﻿# We can use these modifiers for adding specific beards and beards to historical and vanity characters

beards_scripted_characters = {

    usage = game
    selection_behavior = max

    male_beard_western_01 = { # Standard full beard
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_01
                value = 0.04 # For the randomness to work correctly
            }
        }   
        weight = {
            base = 0
            modifier = {
                add = 999
				exists = this
				exists = character:144998 #king_lothaire
				this = character:144998 #king_lothaire
            }
            modifier = {
                add = 999
				exists = this
                exists = character:83355 #petty_king_murchad
                this = character:83355 #petty_king_murchad
            }
            modifier = {
                add = 999
				exists = this
                exists = character:easteregg_petter_vilberg
                this = character:easteregg_petter_vilberg
            }
            modifier = {
                add = 999
				exists = this
                exists = character:easteregg_james_beaumont
                this = character:easteregg_james_beaumont
            }
            modifier = {
                add = 999
                exists = this
                exists = character:159038 #Coel
                this = character:159038 #ACoel
            }
            modifier = {
                add = 999
                exists = this
                exists = character:900062 #Stilicho
                this = character:900062 #Stilicho
            }
            modifier = {
               	add = 999
                exists = this
		        exists = character:145237 #julian_the_apostate
		        this = character:145237 #julian_the_apostate
	         }
            modifier = {
                add = 999
                exists = this
                exists = character:180618 #Bahram
                this = character:180618 #Bahram
            }
            modifier = {
                add = 999
		        exists = this
                exists = character:83432 #Eochaid
                this = character:83432 #Eochaid
            }
            modifier = {
                add = 999
                exists = this
                exists = character:londinium_01 #Riothamus
                this = character:londinium_01 #Riothamus
            }
            modifier = {
                add = 999
                exists = this
                exists = character:vigg_04 #Hengest
                this = character:vigg_04 #Hengest
            }
            modifier = {
                add = 999
                exists = this
                exists = character:constantinus_05 #Ambrosius
                this = character:constantinus_05 #Ambrosius
            }
        }
    }

    male_beard_western_02 = { # Standard goatee
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_01
                value = 0.07 # For the randomness to work correctly
            }
        }   
        weight = {
            base = 0
            modifier = {
                add = 999
				exists = this
                exists = character:107500 #king_sancho
                this = character:107500 #king_sancho
            }
            modifier = {
                add = 999
				exists = this
                exists = character:42018 #karlmann
                this = character:42018 #karlmann
            }
        }
    }

    male_beard_western_03 = { # Short beard
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_01
                value = 0.11 # For the randomness to work correctly
            }
        }   
        weight = {
            base = 0
            modifier = {
                add = 999
				exists = this
                exists = character:163110 #sigurdr_snake_in_the_eye
                this = character:163110 #sigurdr_snake_in_the_eye
            }
            modifier = {
                add = 999
				exists = this
                exists = character:90104 #charles_the_bald
                this = character:90104 #charles_the_bald
            }
            modifier = {
                add = 999
				exists = this
                exists = character:109500 #king_garcia
                this = character:109500 #king_garcia
            }
            modifier = {
                add = 999
				exists = this
                exists = character:easteregg_henrik_fahraeus
                this = character:easteregg_henrik_fahraeus
            }
            modifier = {
                add = 999
				exists = this
                exists = character:easteregg_olof_bjork
                this = character:easteregg_olof_bjork
            }
            modifier = {
                add = 999
				exists = this
                exists = character:easteregg_sean_hughes
                this = character:easteregg_sean_hughes
            }
            modifier = {
                add = 999
				exists = this
                exists = character:easteregg_maximilian_olbers
                this = character:easteregg_maximilian_olbers
            }
            modifier = {
                add = 999
				exists = this
                exists = character:easteregg_nikolaos_kaltsogiannis
                this = character:easteregg_nikolaos_kaltsogiannis
            }
        }
    }

    male_beard_western_04 = { # Short goatee
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_01
                value = 0.14 # For the randomness to work correctly
            }
        }   
        weight = {
            base = 0
            modifier = {
                add = 999
				exists = this
                exists = character:easteregg_nils_wadensten
                this = character:easteregg_nils_wadensten
            }
        }
    }

    male_beard_western_05 = { # Mustache
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_01
                value = 0.17 # For the randomness to work correctly
            }
        }   
        weight = {
            base = 0
            modifier = {
                add = 999
				exists = this
                exists = character:122 #king_harold
                this = character:122 #king_harold
            }
            modifier = {
                add = 999
				exists = this
                exists = character:1128 #duke_robert
                this = character:1128 #duke_robert
            }
            modifier = {
                add = 999
                exists = this
                exists = character:992016 #theodoric_the_great
                this = character:992016 #theodoric_the_great
            }
        }
    }

    male_beard_western_06 = { # Big bushy beard
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_01
                value = 0.2 # For the randomness to work correctly
            }
        }   
        weight = {
            base = 0
            modifier = {
                add = 999
				exists = this
                exists = character:106000 #king_antso
                this = character:106000 #king_antso
            }
            modifier = {
                add = 999
				exists = this
                exists = character:easteregg_paul_depre
                this = character:easteregg_paul_depre
            }
            modifier = {
                add = 999
                exists = this
                exists = character:999103 #Alaric I
                this = character:999103 #Alaric I
            }
            modifier = {
                add = 999
                exists = this
                exists = character:rugian_03 #Feletheus
                this = character:rugian_03 #Feletheus
            }
        }
    }

    male_beard_western_07 = { # Chin strap
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_01
                value = 0.23 # For the randomness to work correctly
            }
        }   
        weight = {
            base = 0
            modifier = {
                add = 999
                exists = this
                exists = character:997004 #Childeric
                this = character:997004 #Childeric
            }
        }
    }

    male_beard_western_08 = { # Big with fancy mustache
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_01
                value = 0.27 # For the randomness to work correctly
            }
        }   
        weight = {
            base = 0
            modifier = {
                add = 999
				exists = this
                exists = character:984 #king_malcom
                this = character:984 #king_malcom
            }
            modifier = {
                add = 999
				exists = this
                exists = character:easteregg_max_weltz
                this = character:easteregg_max_weltz
            }
            modifier = {
               	add = 999
                exists = this
		exists = character:arsacid_58 #vramshapuh
		this = character:arsacid_58 #vramshapuh
	    }
        }
    }

    male_beard_western_09 = { # Pointy beard
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_01
                value = 0.30 # For the randomness to work correctly
            }
        }   
        weight = {
            base = 0
            modifier = {
                add = 999
                exists = this
                exists = character:159431 #Conan Meriadoc
                this = character:159431 #Conan Meriadoc
            }
            modifier = {
                add = 999
                exists = this
                exists = character:maldras_06 #Hermenerich
                this = character:maldras_06 #Hermenerich
            }
        }
    }

    male_beard_western_10 = { # Chin goatee
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_01
                value = 0.33 # For the randomness to work correctly
            }
        }   
        weight = {
            base = 0
        }
    }

    male_beard_mena_01 = { # Very curly medium length full beard
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_01
                value = 0.35 # For the randomness to work correctly
            }
        }   
        weight = {
            base = 0

		modifier = {
                add = 999
                exists = this
                exists = character:982001 #Abu Karib
                this = character:982001 #Abu Karib
            }
        }
    }

    male_beard_mena_02 = { # Big with small mustache
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_01
                value = 0.39 # For the randomness to work correctly
            }
        }   
        weight = {
            base = 0
            modifier = {
                add = 999
				exists = this
                exists = character:3924 #emir_yahya
                this = character:3924 #emir_yahya
            }
	    modifier = {
                add = 999
                exists = this
                exists = character:lakhmid_06 #al-Nu'Man
                this = character:lakhmid_06 #al-Nu'Man
            }
        }
    }

    male_beard_mena_03 = { # Big chin strap
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_01
                value = 0.42 # For the randomness to work correctly
            }
        }   
        weight = {
            base = 0
        }
    }

    male_beard_mena_04 = { # Short stylish
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_01
                value = 0.45 # For the randomness to work correctly
            }
        }   
        weight = {
            base = 0
            modifier = {
                add = 999
				exists = this
                exists = character:quadi_04 # Hermerich of the Quadi
                this = character:quadi_04 # Hermerich of the Quadi
            }
            modifier = {
                add = 999
                exists = this
                exists = character:syagri_06 #Syagrus
                this = character:syagri_06 #Syagrus
            }
        }
    }

    male_beard_northern_01 = { # Big wide
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_01
                value = 0.48 # For the randomness to work correctly
            }
        }   
        weight = {
            base = 0
            modifier = {
                add = 999
				exists = this
                exists = character:163111 #ivar_the_boneless
                this = character:163111 #ivar_the_boneless
            }
            modifier = {
                add = 999
				exists = this
                exists = character:102531 #harald_hardrade
                this = character:102531 #harald_hardrade
            }
        }
    }

    male_beard_northern_02 = { # Single braid
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_01
                value = 0.52 # For the randomness to work correctly
            }
        }   
        weight = {
            base = 0
            modifier = {
                add = 999
				exists = this
                exists = character:163112 #halfdan_whiteshirt
                this = character:163112 #halfdan_whiteshirt
            }
        }
        weight = {
            base = 0
            modifier = {
                add = 999
				exists = this
                exists = character:6878 #jarl_haesteinn
                this = character:6878 #jarl_haesteinn
            }
        }
    }

    male_beard_northern_03 = { # Beaded beard
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_01
                value = 0.54 # For the randomness to work correctly
            }
        }   
        weight = {
            base = 0
            modifier = {
                add = 999
				exists = this
                exists = character:163108 #bjorn_ironside
                this = character:163108 #bjorn_ironside
            }
            modifier = {
                add = 999
				exists = this
                exists = character:40605 #rurik
                this = character:40605 #rurik
            }
            modifier = {
                add = 999
				exists = this
                exists = character:easteregg_peter_johannesson
                this = character:easteregg_peter_johannesson
            }
        }
    }

    male_beard_steppe_01 = { # long at chin with mustache
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_01
                value = 0.58 # For the randomness to work correctly
            }
        }   
        weight = {
            base = 0

        }
    }

    male_beard_steppe_02 = { # low rough 
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_01
                value = 0.61 # For the randomness to work correctly
            }
        }   
        weight = {
            base = 0
            modifier = {
                add = 999
				exists = this
                exists = character:159137 #almos_arpad
                this = character:159137 #almos_arpad
            }
        }
    }

    male_beard_sub_saharan_01 = { # Full african beard medium
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_01
                value = 0.64 # For the randomness to work correctly
            }
        }   
        weight = {
            base = 0
        }
        weight = {
               	base = 0
		modifier = {
			add = 999
                	exists = this
                	exists = character:nuvelan_11 #Gildo
                	this = character:nuvelan_11 #Gildo
		}
		modifier = {
			add = 999
                	exists = this
                	exists = character:aksum_16 #Ouazeba
                	this = character:aksum_16 #Ouazeba
		}
    	}
    }

    male_beard_sub_saharan_02 = { # Stylish african goatee
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_01
                value = 0.67 # For the randomness to work correctly
            }
        }   
        weight = {
            base = 0
            modifier = {
                add = 999
                exists = this
                exists = character:aksum_17 #eon
                this = character:aksum_17 #eon
            }
        }
    }

    male_beard_sub_saharan_03 = { # Full african beard long
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_01
                value = 0.70 # For the randomness to work correctly
            }
        }   
        weight = {
            base = 0
        }
    }

    male_beard_indian_01 = { # Handlebar mustache
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_01
                value = 0.74 # For the randomness to work correctly
            }
        }   
        weight = {
            base = 0
            modifier = {
				add = 999
				exists = this
				exists = character:easteregg_struan_mccallum
				this = character:easteregg_struan_mccallum
			}
        }
    }

    male_beard_indian_02 = { # Indian pointy
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_01
                value = 0.77 # For the randomness to work correctly
            }
        }   
        weight = {
            base = 0
            modifier = {
                add = 999
                exists = this
                exists = character:900016 #Faramund
                this = character:900016 #Faramund
            }
	    modifier = {
                add = 999
                exists = this
                exists = character:xionite_001 #Kidara
                this = character:xionite_001 #Kidara
            }
        }
    }

    male_beard_indian_03 = { # Very curly medium length full beard
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_01
                value = 0.80 # For the randomness to work correctly
            }
        }   
        weight = {
            base = 0

        }
    }

    male_beard_rtt_01 = { # Wizard beard
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_01
                value = 0.0 # For the randomness to work correctly
            }
        }   
        weight = {
            base = 0
        }
    }

    ### FP2 Beards ###

    male_beard_fp2_iberian_christian_01 = { # Twin braids with metal rings
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_02
                value = 0.11 # For the randomness to work correctly
            }
        }   
        weight = {
            base = 0
        }
    }

    male_beard_fp2_iberian_christian_02 = { # Twin braids with metal rings
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_02
                value = 0.235 # For the randomness to work correctly
            }
        }   
        weight = {
            base = 0

             modifier = {
                add = 999
                exists = this
                exists = character:168137
                this = character:168137
            }

            modifier = {
                add = 999
               	exists = this
               	exists = character:70292
                this = character:70292
            }
        }
    }

    male_beard_fp2_iberian_christian_03 = { # Twin braids with metal rings
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_02
                value = 0.36 # For the randomness to work correctly
            }
        }
        weight = {
            base = 0

            modifier = {
                add = 999
                exists = this
                exists = character:73813
                this = character:73813
            }

            modifier = {
                add = 999
                exists = this
                exists = character:surunbaqi0001
                this = character:surunbaqi0001
            }
        }
    }

    male_beard_fp2_iberian_christian_04 = {
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_02
                value = 0.485 # For the randomness to work correctly
            }
        }
        weight = {
            base = 0

            modifier = {
                add = 999
                exists = this
                exists = character:barcelona_00003
                this = character:barcelona_00003
            }
        }
    }

    male_beard_fp2_iberian_muslim_01 = { # Thick Groomed Beard
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_02
                value = 0.61 # For the randomness to work correctly
            }
        }
        weight = {
            base = 0

             modifier = {
                add = 999
                exists = this
                exists = character:70150
                this = character:70150
            }

             modifier = {
                add = 999
                exists = this
                exists = character:73683
                this = character:73683
            }
            modifier = {
                add = 999
                exists = this
                exists = character:200284 #euric
                this = character:200284 #euric
            }
            modifier = {
                add = 999
		        exists = this
                exists = character:996002 #odoacer
                this = character:996002 #odoacer
            }
            modifier = {
                add = 999
                exists = this
                exists = character:aelling_01 #Aelle
                this = character:aelling_01 #Aelle
            }
            modifier = {
                add = 999
                exists = this
                exists = character:159012 #Cadwallon
                this = character:159012 #Cadwallon
            }
        }
    }

    male_beard_fp2_iberian_muslim_02 = { # Scholar's beard
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_02
                value = 0.735 # For the randomness to work correctly
            }
        }
        weight = {
            base = 0

              modifier = {
                add = 999
                exists = this
                exists = character:danis0005
                this = character:danis0005
            }
             modifier = {
                add = 999
                exists = this
                exists = character:vandals_003
                this = character:vandals_003
            }
        }
    }



    male_beard_fp2_iberian_muslim_03 = { # Forked beard
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_02
                value = 0.860 # For the randomness to work correctly
            }
        }
        weight = {
            base = 0

        }
    }

    no_beard = {
    	dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_02
                value = 1 # For the randomness to work correctly
            }
        }
        weight = {
            base = 0
            modifier = {
                add = 999
				exists = this
				exists = character:73857
				this = character:73857
            }
            modifier = {
                add = 999
	        	exists = this
                exists = character:nepos_02 #Nepos
                this = character:nepos_02 #Nepos
            }
            modifier = {
                add = 999
                exists = this
                exists = character:70515  #Zeno
                this = character:70515  #Zeno
	        }
            modifier = {
                add = 999
                exists = this
                exists = character:205141 #Ceredig
                this = character:205141 #Ceredig
            }
        }
    }

    ### FP1 Beards ###
    male_beard_fp1_01 = { # Twin braids with metal rings
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_01
                value = 0.84 # For the randomness to work correctly
            }
        }   
        weight = {
            base = 0
        }
    }

    male_beard_fp1_02 = { # Short low beard
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_01
                value = 0.1 # For the randomness to work correctly
            }
        }   
        weight = {
            base = 0
        }
    }

    male_beard_fp1_03 = { # Wavy pointy beard
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_01
                value = 0.90 # For the randomness to work correctly
            }
        }   
        weight = {
            base = 0
            
        }
    }

    male_beard_fp1_04 = { # Huge braid
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_01
                value = 0.94 # For the randomness to work correctly
            }
        }   
        weight = {
            base = 0
        }
    }

    male_beard_fp1_05 = { # Long narrow wavy
        dna_modifiers = {
            accessory = {
                mode = add
                gene = beards
                template = scripted_character_beards_01
                value = 0.97 # For the randomness to work correctly
            }
        }   
        weight = {
            base = 0
        }
    }

}
