﻿#From \common\decisions\90_minor_decisions.txt

hire_physician_decision = {
	picture = "gfx/interface/illustrations/decisions/decision_recruitment.dds"
	
	#sort_order = 81
	
	major = yes

	desc = hire_physician_decision_desc
	selection_tooltip = hire_physician_decision_tooltip
 
			

	ai_check_interval = 6

	is_shown = {
		is_ruler = yes
		court_physician_available_trigger = no										
	}

	cooldown = { days = 90 }

	is_valid_showing_failures_only = {
		is_imprisoned = no
	}

	effect = {
		hidden_effect = {
			add_character_flag = {
				flag = health_3001_hire_physician_decision_text
				days = 20
			}
		}

		trigger_event = {
			id = health.3001
			days = 14
		}
		custom_tooltip = hire_physician_decision_effect_tooltip

	}
	
	ai_potential = {
		highest_held_title_tier > tier_barony
		is_landed = yes
		gold > low_skill_court_physician_cost
		#is_at_war = no
		NOT = {
			employs_court_position = court_physician_court_position
		}
	}

	ai_will_do = {
		base = 100
	}
}