﻿jeanne_ashes_template = {
	can_equip = {
		always = yes
	}

	# can this character benefit from the full modifiers of the artifact?
	can_benefit = {
		OR = {
			has_religion = religion:judaism_religion
			has_religion = religion:christianity_religion
			has_religion = religion:islam_religion
		}
	}

	# if a given character does not pass the "can_benefit" trigger then this modifier will be applied instead.
	fallback = {
		court_grandeur_baseline_add = 6
	}

	unique = yes
}

jeanne_banner_template = {
	can_equip = {
		always = yes
	}

	# can this character benefit from the full modifiers of the artifact?
	can_benefit = {
		has_religion = religion:christianity_religion
	}

	# if a given character does not pass the "can_benefit" trigger then this modifier will be applied instead.
	fallback = {
		court_grandeur_baseline_add = 6
	}

	unique = yes
}
