﻿on_game_start_after_lobby = {
	on_actions = {
		on_advcm_list_generation
		on_advcm_enabled
	}
}

on_game_start = {
	on_actions = {
		on_advcm_list_generation
		on_advcm_enabled
	}
}

on_death = {
	on_actions = {
		on_death_advcm
	}
}

on_advcm_list_generation = {
	effect = {
		advcm_religions_list_effect = yes
		advcm_heritages_list_effect = yes
	}
}

yearly_global_pulse = {
	on_actions = {
		on_advcm_enabled
	}
}

on_advcm_enabled = {
	effect = {
		advcm_enabled = yes
	}
}

on_advcm_character_creator_presets_load = {

	on_actions = {
		on_advcm_load_original_presets
	}
}

on_advcm_load_original_presets = {
	effect = {
		advcm_character_spawner_presets_effect = yes 
	}
}

on_death_advcm = {
	effect = {
		remove_list_global_variable = { name = marked_characters target = this}
	}
}