﻿TerrainTypeCountyScope = {
	type = landed_title

	text = {	
		trigger = { title_province = { terrain = plains } }
		localization_key = terrain_plains
	}

	text = {	
		trigger = { title_province = { terrain = farmlands } }
		localization_key = terrain_farmlands
	}

	text = {	
		trigger = { title_province = { terrain = hills } }
		localization_key = terrain_hills
	}

	text = {	
		trigger = {
			title_province = {
				OR = {
					terrain = mountains
					terrain = desert_mountains
				}
			}
		}
		localization_key = terrain_mountains
	}

	text = {	
		trigger = { title_province = { terrain = desert } }
		localization_key = terrain_desert
	}

	text = {	
		trigger = { title_province = { terrain = oasis } }
		localization_key = terrain_oasis
	}

	text = {	
		trigger = { title_province = { terrain = jungle } }
		localization_key = terrain_jungle
	}

	text = {	
		trigger = { title_province = { terrain = forest } }
		localization_key = terrain_forest
	}

	text = {	
		trigger = { title_province = { terrain = taiga } }
		localization_key = terrain_taiga
	}

	text = {	
		trigger = { title_province = { terrain = wetlands } }
		localization_key = terrain_wetlands
	}

	text = {	
		trigger = { title_province = { terrain = steppe } }
		localization_key = terrain_steppe
	}

	text = {	
		trigger = { title_province = { terrain = floodplains } }
		localization_key = terrain_floodplains
	}

	text = {	
		trigger = { title_province = { terrain = drylands } }
		localization_key = terrain_drylands
	}
	#IBL
	text = {	
		trigger = { title_province = { terrain = savanna } }
		localization_key = terrain_savanna
	}

	text = {	
		trigger = { title_province = { terrain = high_boreal } }
		localization_key = terrain_high_boreal
	}
	
	text = {	
		trigger = { title_province = { terrain = dry_hills } }
		localization_key = terrain_dry_hills
	}
}

TerrainType = {
	type = character

	text = {	
		trigger = { location = { terrain = plains } }
		localization_key = terrain_plains
	}

	text = {	
		trigger = { location = { terrain = farmlands } }
		localization_key = terrain_farmlands
	}

	text = {	
		trigger = { location = { terrain = hills } }
		localization_key = terrain_hills
	}

	text = {	
		trigger = {
			location = {
				OR = {
					terrain = mountains
					terrain = desert_mountains
				}
			}
		}
		localization_key = terrain_mountains
	}

	text = {	
		trigger = { location = { terrain = desert } }
		localization_key = terrain_desert
	}

	text = {	
		trigger = { location = { terrain = oasis } }
		localization_key = terrain_oasis
	}

	text = {	
		trigger = { location = { terrain = jungle } }
		localization_key = terrain_jungle
	}

	text = {	
		trigger = { location = { terrain = forest } }
		localization_key = terrain_forest
	}

	text = {	
		trigger = { location = { terrain = taiga } }
		localization_key = terrain_taiga
	}

	text = {	
		trigger = { location = { terrain = wetlands } }
		localization_key = terrain_wetlands
	}

	text = {	
		trigger = { location = { terrain = steppe } }
		localization_key = terrain_steppe
	}

	text = {	
		trigger = { location = { terrain = floodplains } }
		localization_key = terrain_floodplains
	}

	text = {	
		trigger = { location = { terrain = drylands } }
		localization_key = terrain_drylands
	}

	#IBL
	text = {	
		trigger = { location = { terrain = savanna } }
		localization_key = terrain_savanna
	}

	text = {	
		trigger = { location = { terrain = high_boreal } }
		localization_key = terrain_high_boreal
	}

	text = {	
		trigger = { location = { terrain = dry_hills } }
		localization_key = terrain_dry_hills
	}
}

TerrainTypeProvince = {
	type = province

	text = {	
		trigger = { terrain = plains }
		localization_key = terrain_plains
	}

	text = {	
		trigger = { terrain = farmlands }
		localization_key = terrain_farmlands
	}

	text = {	
		trigger = { terrain = hills }
		localization_key = terrain_hills
	}

	text = {	
		trigger = {
			OR = {
				terrain = mountains
				terrain = desert_mountains
			}
		}
		localization_key = terrain_mountains
	}

	text = {	
		trigger = { terrain = desert }
		localization_key = terrain_desert
	}

	text = {	
		trigger = { terrain = oasis }
		localization_key = terrain_oasis
	}

	text = {	
		trigger = { terrain = jungle }
		localization_key = terrain_jungle
	}

	text = {	
		trigger = { terrain = forest }
		localization_key = terrain_forest
	}

	text = {	
		trigger = { terrain = taiga }
		localization_key = terrain_taiga
	}

	text = {	
		trigger = { terrain = wetlands }
		localization_key = terrain_wetlands
	}

	text = {	
		trigger = { terrain = steppe }
		localization_key = terrain_steppe
	}

	text = {	
		trigger = { terrain = floodplains }
		localization_key = terrain_floodplains
	}

	text = {	
		trigger = { terrain = drylands }
		localization_key = terrain_drylands
	}

	#IBL
	text = {	
		trigger = { terrain = savanna }
		localization_key = terrain_savanna
	}

	text = {	
		trigger = { terrain = high_boreal }
		localization_key = terrain_high_boreal
	}

	text = {	
		trigger = { terrain = dry_hills }
		localization_key = terrain_dry_hills
	}
}