# Root = New character after being made
on_ruler_designer_finished = {
	events = {
		spouse_designer.1 
	}
	# effect = {

    #     if = {
    #         limit = {
    #             has_global_variable = spouse_designer
    #         }
    #         set_variable = spouse_designer_is_created_spouse
    #         global_var:spouse_designer_root_char = {
    #             divorce = primary_spouse
    #             marry = ROOT
    #         }
    #         remove_global_variable = spouse_designer
    #     }
	# 	else_if = {
	# 		limit = {
    #             has_global_variable = spouse_designer_child
    #         }
	# 		set_variable = spouse_designer_is_created_child
	# 		if = {
	# 			limit = {exists = global_var:spouse_designer_replaced_child.father}
	# 			set_father = global_var:spouse_designer_replaced_child.father
	# 		}
	# 		if = {
	# 			limit = {exists = global_var:spouse_designer_replaced_child.mother}
	# 			set_mother = global_var:spouse_designer_replaced_child.mother
	# 		}
	# 		global_var:spouse_designer_replaced_child = {
	# 			every_child = {
	# 				if = {
	# 					limit = {ROOT = {is_female = yes}}
	# 					set_mother = ROOT
	# 				}
	# 				else = {
	# 					set_father = ROOT
	# 				}
	# 			}
	# 			if = {
	# 				limit = {exists = primary_spouse}
	# 				primary_spouse = {
	# 					divorce = global_var:spouse_designer_replaced_child
	# 					marry = ROOT
	# 				}
	# 			}
	# 		}

	# 		if = {
	# 			limit = {
	# 				global_var:spouse_designer_root_char = {is_female = yes}
	# 			}
	# 			set_mother = global_var:spouse_designer_root_char
	# 			if = {
	# 				limit = {exists = global_var:spouse_designer_root_char.primary_spouse}
	# 				set_father = global_var:spouse_designer_root_char.primary_spouse
	# 			}
	# 		}
	# 		if = {
	# 			limit = {
	# 				global_var:spouse_designer_root_char = {is_female = no}
	# 			}
	# 			set_father = global_var:spouse_designer_root_char
	# 			if = {
	# 				limit = {exists = global_var:spouse_designer_root_char.primary_spouse}
	# 				set_mother = global_var:spouse_designer_root_char.primary_spouse
	# 			}
	# 		}
	# 		set_house = global_var:spouse_designer_replaced_child.house
    #         global_var:spouse_designer_replaced_child = {
	# 			create_character = {
	#                 age = 42
	#                 gender = male
	# 				dynasty = generate
	# 				employer = global_var:spouse_designer_root_char.liege
	#                 after_creation = {
	#                     save_temporary_scope_as = replacement_father
	#                 }
	#             }
	# 			create_character = {
	#                 age = 42
	#                 gender = female
	# 				dynasty = generate
	# 				employer = global_var:spouse_designer_root_char.liege
	#                 after_creation = {
	#                     save_temporary_scope_as = replacement_mother
	#                 }
	#             }
    #             set_father = scope:replacement_father
    #             set_mother = scope:replacement_mother
	# 			set_house = scope:replacement_father.house
	# 			death = natural
	# 			scope:replacement_father = {
	# 				death = natural
	# 			}
	# 			scope:replacement_mother = {
	# 				death = natural
	# 			}

    #         }
    #         remove_global_variable = spouse_designer
	# 	}
    # }
}
