﻿ttd_visit_foreign_realm = {
	icon = {
		reference = "gfx/interface/icons/event_types/ttd_type_visit_foreign_realm.dds"
	}
	header_background = {
		reference = "gfx/interface/window_event/event_header_blue.dds"
	}
	sound = {
		reference = "event:/DLC/EP2/SFX/Events/Travel/ep2_evn_travel_end_neutral"
	}
	background = {
		reference = terrain_travel
	}
}