﻿roa_headgear_religious = {

	usage = game
	selection_behavior = weighted_random
	priority = 5


	#######################
	###      Taoist     ###
	#######################

	religious_taoist_devoted_headgear = {
		dna_modifiers = {
			accessory = {
				mode = add
				gene = headgear_2
				template = religious_taoism_high
				range = { 0 1 } # For the randomness to work correctly
			}
			accessory = {
                mode = add
                gene = hairstyles
                template = chinese_hairstyles_straight
                range = { 0 1 } # For the randomness to work correctly
            }
		}
		outfit_tags = { monk_outfit }
		weight = {
			base = 0
			modifier = {
				add = 130
				portrait_has_trait_trigger = { TRAIT = devoted }
				portrait_religious_taoism_trigger = yes
			}
		}
	}

	religious_taoist_headgear = {
	    dna_modifiers = {
			accessory = {
				mode = add
				gene = headgear_2
				template = religious_taoism_high
				range = { 0 1 } # For the randomness to work correctly
			}
			accessory = {
                mode = add
                gene = hairstyles
                template = chinese_hairstyles_straight
                range = { 0 1 } # For the randomness to work correctly
            }
	    }
	    outfit_tags = { priest_outfit }
	    weight = {
	        base = 0
	        modifier = {
				add = 200
				portrait_religious_high_trigger = yes
				portrait_religious_taoism_trigger = yes
			}
	    }
	}

}
