﻿on_game_start = {
    on_actions = {
        on_ibn_battutas_legacy_start
    }
}

on_ibn_battutas_legacy_start = {
	effect = {
		set_global_variable = {
			name = IBL_is_loaded
			value = yes
		}
		if = { #Error Destroyer 4000
			limit = {
				exists = global_var:IBL_is_loaded
			}
			# Do nothing
		}
	}
}