module GunsmithingAmmo
{
    item GSA_M2A1_FireMask
    {
        ItemType = base:clothing,
        DisplayCategory = ProtectiveGear,
        DisplayName = Masque ignifugé M2,
        Tooltip = Tooltip_GSA_M2A1FireMask,
        Icon = NBCMask,
        ClothingItem = GSA_M2A1FireMask,
        BodyLocation = base:mask,
        WorldStaticModel = NBC_Mask_Ground,
        BloodLocation = Head,
        CanHaveHoles = false,
        BiteDefense = 10,
        ScratchDefense = 30,
        Insulation = 0.75,
        WaterResistance = 1.0,
        WindResistance = 0.6,
        VisionModifier = 0.5,
        DiscomfortModifier = 0.6,
        Weight = 0.6,
        ConditionMax = 3,
        ConditionLowerChanceOneIn = 2,
    }
}
