﻿warden = {
	priority = 1000
	combine_into_one = yes

	check_create_action = {
		every_vassal = {
			limit = {
				root = {
					is_character_interaction_valid = {
						recipient = prev
						interaction = warden_call_warden_interaction 
					}
				}
			}
			try_create_important_action = {
				important_action_type = warden
				actor = root
				recipient = this
				secondary_recipient = this
			}
		}
	}

	effect = {
		open_interaction_window = {
			interaction = warden_call_warden_interaction 
			actor = scope:actor
			recipient = scope:recipient
			secondary_recipient = scope:secondary_recipient
		}
	}
}

