﻿jda_manual_jeanne_decision = {
	picture = {
		reference = "gfx/interface/illustrations/decisions/decision_realm.dds"
	}
	
	is_shown = {
		is_ai = no
		is_ruler = yes
		# Players can trigger whenever because I'm nice
		# current_date >= 1000.1.1
		NOT = { exists = global_var:jeanne_darc_spawned }
	}

	is_valid = {
		religion = religion:christianity_religion
		is_independent_ruler = yes
		highest_held_title_tier >= tier_kingdom
		NOT = {
			faith = {
				OR = {
					has_doctrine = doctrine_gender_female_dominated
					has_doctrine = doctrine_gender_equal
				}
			}
		}
	}

	is_valid_showing_failures_only = {
		is_available_adult = yes
		is_imprisoned = no
		is_at_war = yes
		NOT = {
			OR = {
				has_game_rule = full_gender_equality
				has_game_rule = inversed_gender_equality
			}
		}
	}

	effect = {
		root = {
			trigger_event = { id = jeanne_event.0001 }
		}
	}

	cost = {
		piety = 50
	}

	ai_check_interval = 0
}