﻿### HARD CODED - DO NOT REMOVE ###

attacker_offensive = {
	side = attacker
	behaviour_attributes = {
		stronger = yes
	}
	enemy_unit_priority = 100
	objectives = {
		wargoal_province = 500
		enemy_unit_province = {
			priority = 650
			area = wargoal
			area = primary_attacker
		}
		enemy_capital_province = 150
		enemy_province = 100
		enemy_ally_province = 0
		capital_province = 50
		province = 25
		enemy_unit_province = {
			priority = 10
		}
	}
	objectives = {
		defend_wargoal_province = 5
	}
}

attacker_defensive = {
	side = attacker
	behaviour_attributes = {
		weaker = yes
	}
	enemy_unit_priority = 100
	objectives = {
		enemy_unit_province = {
			priority = 650
		}
		wargoal_province = 500
		enemy_capital_province = 150
		enemy_province = 100
		enemy_ally_province = 0
		capital_province = 50
		province = 25
	}
	objectives = {
		defend_wargoal_province = 5
	}
}

defender_offensive = {
	side = defender
	behaviour_attributes = {
		stronger = yes
	}
	enemy_unit_priority = 100
	objectives = {
		wargoal_province = 500
		enemy_unit_province = {
			priority = 650
			area = wargoal
			area = primary_defender
		}
		enemy_unit_province = {
			priority = 200
		}
		enemy_capital_province = 150
		enemy_province = 100
		enemy_ally_province = 0
		capital_province = 50
		province = 25
	}
	objectives = {
		defend_wargoal_province = 5
	}
}

defender_defensive = {
	side = defender
	behaviour_attributes = {
		weaker = yes
	}
	enemy_unit_priority = 100
	objectives = {
		wargoal_province = 500
		enemy_unit_province = {
			priority = 650
			area = wargoal
			area = primary_defender
		}
		enemy_unit_province = {
			priority = 200
		}
		defend_wargoal_province = 100
		enemy_capital_province = 50
		enemy_province = 30
		enemy_ally_province = 0
		capital_province = 50
		province = 15
	}
	objectives = {
		defend_wargoal_province = 5
	}
}

defender_desperate = {
	side = defender
	behaviour_attributes = {
		desperate = yes
	}
	enemy_unit_priority = 100
	objectives = {
		wargoal_province = 500
		enemy_unit_province = {
			priority = 650
			area = wargoal
			area = primary_defender
		}
		capital_province = 50
		province = 25
	}
	objectives = {
		defend_wargoal_province = 5
	}
}

great_holy_war_attacker = {
	side = attacker
	behaviour_attributes = {
		stronger = yes
		weaker = yes
	}
	enemy_unit_priority = 100
	objectives = {
		wargoal_province = 500
		enemy_unit_province = {
			priority = 650
			area = wargoal
			area = primary_attacker
		}
		enemy_capital_province = 250
		enemy_province = 200
	}
	objectives = {
		defend_wargoal_province = 5
	}
}

great_holy_war_defender = {
	side = defender
	behaviour_attributes = {
		stronger = yes
		weaker = yes
		desperate = yes
	}
	enemy_unit_priority = 100
	objectives = {
		wargoal_province = 500
		enemy_unit_province = {
			priority = 650
			area = wargoal
			area = primary_defender
		}
	}
	objectives = {
		capital_province = 50
		province = 25
	}
	objectives = {
		defend_wargoal_province = 5
	}
}

### HARD CODED - DO NOT REMOVE ###
