module GunsmithingAmmo
{
    sound GSA_M2A1FireLoop
    {
        category = Item,
        is3D = true,
        loop = true,
        master = Primary,
        maxInstancesPerEmitter = 1,
        clip
        {
            file = media/sound/GSA_M2A1FireLoop.wav,
            volume = 2.25,
            distanceMin = 2,
            distanceMax = 50,
        }
    }
}
