﻿interactive_common_faction_modifiers = {
	modifier = {
		add = -1000
		opinion = {
			target = $FACTION_TARGET$
			value < high_positive_opinion
		}
	}
	modifier = {
		add = -1000
		ai_honor < medium_positive_ai_value
	}
	modifier = {
		desc = "INTERACTIVE_AI_OPINION"
		add = 50
		opinion = {
			target = $FACTION_TARGET$
			value >= high_positive_opinion
		}
	}
	modifier = {
		desc = "INTERACTIVE_AI_OPINION_2"
		add = 150
		opinion = {
			target = $FACTION_TARGET$
			value >= very_high_positive_opinion
		}
	}
	modifier = {
		desc = "INTERACTIVE_AI_HONOR"
		add = 100
		ai_honor >= medium_positive_ai_value
	}
	modifier = {
		desc = "INTERACTIVE_AI_HONOR_2"
		add = 150
		ai_honor >= high_positive_ai_value
	}
	modifier = {
		desc = "INTERACTIVE_AI_HONOR_3"
		add = 200
		ai_honor >= very_high_positive_ai_value
	}
}
