﻿legions = {
	alias = {
		legion
	}
	texture = "gfx/interface/icons/raise_legion.dds"
}

available_counties = {
	parent = legions
	texture = "gfx/interface/icons/create_legion.dds"
}

caliph_autho = {
	alias = {
		caliphate_authority
	}
}

zakah_bank = {
	alias = {
		bayt_al_maal
	}
}

official_imperial_faith = {
	alias = { official_faith imperial_faith }
	texture = "gfx/interface/icons/message_feed/religious.dds"
	parent = faith
}

iqta = {
	parent = government
	alias = { siyasa_government iqta_government }
}

iqta_contract = {
	alias = { iqta_contracts }
	texture = "gfx/interface/icons/icon_contract_modification.dds"
	framesize = { 60 60 }
	frame = 1
}

competence = {
	alias = {
		imperial_competence
	}
}

military_comp = {
	alias = {
		imperial_military_competence
	}
	parent = competence
}

civic_comp = {
	alias = {
		imperial_civic_competence
	}
	parent = competence
}

diplo_comp = {
	alias = {
		imperial_diplo_competence
	}
	parent = competence
}

military_comp_martial = {
	parent = military_comp
}
military_comp_martial_marshal = {
	parent = military_comp
}
military_comp_martial_court = {
	parent = military_comp
}
military_comp_empire_size = {
	parent = military_comp
}
military_comp_unprotected_borders = {
	parent = military_comp
}
mil_competence_allies_nhc = { # To circumvent a hash collision with game_concept_faith (???????)
	parent = military_comp
}
mil_competence_legions = {
	parent = military_comp
}
mil_competence_army_size = {
	parent = military_comp
}
mil_competence_knights_prowess = {
	parent = military_comp
}
mil_competence_maa_regiments = {
	parent = military_comp
}

civic_comp_stewardship = {
	parent = civic_comp
}
civic_comp_stewardship_steward = {
	parent = civic_comp
}
civic_comp_administrative_court = {
	parent = civic_comp
}
civic_comp_empire_size = {
	parent = civic_comp
}
civic_comp_empire_size_unintegrated = {
	parent = civic_comp
}
civic_comp_domain_size = {
	parent = civic_comp
}
civic_comp_empire_county_opinion = {
	parent = civic_comp
}
civic_comp_trade_nodes = {
	parent = civic_comp
}
civic_comp_income = {
	parent = civic_comp
}
civic_comp_gold_reserve = {
	parent = civic_comp
}
civic_comp_development = {
	parent = civic_comp
}
civic_comp_buildings = {
	parent = civic_comp
}


diplomatic_comp_diplomacy = {
	parent = diplo_comp
}
diplomatic_comp_diplomacy_chancellor = {
	parent = diplo_comp
}
diplomatic_comp_diplomatic_court = {
	parent = diplo_comp
}
diplomatic_comp_vassal_opinion = {
	parent = diplo_comp
}
diplomatic_comp_county_opinion = {
	parent = diplo_comp
}

### Estate stuff
Estate = {
	alias = { 
		estate_holding 
	}
}


level_of_loyalty = {
	alias = { levels_of_loyalty }
	texture = "gfx/interface/icons/traits/training_senator.dds"
}