﻿advcm_artifact_test_illustration = {

    folder = "gfx/interface/icons/artifact"

    texture = {
		trigger = {
			var:advcm_artifact_type = flag:advcm_axe
		}
		reference = "artifact_axe.dds"
	}

    texture = {
		trigger = {
			var:advcm_artifact_type = flag:advcm_dagger
		}
		reference = "artifact_dagger.dds"
	}

    texture = {
		trigger = {
			var:advcm_artifact_type = flag:advcm_hammer
		}
		reference = "artifact_hammer.dds"
	}

    texture = {
		trigger = {
			var:advcm_artifact_type = flag:advcm_mace
		}
		reference = "artifact_mace.dds"
	}
     
    texture = {
		trigger = {
			var:advcm_artifact_type = flag:advcm_spear
		}
		reference = "artifact_spear.dds"
	}

     
    texture = {
		trigger = {
			var:advcm_artifact_type = flag:advcm_sword
		}
		reference = "artifact_sword.dds"
	}

     
    texture = {
		trigger = {
			var:advcm_artifact_type = flag:advcm_longsword
		}
		reference = "artifact_longsword.dds"
	}

    texture = {
		trigger = {
			var:advcm_artifact_type = flag:advcm_sassanian_sword
		}
		reference = "artifact_sassanian_sword.dds"
	}

    texture = {
		trigger = {
            OR = {
			    var:advcm_artifact_type = flag:advcm_bow
                var:advcm_artifact_type = flag:advcm_longbow
                var:advcm_artifact_type = flag:advcm_composite_bow
            }
		}
		reference = "artifact_bow_and_arrow.dds"
	}

    texture = {
		trigger = {
            var:advcm_artifact_type = flag:advcm_crossbow
		}
		reference = "artifact_crossbow_and_bolt.dds"
	}

    texture = {
		trigger = {
            var:advcm_artifact_type = flag:advcm_armor
		}
		reference = "artifact_armor.dds"
	}

    texture = {
		trigger = {
            var:advcm_artifact_type = flag:advcm_crown
		}
		reference = "artifact_crown.dds"
	}

    texture = {
		trigger = {
            var:advcm_artifact_type = flag:advcm_regalia
		}
		reference = "artifact_regalia.dds"
	}

    texture = {
		trigger = {
            var:advcm_artifact_type = flag:advcm_necklace
		}
		reference = "artifact_necklace.dds"
	}

    texture = {
		trigger = {
            var:advcm_artifact_type = flag:advcm_brooch
		}
		reference = "artifact_brooch.dds"
	}

	texture = {
		trigger = {
            var:advcm_artifact_type = flag:advcm_small_shield
		}
		reference = "artifact_wall_shield.dds"
	}

	texture = {
		trigger = {
            var:advcm_artifact_type = flag:advcm_large_shield
		}
		reference = "artifact_wall_shield.dds"
	}

	texture = {
		trigger = {
            var:advcm_artifact_type = flag:advcm_tapestry
		}
		reference = "artifact_tapestry.dds"
	}

	texture = {
		trigger = {
            var:advcm_artifact_type = flag:advcm_throne
		}
		reference = "artifact_throneroom.dds"
	}

	texture = {
		trigger = {
            var:advcm_artifact_type = flag:advcm_small_box
		}
		reference = "artifact_small_box.dds"
	}

	texture = {
		trigger = {
            var:advcm_artifact_type = flag:advcm_medium_box
		}
		reference = "artifact_medium_box.dds"
	}

	texture = {
		trigger = {
            var:advcm_artifact_type = flag:advcm_goblet
		}
		reference = "artifact_goblet.dds"
	}

	texture = {
		trigger = {
            var:advcm_artifact_type = flag:advcm_cabinet
		}
		reference = "artifact_cabinet.dds"
	}

	texture = {
		trigger = {
            var:advcm_artifact_type = flag:advcm_chest
		}
		reference = "artifact_chest.dds"
	}

	texture = {
		trigger = {
            var:advcm_artifact_type = flag:advcm_divan
		}
		reference = "artifact_indian_divan.dds"
	}

	texture = {
		trigger = {
            var:advcm_artifact_type = flag:advcm_table
		}
		reference = "artifact_table.dds"
	}


    texture = {
		reference = "artifact_axe.dds"
	}
}