﻿mz_fix_religion_decision = {
	picture = {
		reference = "gfx/interface/illustrations/decisions/decision_major_religion.dds"
	}
	decision_group_type = major

	is_shown = {
		NOT = { exists = global_var:mz_flag_fix_religion_decision }
	}

	effect = { mz_fix_religions_effect = yes }
	
	ai_check_interval = 12
	ai_potential = {
		always = yes
	}
	ai_will_do = {
		base = 100
	}
}