﻿##############################################
# 
# Partial adaptation of *some* cultures from the Rajas of Asia mod.
# Not all cultures have been adapted to reduce potential compatibility issues and save time.
# 
##############################################

## In alphabetical order ##
# msl_note: tattooing tradition would be cool thing to add for Dayaks with how prelevant of a tradition it was among them

bidayuh = {
	# collective name for several indigenous groups found in western parts of Borneo Island ; means 'inhabitants of land'
	color = { 102 188 255 } # 1 88 88

	ethos = ethos_communal
	heritage = heritage_austronesian
	language = language_ngaju # language_bidayuh
	martial_custom = martial_custom_male_only
	head_determination = head_determination_domain

	traditions = {
		tradition_jungle_warriors 	# msl_note: generic Dayak tradition
		tradition_jungle_dwellers 	# msl_note: terrain based choice - closest we have rn to durain collecting
		#tradition_SEA_ade 	# msl_note: given to every Dayak to represent spoken laws that dictate their societies
		tradition_language_scholars 	# msl_note: Bidayuh are a group with many different languages
		tradition_music_theory     # msl_note: musical heritage consisting of various types of agung ensembles
		# msl_note: durian farming is very important elment of their livelihood but not sure how to represent that
		# msl_note: unique head-house architecture could make for fun tradition too
	}

	name_list = name_list_dayak

	coa_gfx = { burman_group_coa_gfx }
	building_gfx = { southeast_asian_building_gfx }
	clothing_gfx = { malay_clothing_gfx southeast_asian_clothing_gfx }
	unit_gfx = { austronesian_unit_gfx southeast_asian_unit_gfx indian_unit_gfx }
	house_coa_frame = house_frame_26
	house_coa_mask_offset = { 0.0 0.0 }
	house_coa_mask_scale = { 0.85 0.85 }

	ethnicities = {
		100 = asian_austronesian
	}
}

kadazan = {
	# represents both Kadazan and Dusun at this moment
	color = { 28 44 139 }

	ethos = ethos_communal
	heritage = heritage_austronesian
	language = language_malay
	martial_custom = martial_custom_male_only
	head_determination = head_determination_domain

	traditions = {
		tradition_jungle_warriors 			# msl_note: generic Dayak tradition
		#tradition_SEA_ade 					# msl_note: given to every Dayak to represent spoken laws that dictate their societies
		#tradition_music_theory 				# msl_note: music and dances play important role in their lives and festivities
		tradition_wedding_ceremonies 		# msl_note: elaborate negotiation, dowry and various festivities play important part in Kadazan wedding ceremonies
		# msl_note: very interesting relation when it comes to childless people - there are wooden statues erected in case a person dies without leaving family behind
		# Cybr: Tropical Purveyors
	}

	# msl_note: rice farming is deeply intertwined with their spiritual beliefs, with various festivals dedicated to it, such as 'Kaamatan'
	# issue is that it requires terraced hills to be useful sp this might end up being a wasted slot
	dlc_tradition = {
		trait = tradition_tgp_rice_cultivators
		requires_dlc_flag = all_under_heaven
		fallback = tradition_agrarian
	}

	name_list = name_list_dayak

	coa_gfx = { burman_group_coa_gfx }
	building_gfx = { southeast_asian_building_gfx }
	clothing_gfx = { malay_clothing_gfx southeast_asian_clothing_gfx }
	unit_gfx = { austronesian_unit_gfx southeast_asian_unit_gfx indian_unit_gfx }
	house_coa_frame = house_frame_26
	house_coa_mask_offset = { 0.0 0.0 }
	house_coa_mask_scale = { 0.85 0.85 }

	ethnicities = {
		100 = asian_austronesian
	}
}

# catch-all for eastern Borneo Dayaks
kutai = {
	color = { 82 150 141 } # 1 88 88

	parents = { dayak malay }
	created = 400.1.1 # Rough date of the Yupa inscriptions from the Kutai Martadipura kingdom, the first Sanskrit inscriptions in Indonesia
	history_loc_override = RICE_kutai_history_loc

	ethos = ethos_spiritual
	heritage = heritage_austronesian
	language = language_malay
	martial_custom = martial_custom_male_only
	head_determination = head_determination_domain

	traditions = {
		tradition_jungle_warriors 	# msl_note: generic Dayak tradition
		#tradition_SEA_ade 			# msl_note: given to every Dayak to represent spoken laws that dictate their societies
		tradition_fishermen 		# Cybr: Coastal
	}

	# Already a mix of Malay and Dayak?
	dlc_tradition = {
		trait = tradition_culture_blending
		requires_dlc_flag = hybridize_culture
	}

	dlc_tradition = {
		trait = tradition_tgp_rice_cultivators
		requires_dlc_flag = all_under_heaven
		fallback = tradition_agrarian
	}

	name_list = name_list_dayak

	coa_gfx = { burman_group_coa_gfx }
	building_gfx = { southeast_asian_building_gfx }
	clothing_gfx = { malay_clothing_gfx southeast_asian_clothing_gfx }
	unit_gfx = { austronesian_unit_gfx southeast_asian_unit_gfx indian_unit_gfx }
	house_coa_frame = house_frame_26
	house_coa_mask_offset = { 0.0 0.0 }
	house_coa_mask_scale = { 0.85 0.85 }

	ethnicities = {
		100 = asian_austronesian
	}
}

ngaju = {
	color = { 58 152 128 }

	ethos = ethos_spiritual
	heritage = heritage_austronesian
	language = language_ngaju
	martial_custom = martial_custom_male_only
	head_determination = head_determination_domain

	traditions = {
		tradition_jungle_warriors 	# msl_note: generic Dayak tradition
		#tradition_SEA_ade 	# msl_note: given to every Dayak to represent spoken laws that dictate their societies
		tradition_music_theory 	# msl_note: 'tanjaku' dances and music were inspired by the sacred bird - helmeted hornbill
		tradition_mendicant_mystics 	# msl_note: very spiritual people
		tradition_artisans 	# msl_note: famed for their wooden carvings such as 'hampatong'
		# msl_note: tattooing tradition would be cool to add
		# msl_note: possibly craft something referencing 'tiwah' ceremony - process of sending the 'liau' spirits of deceased to heaven
	}

	name_list = name_list_dayak

	coa_gfx = { burman_group_coa_gfx }
	building_gfx = { southeast_asian_building_gfx }
	clothing_gfx = { malay_clothing_gfx southeast_asian_clothing_gfx }
	unit_gfx = { austronesian_unit_gfx southeast_asian_unit_gfx indian_unit_gfx }
	house_coa_frame = house_frame_26
	house_coa_mask_offset = { 0.0 0.0 }
	house_coa_mask_scale = { 0.85 0.85 }

	ethnicities = {
		100 = asian_austronesian
	}
}
