﻿pog_ascension_type = {
	default = quick_pog_ascension_type

	# TODO: no lore acension until the story quest is finished
	#lore_pog_ascension_type = {
	#}

	quick_pog_ascension_type = {
	}

	off_pog_ascension_type = {
	}
}

# TODO: add back when blood dilution and the story is fixed
#pog_blood_dilution_type = {
#	default = all_blood_dilution_type
#
#	all_blood_dilution_type = {
#	}
#
#	no_blood_dilution_type = {
#	}
#}
#
#pog_war_in_heavens_events = {
#	default = war_in_heavens_enabled
#
#	war_in_heavens_enabled = {
#	}
#
#	war_in_heavens_disabled = {
#	}
#}