﻿#Mimics the CK2 tag
is_priest = {
	NOR = {
		OR = {
			has_government = theocracy_government
			has_council_position = councillor_court_chaplain
		}
		has_government = republic_government
	}
}

had_battle_death_trigger = {
	OR = {
		# Executions
		death_reason = death_wounds
		death_reason = death_fight
		death_reason = death_battle
		death_reason = death_duel
		death_reason = death_beaten
		death_reason = death_head_ripped_off
		death_reason = death_cloven_in_half
		death_reason = death_decapitated
		death_reason = death_siege
		death_reason = death_raid
		death_reason = death_beaten
		death_reason = death_attacked
		death_reason = death_wounded_1
		death_reason = death_wounded_2
		death_reason = death_wounded_3
		death_reason = death_maimed
		death_reason = death_torture_passive
	}
}

had_disease_death_trigger = {
	OR = {
		death_reason = death_physician_mistreatment
		death_reason = death_bubonic_plague
		death_reason = death_smallpox
		death_reason = death_typhus
		death_reason = death_cancer
		death_reason = death_pneumonic
		death_reason = death_consumption
		death_reason = death_leper
		death_reason = death_gout_ridden
		death_reason = death_great_pox
		death_reason = death_ill
		death_reason = death_sickly
		death_reason = death_incapable
		death_reason = death_possessed
		death_reason = death_lunatic
		death_reason = death_depressed
		death_reason = death_malnourishment
		death_reason = death_obesity
	}
}