.0
			}
			accessory = {
				mode = add
				gene = props_right
				template = ep2_arrowBlunt_right
				range = {0 1}
			}
		}
	}

	ep2_mediterranean_bow_01_a_aimBlunt_left_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep2_mediterranean_bow_01_a_drawn_left
				value = 1.0
			}
			accessory = {
				mode = add
				gene = props_right
				template = ep2_arrowBlunt_right
				range = {0 1}
			}
		}
	}

	ep2_indian_bow_01_a_aimBlunt_left_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep2_indian_bow_01_a_drawn_left
				value = 1.0
			}
			accessory = {
				mode = add
				gene = props_right
				template = ep2_arrowBlunt_right
				range = {0 1}
			}
		}
	}

	ep2_long_bow_01_a_aimBlunt_left_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep2_long_bow_01_a_drawn_left
				value = 1.0
			}
			accessory = {
				mode = add
				gene = props_right
				template = ep2_arrowBlunt_right
				range = {0 1}
			}
		}
	}

	ep2_short_bow_01_aimBlunt_left_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep2_short_bow_01_drawn_left
				range = {0 1}
			}
			accessory = {
				mode = add
				gene = props_right
				template = ep2_arrowBlunt_right
				range = {0 1}
			}
		}
	}

	ep2_african_bow_01_aimBlunt_left_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep2_african_bow_01_drawn_left
				value = 1.0
			}
			accessory = {
				mode = add
				gene = props_right
				template = ep2_arrowBlunt_right
				range = {0 1}
			}
		}
	}

	#bow aim normal arrows
	ep2_steppe_bow_01_a_drawn_left_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep2_steppe_bow_01_a_drawn_left
				value = 1.0
			}
			accessory = {
				mode = add
				gene = props_right
				template = ep2_arrow_right
				range = {0 1}
			}
		}
	}

	ep2_mediterranean_bow_01_a_drawn_left_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep2_mediterranean_bow_01_a_drawn_left
				value = 1.0
			}
			accessory = {
				mode = add
				gene = props_right
				template = ep2_arrow_right
				range = {0 1}
			}
		}
	}

	ep2_indian_bow_01_a_drawn_left_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep2_indian_bow_01_a_drawn_left
				value = 1.0
			}
			accessory = {
				mode = add
				gene = props_right
				template = ep2_arrow_right
				range = {0 1}
			}
		}
	}

	ep2_long_bow_01_a_drawn_left_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep2_long_bow_01_a_drawn_left
				value = 1.0
			}
			accessory = {
				mode = add
				gene = props_right
				template = ep2_arrow_right
				range = {0 1}
			}
		}
	}

	ep2_short_bow_01_drawn_left_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep2_short_bow_01_drawn_left
				range = {0 1}
			}
			accessory = {
				mode = add
				gene = props_right
				template = ep2_arrow_right
				range = {0 1}
			}
		}
	}

	ep2_african_bow_01_drawn_left_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep2_african_bow_01_drawn_left
				value = 1.0
			}
			accessory = {
				mode = add
				gene = props_right
				template = ep2_arrow_right
				range = {0 1}
			}
		}
	}

#arrows  these aren't being used in game.  the arrows are being attached as an extra accessory in the bow props
	ep2_arrow_a_right_hand_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep2_arrow_right
				range = {0 1}
			}
		}
	}

	ep2_arrowBlunt_a_right_attachment = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep2_arrowBlunt_right
				range = {0 1}
			}
		}
	}

	ep2_marshal_hunting_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = fp2_iberian_muslim_sword
				value = 1.0
			}
		}
	}

	ep2_northern_mace_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep2_northern_mace
				range = {0 1}
			}
		}
	}

#########################
#			BP2			#
#########################

	bp2_medieval_football_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = bp2_medieval_football
				value = 1.0
			}
		}
	}
	bp2_wooden_stick_horse_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = bp2_wooden_stick_horse
				range = {0 1}
			}
		}
	}
	bp2_wooden_longsword_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = bp2_wooden_longsword
				value = 1.0
			}
		}
	}
	bp2_wooden_shortsword_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = bp2_wooden_shortsword
				value = 1.0
			}
		}
	}
	bp2_medieval_doll_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = bp2_medieval_doll
				value = 1.0
			}
		}
	}
	bp2_book_and_quill_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = bp2_reading_book_right
				value = 1.0
			}
		}
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep1_tool_quill
				value = 1.0
			}
		}
	}
	bp2_wooden_sword_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = bp2_wooden_sword
				range = {0 1}
			}
		}
	}
	bp2_reading_book_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = bp2_reading_book_left
				value = 1
			}
		}
	}

	#########################
	#			CE1			#
	#########################

	fp4_alto_flute_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = fp4_alto_flute
				value = 1.0
			}
		}
	}
	fp4_chifonie_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = animated_props
				template = fp4_chifonie
				value = 1.0
			}
		}
	}
	fp4_chifonie_still_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = fp4_chifonie_still
				value = 1.0
			}
		}
	}
	fp4_lute_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = fp4_lute
				value = 1.0
			}
		}
	}
	fp4_qanun_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = fp4_qanun
				value = 1.0
			}
		}
	}
	fp4_shawm_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = fp4_shawm
				value = 1.0
			}
		}
	}
	fp4_paged_book_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = animated_props
				template = fp4_paged_book
				value = 1.0
			}
		}
	}
	fp4_writing_book_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = fp4_quill
				value = 1.0
			}
			accessory = {
				mode = add
				gene = props_left
				template = bp2_reading_book_left
				value = 1.0
			}
		}
	}
	fp4_mortar_and_pestle_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = fp4_bronzepestle
				value = 1.0
			}
			accessory = {
				mode = add
				gene = props_left
				template = fp4_bronzemortar
				value = 1.0
			}
		}
	}

	#########################
	#			EP3			#
	#########################

	ep3_byzantine_scepter_prop = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep3_byzantine_scepter
				range = {0 1}
			}
		}
	}
	ep3_byzantine_chariot_prop_blue = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = animated_props
				template = ep3_byzantine_chariot_blue
				range = {0 1}
			}
		}
	}
	ep3_byzantine_chariot_prop_green = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = animated_props
				template = ep3_byzantine_chariot_green
				range = {0 1}
			}
		}
	}
	ep3_byzantine_chariot_prop_white = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = animated_props
				template = ep3_byzantine_chariot_white
				range = {0 1}
			}
		}
	}
	ep3_byzantine_chariot_prop_red = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = animated_props
				template = ep3_byzantine_chariot_red
				range = {0 1}
			}
		}
	}
	ep3_byzantine_chariot_prop_random = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = animated_props
				template = ep3_byzantine_chariot_random
				range = {0 1}
			}
		}
	}
	ep3_byzantine_chariot_w_horses_prop_blue = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = animated_props
				template = ep3_byzantine_chariot_w_horses_blue
				range = {0 1}
			}
		}
	}
	ep3_byzantine_chariot_w_horses_prop_green = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = animated_props
				template = ep3_byzantine_chariot_w_horses_green
				range = {0 1}
			}
		}
	}
	ep3_byzantine_chariot_w_horses_prop_white = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = animated_props
				template = ep3_byzantine_chariot_w_horses_white
				range = {0 1}
			}
		}
	}
	ep3_byzantine_chariot_w_horses_prop_red = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = animated_props
				template = ep3_byzantine_chariot_w_horses_red
				range = {0 1}
			}
		}
	}
	ep3_byzantine_chariot_w_horses_prop_random = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = animated_props
				template = ep3_byzantine_chariot_w_horses_random
				range = {0 1}
			}
		}
	}

	#########Left handed swords ################################################
	artisan_sword_mena_prop_left = { # MENA
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep1_artisan_sword_mena_left
				value = 1.0
			}
		}
	}

	artisan_sword_indian_prop_left = { # Indian
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep1_artisan_sword_indian_left
				value = 1.0
			}
		}
	}

	artisan_sword_byzantine_prop_left = { # Byzantine
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep1_artisan_sword_byzantine_left
				value = 1.0
			}
		}
	}

	artisan_sword_steppe_prop_left = { # Steppe
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep1_artisan_sword_steppe_left
				value = 1.0
			}
		}
	}

	marshal_afr_prop_left = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = afr_marshal_sword_left
				value = 1.0
			}
		}
	}

	marshal_pol_prop_left = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = pol_marshal_sword_left
				value = 1.0
			}
		}
	}

	marshal_fp2_muslim_prop_left = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = fp2_iberian_muslim_sword_left
				value = 1.0
			}
		}
	}

	marshal_fp2_christian_prop_left = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = fp2_iberian_christian_sword_left
				value = 1.0
			}
		}
	}

	marshal_fp1_prop_left = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = fp1_marshal_sword_left
				value = 1.0
			}
		}
	}

	marshal_prop_left = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = marshal_swords_left
				value = 1.0
			}
		}
	}

	fp3_artifact_sword_equipped_prop_left = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = fp3_artifact_sword_equipped_left
				value = 1.0
			}
		}
	}

	artifact_sword_equipped_prop_left = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep1_artifact_sword_equipped_left
				value = 1.0
			}
		}
	}

	ep2_western_jousting_shield = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep2_western_jousting_shield_01
				value = 1.0
			}
		}
	}

	ep1_indian_shield = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep1_indian_shield_01
				value = 1.0
			}
		}
	}

	ep1_mediterranean_shield = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep1_mediterranean_shield_01
				value = 1.0
			}
		}
	}

	ep1_mena_shield = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep1_mena_shield_01
				value = 1.0
			}
		}
	}

	ep1_western_shield = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = ep1_western_shield_01
				value = 1.0
			}
		}
	}

	ep1_indian_shield_right = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_indian_shield_01_right
				value = 1.0
			}
		}
	}

	ep1_mediterranean_shield_right = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_mediterranean_shield_01_right
				value = 1.0
			}
		}
	}

	ep1_mena_shield_right = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_mena_shield_01_right
				value = 1.0
			}
		}
	}

	ep1_western_shield_right = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_right
				template = ep1_western_shield_01_right
				value = 1.0
			}
		}
	}

	random_idle_bow = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = bow_random_idle
				range = {0 1}
			}
		}	
	}

	bp3_walking_stick = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = props_left
				template = bp3_walking_stick_01
				range = {0 1}
			}
		}
	}
}
