VERSION = 1,

option ALifeJimmy.Base_Protect = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_1People, translation = ALifeJimmy_BaseProtect,
    _tooltip = ALifeJimmy_BaseProtect_tooltip,
}

option ALifeJimmy.Breach_Policy = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_BreachPolicy,
    _tooltip = ALifeJimmy_BreachPolicy_tooltip,
}

option ALifeJimmy.Base_KeepOut = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_1People, translation = ALifeJimmy_BaseKeepOut,
    _tooltip = ALifeJimmy_BaseKeepOut_tooltip,
}

option ALifeJimmy.Base_HostileCanBreach = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_1People, translation = ALifeJimmy_BaseHostileCanBreach,
    _tooltip = ALifeJimmy_BaseHostileCanBreach_tooltip,
}

option ALifeJimmy.Base_ShutDoors = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_1People, translation = ALifeJimmy_BaseShutDoors,
    _tooltip = ALifeJimmy_BaseShutDoors_tooltip,
}

option ALifeJimmy.Doors_Marks = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_1People, translation = ALifeJimmy_DoorMarks,
    _tooltip = ALifeJimmy_DoorMarks_tooltip,
}

option ALifeJimmy.Base_MaxBases = {
    type = integer, min = 0, max = 20, default = 2,
    page = ProjectALifeJimmy_1People, translation = ALifeJimmy_BaseMaxBases,
    _tooltip = ALifeJimmy_BaseMaxBases_tooltip,
}

option ALifeJimmy.Base_MaxAreas = {
    type = integer, min = 1, max = 30, default = 6,
    page = ProjectALifeJimmy_1People, translation = ALifeJimmy_BaseMaxAreas,
    _tooltip = ALifeJimmy_BaseMaxAreas_tooltip,
}

option ALifeJimmy.Base_MaxPosts = {
    type = integer, min = 0, max = 40, default = 8,
    page = ProjectALifeJimmy_1People, translation = ALifeJimmy_BaseMaxPosts,
    _tooltip = ALifeJimmy_BaseMaxPosts_tooltip,
}

option ALifeJimmy.Residents_Enabled = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_1People, translation = ALifeJimmy_ResidentsEnabled,
    _tooltip = ALifeJimmy_ResidentsEnabled_tooltip,
}

option ALifeJimmy.Residents_JoinFaction = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_1People, translation = ALifeJimmy_ResidentsJoinFaction,
    _tooltip = ALifeJimmy_ResidentsJoinFaction_tooltip,
}

option ALifeJimmy.Residents_Announce = {
    type = enum, numValues = 3, default = 3,
    page = ProjectALifeJimmy_1People, translation = ALifeJimmy_ResidentsAnnounce,
    _tooltip = ALifeJimmy_ResidentsAnnounce_tooltip,
    valueTranslation = ALifeJimmy_ResidentsAnnounce,
}

option ALifeJimmy.Residents_Shifts = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_1People, translation = ALifeJimmy_ResidentsShifts,
    _tooltip = ALifeJimmy_ResidentsShifts_tooltip,
}

option ALifeJimmy.Residents_ShiftMode = {
    type = enum, numValues = 2, default = 2,
    page = ProjectALifeJimmy_1People, translation = ALifeJimmy_ResidentsShiftMode,
    _tooltip = ALifeJimmy_ResidentsShiftMode_tooltip,
    valueTranslation = ALifeJimmy_ResidentsShiftMode,
}

option ALifeJimmy.Residents_DayPlan = {
    type = boolean, default = false,
    page = ProjectALifeJimmy_1People, translation = ALifeJimmy_ResidentsDayPlan,
    _tooltip = ALifeJimmy_ResidentsDayPlan_tooltip,
}

option ALifeJimmy.Residents_RestSpots = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_1People, translation = ALifeJimmy_ResidentsRestSpots,
    _tooltip = ALifeJimmy_ResidentsRestSpots_tooltip,
}

option ALifeJimmy.Residents_Grief = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_1People, translation = ALifeJimmy_ResidentsGrief,
    _tooltip = ALifeJimmy_ResidentsGrief_tooltip,
}

option ALifeJimmy.Residents_ClearBodies = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_1People, translation = ALifeJimmy_ResidentsClearBodies,
    _tooltip = ALifeJimmy_ResidentsClearBodies_tooltip,
}

option ALifeJimmy.Residents_Routines = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_1People, translation = ALifeJimmy_ResidentsRoutines,
    _tooltip = ALifeJimmy_ResidentsRoutines_tooltip,
}

option ALifeJimmy.Residents_RoutineKeepHome = {
    type = integer, min = 0, max = 12, default = 2,
    page = ProjectALifeJimmy_1People, translation = ALifeJimmy_ResidentsRoutineKeepHome,
    _tooltip = ALifeJimmy_ResidentsRoutineKeepHome_tooltip,
}

option ALifeJimmy.Residents_NeedBeds = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_1People, translation = ALifeJimmy_ResidentsNeedBeds,
    _tooltip = ALifeJimmy_ResidentsNeedBeds_tooltip,
}

option ALifeJimmy.Residents_NeedFood = {
    type = boolean, default = false,
    page = ProjectALifeJimmy_1People, translation = ALifeJimmy_ResidentsNeedFood,
    _tooltip = ALifeJimmy_ResidentsNeedFood_tooltip,
}

option ALifeJimmy.Residents_QuartersIntake = {
    type = boolean, default = false,
    page = ProjectALifeJimmy_1People, translation = ALifeJimmy_ResidentsQuartersIntake,
    _tooltip = ALifeJimmy_ResidentsQuartersIntake_tooltip,
}

option ALifeJimmy.Base_MaxResidents = {
    type = integer, min = 0, max = 30, default = 12,
    page = ProjectALifeJimmy_1People, translation = ALifeJimmy_BaseMaxResidents,
    _tooltip = ALifeJimmy_BaseMaxResidents_tooltip,
}

option ALifeJimmy.Base_MaxSide = {
    type = integer, min = 10, max = 400, default = 80,
    page = ProjectALifeJimmy_1People, translation = ALifeJimmy_BaseMaxSide,
    _tooltip = ALifeJimmy_BaseMaxSide_tooltip,
}

option ALifeJimmy.Bases_Raids = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_1People, translation = ALifeJimmy_BasesRaids,
    _tooltip = ALifeJimmy_BasesRaids_tooltip,
}

option ALifeJimmy.Bases_RaidChance = {
    type = integer, min = 0, max = 100, default = 5,
    page = ProjectALifeJimmy_1People, translation = ALifeJimmy_BasesRaidChance,
    _tooltip = ALifeJimmy_BasesRaidChance_tooltip,
}

option ALifeJimmy.NpcTags_Tasks = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_1People, translation = ALifeJimmy_NpcTagsTasks,
    _tooltip = ALifeJimmy_NpcTagsTasks_tooltip,
}

option ALifeJimmy.NpcTags_Intent = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_1People, translation = ALifeJimmy_NpcTagsIntent,
    _tooltip = ALifeJimmy_NpcTagsIntent_tooltip,
}

option ALifeJimmy.Blame_Fair = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_2Reputation, translation = ALifeJimmy_BlameFair,
    _tooltip = ALifeJimmy_BlameFair_tooltip,
}

option ALifeJimmy.Standing_Enabled = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_2Reputation, translation = ALifeJimmy_StandingEnabled,
    _tooltip = ALifeJimmy_StandingEnabled_tooltip,
}

option ALifeJimmy.Standing_GainRate = {
    type = integer, min = 0, max = 500, default = 100,
    page = ProjectALifeJimmy_2Reputation, translation = ALifeJimmy_StandingGainRate,
    _tooltip = ALifeJimmy_StandingGainRate_tooltip,
}

option ALifeJimmy.Standing_LossRate = {
    type = integer, min = 0, max = 500, default = 100,
    page = ProjectALifeJimmy_2Reputation, translation = ALifeJimmy_StandingLossRate,
    _tooltip = ALifeJimmy_StandingLossRate_tooltip,
}

option ALifeJimmy.Standing_PlayersMayReset = {
    type = boolean, default = false,
    page = ProjectALifeJimmy_2Reputation, translation = ALifeJimmy_StandingPlayersMayReset,
    _tooltip = ALifeJimmy_StandingPlayersMayReset_tooltip,
}

option ALifeJimmy.Donations_Enabled = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_2Reputation, translation = ALifeJimmy_DonationsEnabled,
    _tooltip = ALifeJimmy_DonationsEnabled_tooltip,
}

option ALifeJimmy.Memories_Enabled = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_2Reputation, translation = ALifeJimmy_MemoriesEnabled,
    _tooltip = ALifeJimmy_MemoriesEnabled_tooltip,
}

option ALifeJimmy.HandGifts_Enabled = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_2Reputation, translation = ALifeJimmy_HandGiftsEnabled,
    _tooltip = ALifeJimmy_HandGiftsEnabled_tooltip,
}

option ALifeJimmy.Traders_Enabled = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_2Reputation, translation = ALifeJimmy_TradersEnabled,
    _tooltip = ALifeJimmy_TradersEnabled_tooltip,
}

option ALifeJimmy.Traders_Chance = {
    type = integer, min = 0, max = 100, default = 3,
    page = ProjectALifeJimmy_2Reputation, translation = ALifeJimmy_TradersChance,
    _tooltip = ALifeJimmy_TradersChance_tooltip,
}

option ALifeJimmy.Traders_CooldownHours = {
    type = integer, min = 6, max = 336, default = 48,
    page = ProjectALifeJimmy_2Reputation, translation = ALifeJimmy_TradersCooldownHours,
    _tooltip = ALifeJimmy_TradersCooldownHours_tooltip,
}

option ALifeJimmy.Traders_MinDay = {
    type = integer, min = 0, max = 60, default = 3,
    page = ProjectALifeJimmy_2Reputation, translation = ALifeJimmy_TradersMinDay,
    _tooltip = ALifeJimmy_TradersMinDay_tooltip,
}

option ALifeJimmy.Traders_StayHours = {
    type = integer, min = 1, max = 24, default = 6,
    page = ProjectALifeJimmy_2Reputation, translation = ALifeJimmy_TradersStayHours,
    _tooltip = ALifeJimmy_TradersStayHours_tooltip,
}

option ALifeJimmy.Traders_PartySize = {
    type = integer, min = 1, max = 4, default = 2,
    page = ProjectALifeJimmy_2Reputation, translation = ALifeJimmy_TradersPartySize,
    _tooltip = ALifeJimmy_TradersPartySize_tooltip,
}

option ALifeJimmy.Traders_Guns = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_2Reputation, translation = ALifeJimmy_TradersGuns,
    _tooltip = ALifeJimmy_TradersGuns_tooltip,
}

option ALifeJimmy.Traders_BanDays = {
    type = integer, min = 0, max = 60, default = 14,
    page = ProjectALifeJimmy_2Reputation, translation = ALifeJimmy_TradersBanDays,
    _tooltip = ALifeJimmy_TradersBanDays_tooltip,
}

option ALifeJimmy.Friendlies_Enabled = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_2Reputation, translation = ALifeJimmy_FriendliesEnabled,
    _tooltip = ALifeJimmy_FriendliesEnabled_tooltip,
}

option ALifeJimmy.Defenders_Enabled = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_2Reputation, translation = ALifeJimmy_DefendersEnabled,
    _tooltip = ALifeJimmy_DefendersEnabled_tooltip,
}

option ALifeJimmy.CrewStanding_Enabled = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_2Reputation, translation = ALifeJimmy_CrewStandingEnabled,
    _tooltip = ALifeJimmy_CrewStandingEnabled_tooltip,
}

option ALifeJimmy.CalmDown_Enabled = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_2Reputation, translation = ALifeJimmy_CalmDownEnabled,
    _tooltip = ALifeJimmy_CalmDownEnabled_tooltip,
}

option ALifeJimmy.CalmDown_Hours = {
    type = integer, min = 0, max = 24, default = 2,
    page = ProjectALifeJimmy_2Reputation, translation = ALifeJimmy_CalmDownHours,
    _tooltip = ALifeJimmy_CalmDownHours_tooltip,
}

option ALifeJimmy.Rumours_Enabled = {
    type = boolean, default = false,
    page = ProjectALifeJimmy_2Reputation, translation = ALifeJimmy_RumorsEnabled,
    _tooltip = ALifeJimmy_RumorsEnabled_tooltip,
}

option ALifeJimmy.Emotes_Enabled = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_2Reputation, translation = ALifeJimmy_EmotesEnabled,
    _tooltip = ALifeJimmy_EmotesEnabled_tooltip,
}

option ALifeJimmy.Intimidation_Enabled = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_3HoldUps, translation = ALifeJimmy_IntimidationEnabled,
    _tooltip = ALifeJimmy_IntimidationEnabled_tooltip,
}

option ALifeJimmy.Intimidation_Defiance = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_3HoldUps, translation = ALifeJimmy_IntimidationDefiance,
    _tooltip = ALifeJimmy_IntimidationDefiance_tooltip,
}

option ALifeJimmy.Intimidation_CoverSeconds = {
    type = integer, min = 3, max = 300, default = 15,
    page = ProjectALifeJimmy_3HoldUps, translation = ALifeJimmy_IntimidationCoverSeconds,
    _tooltip = ALifeJimmy_IntimidationCoverSeconds_tooltip,
}

option ALifeJimmy.Mercy_Enabled = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_3HoldUps, translation = ALifeJimmy_MercyEnabled,
    _tooltip = ALifeJimmy_MercyEnabled_tooltip,
}

option ALifeJimmy.Persist_Mode = {
    type = enum, numValues = 3, default = 2,
    page = ProjectALifeJimmy_4World, translation = ALifeJimmy_PersistMode,
    _tooltip = ALifeJimmy_PersistMode_tooltip,
    valueTranslation = ALifeJimmy_PersistMode,
}

option ALifeJimmy.Persist_Cap = {
    type = integer, min = 0, max = 500, default = 150,
    page = ProjectALifeJimmy_4World, translation = ALifeJimmy_PersistCap,
}

option ALifeJimmy.Outposts_Permanent = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_4World, translation = ALifeJimmy_OutpostsPermanent,
    _tooltip = ALifeJimmy_OutpostsPermanent_tooltip,
}

option ALifeJimmy.Promote_Enabled = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_4World, translation = ALifeJimmy_PromoteEnabled,
    _tooltip = ALifeJimmy_PromoteEnabled_tooltip,
}

option ALifeJimmy.Promote_OnFight = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_4World, translation = ALifeJimmy_PromoteOnFight,
    _tooltip = ALifeJimmy_PromoteOnFight_tooltip,
}

option ALifeJimmy.Promote_OnRobbery = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_4World, translation = ALifeJimmy_PromoteOnRobbery,
    _tooltip = ALifeJimmy_PromoteOnRobbery_tooltip,
}

option ALifeJimmy.PickedOver_Enabled = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_4World, translation = ALifeJimmy_PickedOverEnabled,
    _tooltip = ALifeJimmy_PickedOverEnabled_tooltip,
}

option ALifeJimmy.PickedOver_Strength = {
    type = integer, min = 0, max = 300, default = 100,
    page = ProjectALifeJimmy_4World, translation = ALifeJimmy_PickedOverStrength,
    _tooltip = ALifeJimmy_PickedOverStrength_tooltip,
}

option ALifeJimmy.PickedOver_Baseline = {
    type = integer, min = 0, max = 100, default = 5,
    page = ProjectALifeJimmy_4World, translation = ALifeJimmy_PickedOverBaseline,
    _tooltip = ALifeJimmy_PickedOverBaseline_tooltip,
}

option ALifeJimmy.PickedOver_Visuals = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_4World, translation = ALifeJimmy_PickedOverVisuals,
    _tooltip = ALifeJimmy_PickedOverVisuals_tooltip,
}

option ALifeJimmy.PickedOver_ZombieCorpses = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_4World, translation = ALifeJimmy_PickedOverZombieCorpses,
    _tooltip = ALifeJimmy_PickedOverZombieCorpses_tooltip,
}

option ALifeJimmy.PickedOver_FactionCorpses = {
    type = boolean, default = false,
    page = ProjectALifeJimmy_4World, translation = ALifeJimmy_PickedOverFactionCorpses,
    _tooltip = ALifeJimmy_PickedOverFactionCorpses_tooltip,
}

option ALifeJimmy.Promote_MaxExtra = {
    type = integer, min = 0, max = 50, default = 10,
    page = ProjectALifeJimmy_4World, translation = ALifeJimmy_PromoteMaxExtra,
    _tooltip = ALifeJimmy_PromoteMaxExtra_tooltip,
}

option ALifeJimmy.Homes_Enabled = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_4World, translation = ALifeJimmy_HomesEnabled,
    _tooltip = ALifeJimmy_HomesEnabled_tooltip,
}

option ALifeJimmy.Homes_JoinChance = {
    type = integer, min = 0, max = 100, default = 4,
    page = ProjectALifeJimmy_4World, translation = ALifeJimmy_HomesJoinChance,
    _tooltip = ALifeJimmy_HomesJoinChance_tooltip,
}

option ALifeJimmy.Homes_JoinRadius = {
    type = integer, min = 100, max = 5000, default = 900,
    page = ProjectALifeJimmy_4World, translation = ALifeJimmy_HomesJoinRadius,
    _tooltip = ALifeJimmy_HomesJoinRadius_tooltip,
}

option ALifeJimmy.Homes_Mixed = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_4World, translation = ALifeJimmy_HomesMixed,
    _tooltip = ALifeJimmy_HomesMixed_tooltip,
}

option ALifeJimmy.Homes_NomadShare = {
    type = integer, min = 0, max = 100, default = 30,
    page = ProjectALifeJimmy_4World, translation = ALifeJimmy_HomesNomadShare,
    _tooltip = ALifeJimmy_HomesNomadShare_tooltip,
}

option ALifeJimmy.Homes_FoundChance = {
    type = integer, min = 0, max = 100, default = 2,
    page = ProjectALifeJimmy_4World, translation = ALifeJimmy_HomesFoundChance,
    _tooltip = ALifeJimmy_HomesFoundChance_tooltip,
}

option ALifeJimmy.Expeditions_Enabled = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_4World, translation = ALifeJimmy_ExpeditionsEnabled,
    _tooltip = ALifeJimmy_ExpeditionsEnabled_tooltip,
}

option ALifeJimmy.Growth_Enabled = {
    type = boolean, default = false,
    page = ProjectALifeJimmy_4World, translation = ALifeJimmy_GrowthEnabled,
    _tooltip = ALifeJimmy_GrowthEnabled_tooltip,
}

option ALifeJimmy.Ruins_Keep = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_4World, translation = ALifeJimmy_RuinsKeep,
    _tooltip = ALifeJimmy_RuinsKeep_tooltip,
}

option ALifeJimmy.WarDead_Enabled = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_4World, translation = ALifeJimmy_WarDeadEnabled,
    _tooltip = ALifeJimmy_WarDeadEnabled_tooltip,
}

option ALifeJimmy.Boarding_Staged = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_4World, translation = ALifeJimmy_BoardingStaged,
    _tooltip = ALifeJimmy_BoardingStaged_tooltip,
}

option ALifeJimmy.Sieges_Enabled = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_4World, translation = ALifeJimmy_SiegesEnabled,
    _tooltip = ALifeJimmy_SiegesEnabled_tooltip,
}

option ALifeJimmy.Sieges_Chance = {
    type = integer, min = 0, max = 100, default = 15,
    page = ProjectALifeJimmy_4World, translation = ALifeJimmy_SiegesChance,
    _tooltip = ALifeJimmy_SiegesChance_tooltip,
}

option ALifeJimmy.Sieges_PerDay = {
    type = integer, min = 0, max = 50, default = 3,
    page = ProjectALifeJimmy_4World, translation = ALifeJimmy_SiegesPerDay,
    _tooltip = ALifeJimmy_SiegesPerDay_tooltip,
}

option ALifeJimmy.Sieges_FriendlyBonus = {
    type = integer, min = 0, max = 200, default = 15,
    page = ProjectALifeJimmy_4World, translation = ALifeJimmy_SiegesFriendlyBonus,
    _tooltip = ALifeJimmy_SiegesFriendlyBonus_tooltip,
}

option ALifeJimmy.Sieges_AlliedBonus = {
    type = integer, min = 0, max = 200, default = 30,
    page = ProjectALifeJimmy_4World, translation = ALifeJimmy_SiegesAlliedBonus,
    _tooltip = ALifeJimmy_SiegesAlliedBonus_tooltip,
}

option ALifeJimmy.ArmedGuards_Enabled = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_4World, translation = ALifeJimmy_ArmedGuardsEnabled,
    _tooltip = ALifeJimmy_ArmedGuardsEnabled_tooltip,
}

option ALifeJimmy.Tuning_Enabled = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_TuningEnabled,
    _tooltip = ALifeJimmy_TuningEnabled_tooltip,
}

option ALifeJimmy.Tuning_StallMs = {
    type = integer, min = 500, max = 10000, default = 800,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_TuningStallMs,
    _tooltip = ALifeJimmy_TuningStallMs_tooltip,
}

option ALifeJimmy.Tuning_StartupGraceMs = {
    type = integer, min = 1000, max = 20000, default = 1600,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_TuningStartupGraceMs,
    _tooltip = ALifeJimmy_TuningStartupGraceMs_tooltip,
}

option ALifeJimmy.Tuning_MaxStalls = {
    type = integer, min = 1, max = 20, default = 3,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_TuningMaxStalls,
    _tooltip = ALifeJimmy_TuningMaxStalls_tooltip,
}

option ALifeJimmy.Tuning_OwnershipLossReads = {
    type = integer, min = 1, max = 40, default = 8,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_TuningOwnershipLossReads,
    _tooltip = ALifeJimmy_TuningOwnershipLossReads_tooltip,
}

option ALifeJimmy.Crowding_SquadsOnly = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_CrowdingSquadsOnly,
    _tooltip = ALifeJimmy_CrowdingSquadsOnly_tooltip,
}

option ALifeJimmy.Crowding_Limit = {
    type = integer, min = 1, max = 8, default = 2,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_CrowdingLimit,
    _tooltip = ALifeJimmy_CrowdingLimit_tooltip,
}

option ALifeJimmy.Handoff_Enabled = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_HandoffEnabled,
    _tooltip = ALifeJimmy_HandoffEnabled_tooltip,
}

option ALifeJimmy.AlifeFixes_Enabled = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_AlifeFixesEnabled,
    _tooltip = ALifeJimmy_AlifeFixesEnabled_tooltip,
}

option ALifeJimmy.TargetZones_Enabled = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_TargetZonesEnabled,
    _tooltip = ALifeJimmy_TargetZonesEnabled_tooltip,
}

option ALifeJimmy.TargetZones_NonPvpProtects = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_TargetZonesNonPvpProtects,
    _tooltip = ALifeJimmy_TargetZonesNonPvpProtects_tooltip,
}

option ALifeJimmy.ZombieFocus_Enabled = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_ZombieFocusEnabled,
    _tooltip = ALifeJimmy_ZombieFocusEnabled_tooltip,
}

option ALifeJimmy.ZombieFocus_Radius = {
    type = integer, min = 2, max = 30, default = 8,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_ZombieFocusRadius,
    _tooltip = ALifeJimmy_ZombieFocusRadius_tooltip,
}

option ALifeJimmy.Discretion_Enabled = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_DiscretionEnabled,
    _tooltip = ALifeJimmy_DiscretionEnabled_tooltip,
}

option ALifeJimmy.ZombieBites_Enabled = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_ZombieBitesEnabled,
    _tooltip = ALifeJimmy_ZombieBitesEnabled_tooltip,
}

option ALifeJimmy.ZombieBites_InfectChance = {
    type = integer, min = 0, max = 100, default = 10,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_ZombieBitesInfectChance,
    _tooltip = ALifeJimmy_ZombieBitesInfectChance_tooltip,
}

option ALifeJimmy.ZombieBites_TurnHoursMin = {
    type = integer, min = 0, max = 720, default = 24,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_ZombieBitesTurnHoursMin,
    _tooltip = ALifeJimmy_ZombieBitesTurnHoursMin_tooltip,
}

option ALifeJimmy.ZombieBites_TurnHoursMax = {
    type = integer, min = 0, max = 720, default = 72,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_ZombieBitesTurnHoursMax,
    _tooltip = ALifeJimmy_ZombieBitesTurnHoursMax_tooltip,
}

option ALifeJimmy.ZombieBites_MaxBiters = {
    type = integer, min = 1, max = 12, default = 6,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_ZombieBitesMaxBiters,
    _tooltip = ALifeJimmy_ZombieBitesMaxBiters_tooltip,
}

option ALifeJimmy.ZombieBites_BiteGap = {
    type = double, min = 0.5, max = 10, default = 3.5,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_ZombieBitesBiteGap,
    _tooltip = ALifeJimmy_ZombieBitesBiteGap_tooltip,
}

option ALifeJimmy.Injuries_Enabled = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_InjuriesEnabled,
    _tooltip = ALifeJimmy_InjuriesEnabled_tooltip,
}

option ALifeJimmy.Injuries_Effects = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_InjuriesEffects,
    _tooltip = ALifeJimmy_InjuriesEffects_tooltip,
}

option ALifeJimmy.Injuries_BleedRate = {
    type = integer, min = 0, max = 300, default = 100,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_InjuriesBleedRate,
    _tooltip = ALifeJimmy_InjuriesBleedRate_tooltip,
}

option ALifeJimmy.Injuries_HealSpeed = {
    type = integer, min = 10, max = 1000, default = 100,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_InjuriesHealSpeed,
    _tooltip = ALifeJimmy_InjuriesHealSpeed_tooltip,
}

option ALifeJimmy.Injuries_Treatment = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_InjuriesTreatment,
    _tooltip = ALifeJimmy_InjuriesTreatment_tooltip,
}

option ALifeJimmy.Injuries_SelfCare = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_InjuriesSelfCare,
    _tooltip = ALifeJimmy_InjuriesSelfCare_tooltip,
}

option ALifeJimmy.Injuries_Bandages = {
    type = integer, min = 0, max = 10, default = 3,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_InjuriesBandages,
    _tooltip = ALifeJimmy_InjuriesBandages_tooltip,
}

option ALifeJimmy.Injuries_WoundInfection = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_InjuriesWoundInfection,
    _tooltip = ALifeJimmy_InjuriesWoundInfection_tooltip,
}

option ALifeJimmy.Injuries_Falls = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_InjuriesFalls,
    _tooltip = ALifeJimmy_InjuriesFalls_tooltip,
}

option ALifeJimmy.Injuries_Burns = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_InjuriesBurns,
    _tooltip = ALifeJimmy_InjuriesBurns_tooltip,
}

option ALifeJimmy.Injuries_Regen = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_InjuriesRegen,
    _tooltip = ALifeJimmy_InjuriesRegen_tooltip,
}

option ALifeJimmy.Needs_Enabled = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_NeedsEnabled,
    _tooltip = ALifeJimmy_NeedsEnabled_tooltip,
}

option ALifeJimmy.Needs_Effects = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_NeedsEffects,
    _tooltip = ALifeJimmy_NeedsEffects_tooltip,
}

option ALifeJimmy.Needs_Rate = {
    type = integer, min = 10, max = 500, default = 100,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_NeedsRate,
    _tooltip = ALifeJimmy_NeedsRate_tooltip,
}

option ALifeJimmy.Needs_Lines = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_NeedsLines,
    _tooltip = ALifeJimmy_NeedsLines_tooltip,
}

option ALifeJimmy.Intent_Lines = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_IntentLines,
    _tooltip = ALifeJimmy_IntentLines_tooltip,
}

option ALifeJimmy.Needs_Hunger = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_NeedsHunger,
    _tooltip = ALifeJimmy_NeedsHunger_tooltip,
}

option ALifeJimmy.Needs_Thirst = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_NeedsThirst,
    _tooltip = ALifeJimmy_NeedsThirst_tooltip,
}

option ALifeJimmy.Needs_Fatigue = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_NeedsFatigue,
    _tooltip = ALifeJimmy_NeedsFatigue_tooltip,
}

option ALifeJimmy.Needs_Stress = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_NeedsStress,
    _tooltip = ALifeJimmy_NeedsStress_tooltip,
}

option ALifeJimmy.Needs_Drunk = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_NeedsDrunk,
    _tooltip = ALifeJimmy_NeedsDrunk_tooltip,
}

option ALifeJimmy.Needs_CorpseSickness = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_NeedsCorpseSickness,
    _tooltip = ALifeJimmy_NeedsCorpseSickness_tooltip,
}

option ALifeJimmy.Needs_Grief = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_NeedsGrief,
    _tooltip = ALifeJimmy_NeedsGrief_tooltip,
}

option ALifeJimmy.Needs_Fear = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_NeedsFear,
    _tooltip = ALifeJimmy_NeedsFear_tooltip,
}

option ALifeJimmy.ZombieBites_Stages = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_5Behaviour, translation = ALifeJimmy_ZombieBitesStages,
    _tooltip = ALifeJimmy_ZombieBitesStages_tooltip,
}

option ALifeJimmy.Scenario_Allow = {
    type = boolean, default = false,
    page = ProjectALifeJimmy_6Tools, translation = ALifeJimmy_ScenarioAllow,
    _tooltip = ALifeJimmy_ScenarioAllow_tooltip,
}

option ALifeJimmy.Diagnostics_Enabled = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_6Tools, translation = ALifeJimmy_DiagnosticsEnabled,
    _tooltip = ALifeJimmy_DiagnosticsEnabled_tooltip,
}

option ALifeJimmy.Diagnostics_IntervalMinutes = {
    type = integer, min = 1, max = 60, default = 5,
    page = ProjectALifeJimmy_6Tools, translation = ALifeJimmy_DiagnosticsInterval,
}

option ALifeJimmy.NpcSafety_Enabled = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_6Tools, translation = ALifeJimmy_NpcSafetyEnabled,
    _tooltip = ALifeJimmy_NpcSafetyEnabled_tooltip,
}

option ALifeJimmy.NpcSafety_Who = {
    type = enum, numValues = 3, default = 2,
    page = ProjectALifeJimmy_6Tools, translation = ALifeJimmy_NpcSafetyWho,
    _tooltip = ALifeJimmy_NpcSafetyWho_tooltip,
    valueTranslation = ALifeJimmy_NpcSafetyWho,
}

option ALifeJimmy.RestNearNpcs_Enabled = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_6Tools, translation = ALifeJimmy_RestNearNpcsEnabled,
    _tooltip = ALifeJimmy_RestNearNpcsEnabled_tooltip,
}

option ALifeJimmy.NpcTags_Names = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_6Tools, translation = ALifeJimmy_NpcTagsNames,
    _tooltip = ALifeJimmy_NpcTagsNames_tooltip,
}

option ALifeJimmy.NpcTags_Factions = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_6Tools, translation = ALifeJimmy_NpcTagsFactions,
    _tooltip = ALifeJimmy_NpcTagsFactions_tooltip,
}

option ALifeJimmy.NpcTags_Hostile = {
    type = boolean, default = true,
    page = ProjectALifeJimmy_6Tools, translation = ALifeJimmy_NpcTagsHostile,
    _tooltip = ALifeJimmy_NpcTagsHostile_tooltip,
}
