﻿on_game_start_after_lobby = {
	on_actions = {
		LTAF_compat
	}
}

# Set global variable that tracks if mod is active, useful for compatibility
LTAF_compat = {
	effect = {
		set_global_variable = {
			name = LTAF_is_loaded
			value = 1.03
		}
	}
}