﻿# Empty scope
on_game_start = {
    on_actions = {
        on_pca_pervasive_crown_authority_start
    }
}

on_pca_pervasive_crown_authority_start = {
    effect = {
        set_global_variable = {
			name = pca_pervasive_crown_authority_is_loaded
			value = yes
		}
		if = { # This has no effect and is just for error supression
			limit = {
				always = no
				exists = global_var:pca_pervasive_crown_authority_is_loaded
			}
		}
    }
}