module Base
{
	/* GENERATED by _gen/media_art.py - one world model per comic series; vanilla ComicBookGround clone. */

	model BLLit_Comic_100BillionBC
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_100BillionBC,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_AbsoluteHooey
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_AbsoluteHooey,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_AtomLizardAwakes
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_AtomLizardAwakes,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_AtomLizardAwakesAgain
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_AtomLizardAwakesAgain,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_AtomLizardDestroysCities
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_AtomLizardDestroysCities,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_AtomLizardFarFutureStories
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_AtomLizardFarFutureStories,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_AtomLizardTheDragonKingMedievalMayhem
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_AtomLizardTheDragonKingMedievalMayhem,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_AtommanMiniatureMayhem
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_AtommanMiniatureMayhem,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BlastForce
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BlastForce,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BlastForceUnleashed
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BlastForceUnleashed,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BlindmansBluff
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BlindmansBluff,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BloodyAxeofKarntheSlayer
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BloodyAxeofKarntheSlayer,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BratPensHouseofIdeas
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BratPensHouseofIdeas,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BravelyIntoPeril
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BravelyIntoPeril,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_Bricklayer
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_Bricklayer,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BrideOfTheCactus
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BrideOfTheCactus,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_Bruiser
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_Bruiser,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_Bruisers
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_Bruisers,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_CactusETERNAL
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_CactusETERNAL,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_CaptainWoofCaninePilot
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_CaptainWoofCaninePilot,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_ChildDetectiveTales
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_ChildDetectiveTales,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_Chuckle
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_Chuckle,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_CommandoRaid
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_CommandoRaid,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_Corpsebound
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_Corpsebound,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_CrimesoftheCentury
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_CrimesoftheCentury,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_CryptofInsanity
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_CryptofInsanity,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_CurseRyder
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_CurseRyder,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_DamselsDangers
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_DamselsDangers,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_DangerHorse
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_DangerHorse,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_DarkdrivetheSorcererCar
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_DarkdrivetheSorcererCar,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_DeathoftheNightporter
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_DeathoftheNightporter,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_DenseAlloy
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_DenseAlloy,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_DinoTrapper
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_DinoTrapper,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_DinoTrapperVSAtomLizard
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_DinoTrapperVSAtomLizard,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_DrApeJrGangExploresSpace
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_DrApeJrGangExploresSpace,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_DrApeScienceVigilante
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_DrApeScienceVigilante,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_DrApeBattlesAtomLizard
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_DrApeBattlesAtomLizard,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_DrWerewolf
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_DrWerewolf,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_DrWerewolfDrApeTechnologyHospitalShowdown
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_DrWerewolfDrApeTechnologyHospitalShowdown,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_DrWerewolfFullMoon
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_DrWerewolfFullMoon,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_DrWerewolfReturns
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_DrWerewolfReturns,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_DraculaHunters
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_DraculaHunters,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_DraculaHuntersAgainstAtomLizard
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_DraculaHuntersAgainstAtomLizard,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_DraculaHuntersvsQueenVampire
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_DraculaHuntersvsQueenVampire,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_DrakeSteeleEscapeFromDracula
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_DrakeSteeleEscapeFromDracula,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_DrakeSteeleEscapeFromTheDraculaHunters
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_DrakeSteeleEscapeFromTheDraculaHunters,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_DrakeSteeleVampireDetective
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_DrakeSteeleVampireDetective,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_EncounterCritical
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_EncounterCritical,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_EscapeFromPeril
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_EscapeFromPeril,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_FalloftheSteelman
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_FalloftheSteelman,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_FantasiesOfPower
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_FantasiesOfPower,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_Farrago
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_Farrago,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_FasterThanLightspeed
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_FasterThanLightspeed,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_ForbiddenExperiments
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_ForbiddenExperiments,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_FrankenLad
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_FrankenLad,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_FrankenLadFrankenMutt
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_FrankenLadFrankenMutt,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_FreedomEnforcers
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_FreedomEnforcers,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_FromOutoftheShriekingMortuary
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_FromOutoftheShriekingMortuary,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_FuriousFiveandScorpman
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_FuriousFiveandScorpman,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_FuriousFiveMeltdown
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_FuriousFiveMeltdown,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_Futurelords
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_Futurelords,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_GammaRadiationChild
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_GammaRadiationChild,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_GhostKids
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_GhostKids,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_GladiatorAdventures
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_GladiatorAdventures,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_GoreRide
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_GoreRide,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_GorillaTrucker
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_GorillaTrucker,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_GorillaTruckers
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_GorillaTruckers,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_GreasyBikerStories
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_GreasyBikerStories,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_GreenHawk
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_GreenHawk,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_GrossOut
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_GrossOut,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_HeFrankenstein
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_HeFrankenstein,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_HeavyWater
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_HeavyWater,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_HisayosanDeathisLife
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_HisayosanDeathisLife,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_HistoryUnbelieved
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_HistoryUnbelieved,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_HolyWitch
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_HolyWitch,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_Horseshoecrab
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_Horseshoecrab,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_Humanman
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_Humanman,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_HumanmanMeetsHumanwoman
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_HumanmanMeetsHumanwoman,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_Humanwoman
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_Humanwoman,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_Iceblaze
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_Iceblaze,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_IckyTales
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_IckyTales,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_Imbroglio
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_Imbroglio,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_JackieJayeTruthseeker
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_JackieJayeTruthseeker,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_JohnSpiralNuclearKerfuffle
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_JohnSpiralNuclearKerfuffle,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_JohnSpiralSpyatLarge
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_JohnSpiralSpyatLarge,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_JohnSpiralTorpedoTubeTales
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_JohnSpiralTorpedoTubeTales,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_JungleAdventure
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_JungleAdventure,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_Kazusa
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_Kazusa,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_KentuckyMutants
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_KentuckyMutants,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_KingRedwood
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_KingRedwood,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_KingRedwoodvsAtomLizard
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_KingRedwoodvsAtomLizard,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_KitSequoiasTwoFists
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_KitSequoiasTwoFists,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_KitSequoiasMeetsKingRedwood
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_KitSequoiasMeetsKingRedwood,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_KarntheDefeater
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_KarntheDefeater,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_KarnRelentless
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_KarnRelentless,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_KarnTheSavageSorcererSlayingSpecial
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_KarnTheSavageSorcererSlayingSpecial,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_KarnvsMerlin
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_KarnvsMerlin,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_LassoLady
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_LassoLady,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_LassoLadyandNightporter
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_LassoLadyandNightporter,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_LassoLadyandSteelman
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_LassoLadyandSteelman,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_LassoLadyvsCthulhu
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_LassoLadyvsCthulhu,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_LassoLadyFighttotheDeath
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_LassoLadyFighttotheDeath,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_MaidenCanada
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_MaidenCanada,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_MayorAcademy
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_MayorAcademy,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_MetalSpearQuest
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_MetalSpearQuest,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_MonsterPresidents
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_MonsterPresidents,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_MillipedeKid
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_MillipedeKid,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_Needleface
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_Needleface,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_Nightporter2020
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_Nightporter2020,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_NightporterJr
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_NightporterJr,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_NightportervsSteelman
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_NightportervsSteelman,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_NightporterYearZero
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_NightporterYearZero,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_NinjaAttack
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_NinjaAttack,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_OilyRevenger
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_OilyRevenger,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_OmegaDepartmentHauntedHargrave
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_OmegaDepartmentHauntedHargrave,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_OmegaDepartmentMysteriousMantell
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_OmegaDepartmentMysteriousMantell,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_Peacedrivers
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_Peacedrivers,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_ThePincushion
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_ThePincushion,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_PTimeHunter
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_PTimeHunter,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_PlasmaTeam
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_PlasmaTeam,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_PlasmaWoman
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_PlasmaWoman,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_PlutoMan
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_PlutoMan,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_ProfessorIdiot
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_ProfessorIdiot,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_ProfessorIdiotBunglesAgain
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_ProfessorIdiotBunglesAgain,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_PUTRID
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_PUTRID,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_QueenThunoraofLemuria
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_QueenThunoraofLemuria,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_QueenVampire
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_QueenVampire,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_ReanimatedGreenBerets
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_ReanimatedGreenBerets,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_ReturnoftheNightporter
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_ReturnoftheNightporter,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_RevengeoftheStockbroker
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_RevengeoftheStockbroker,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_Rikoto
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_Rikoto,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_RIPScorpman
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_RIPScorpman,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_Robobattles
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_Robobattles,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_RobotUnit
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_RobotUnit,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_SantasSecretAdventures
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_SantasSecretAdventures,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_SaucerSorcery
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_SaucerSorcery,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_ScorpmanandBlindman
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_ScorpmanandBlindman,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_ScorpmanandtheZPeople
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_ScorpmanandtheZPeople,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_ScorpmanDangerville
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_ScorpmanDangerville,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_ScorpmanTheDeathofDeeDerry
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_ScorpmanTheDeathofDeeDerry,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_SheFrankenstein
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_SheFrankenstein,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_SheFrankensteinSheNeanderthalTeamUp
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_SheFrankensteinSheNeanderthalTeamUp,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_ShikokuMonogatari
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_ShikokuMonogatari,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_ShoggothsAttack
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_ShoggothsAttack,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_ShoggothsAttackTheFinalWar
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_ShoggothsAttackTheFinalWar,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_ShoggothsAttackTheShoggothWar
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_ShoggothsAttackTheShoggothWar,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_Shonen
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_Shonen,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_ShootingIrons
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_ShootingIrons,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_SidekickAdventures
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_SidekickAdventures,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_SidekickAvengers
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_SidekickAvengers,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_SidekickCemetery
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_SidekickCemetery,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_SolarCalculator
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_SolarCalculator,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_Soldierman
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_Soldierman,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_SpaceWarlock
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_SpaceWarlock,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_StarAvengers
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_StarAvengers,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_SteelgrannyStories
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_SteelgrannyStories,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_Steellady
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_Steellady,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_SteelladyGoestoMars
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_SteelladyGoestoMars,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_SteelmanReturns
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_SteelmanReturns,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_SteelmanvsScorpmanvsTheNightporter
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_SteelmanvsScorpmanvsTheNightporter,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_SteelmanvsTheNightporter
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_SteelmanvsTheNightporter,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_SteelmanForgedinFire
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_SteelmanForgedinFire,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_SteelmanTheImpossibleSun
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_SteelmanTheImpossibleSun,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_Steelwedding
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_Steelwedding,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_StipulatorvsTerminatrix
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_StipulatorvsTerminatrix,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_SwordsFireballs
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_SwordsFireballs,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheSwordfightingNurse
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheSwordfightingNurse,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TalesofMisfortune
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TalesofMisfortune,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TalesofTheJewelThrone
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TalesofTheJewelThrone,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_Tanktaur
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_Tanktaur,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TechnologyHospital
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TechnologyHospital,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TeenSteelman
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TeenSteelman,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TeenSurgeons
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TeenSurgeons,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TerminatrixVSAtomLizard
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TerminatrixVSAtomLizard,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheBeePeople
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheBeePeople,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheCactus
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheCactus,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheCeresInvasion
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheCeresInvasion,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheCryptofPain
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheCryptofPain,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheCurtain
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheCurtain,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheCrimefightingDogs
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheCrimefightingDogs,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheDarkestNightporter
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheDarkestNightporter,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheFlummoxer
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheFlummoxer,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheForeman
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheForeman,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheFuriousFive
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheFuriousFive,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheGhostBrawlers
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheGhostBrawlers,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheHyena
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheHyena,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheImpossibleSteelman
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheImpossibleSteelman,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheIncredibleScorpman
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheIncredibleScorpman,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheLeopardToothyTales
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheLeopardToothyTales,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheMagicHoodie
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheMagicHoodie,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheModerators
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheModerators,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheModeratorsBeyondtheIcePalace
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheModeratorsBeyondtheIcePalace,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheModeratorsOldworldsNewWorld
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheModeratorsOldworldsNewWorld,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheNewRisqueAdventuresofMerlin
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheNewRisqueAdventuresofMerlin,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheNewScorpman
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheNewScorpman,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheOmegaDepartmentArchive
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheOmegaDepartmentArchive,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheScavenger
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheScavenger,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheSevenSuns
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheSevenSuns,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheShortchanger
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheShortchanger,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheSpitfightinDames
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheSpitfightinDames,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheStipulator
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheStipulator,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheStockbrokerDeadCatBounce
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheStockbrokerDeadCatBounce,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheStockbrokerNewInvestments
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheStockbrokerNewInvestments,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheTerminatrix
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheTerminatrix,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheChurl
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheChurl,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheThompsonsHerbsNewCar
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheThompsonsHerbsNewCar,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheThompsonsLesterGetsInTrouble
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheThompsonsLesterGetsInTrouble,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheThompsonsMarieTheTrainDriver
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheThompsonsMarieTheTrainDriver,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheUncouthSquad
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheUncouthSquad,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TheWarlockhammerOfTanglewood
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TheWarlockhammerOfTanglewood,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_ThrillingDinosaurStories
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_ThrillingDinosaurStories,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_ThunoratheSheNeanderthal
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_ThunoratheSheNeanderthal,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_ToddlerPolice
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_ToddlerPolice,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_ToiletHumor
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_ToiletHumor,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TrueHauntings
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TrueHauntings,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TrueMercenary
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TrueMercenary,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_TrueNinjaHistory
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_TrueNinjaHistory,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_Zpeople
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_Zpeople,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_ZpeopleAttheNorthPole
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_ZpeopleAttheNorthPole,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_ZpeopleOutofTime
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_ZpeopleOutofTime,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_ZpeopleTheLeopard
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_ZpeopleTheLeopard,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_Zoinks
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_Zoinks,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_ZoinksAfterHoursUnabashed
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_ZoinksAfterHoursUnabashed,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_UMLAUT
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_UMLAUT,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BLLitTheMoonshineMantis
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BLLitTheMoonshineMantis,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BLLitKilowattKate
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BLLitKilowattKate,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BLLitMantisMeetsKilowattKate
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BLLitMantisMeetsKilowattKate,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BLLitCaptainBulldozer
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BLLitCaptainBulldozer,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BLLitMegatonMom
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BLLitMegatonMom,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BLLitMothmenOfMammothCave
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BLLitMothmenOfMammothCave,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BLLitTheHollowHound
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BLLitTheHollowHound,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BLLitTerrorAtTombstoneMotel
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BLLitTerrorAtTombstoneMotel,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BLLitScarecrowSunday
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BLLitScarecrowSunday,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BLLitRocketRangersOfRigel9
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BLLitRocketRangersOfRigel9,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BLLitBrainPlanetAttacks
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BLLitBrainPlanetAttacks,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BLLitLaserLunarPatrol
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BLLitLaserLunarPatrol,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BLLitTheQuantumHitchhiker
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BLLitTheQuantumHitchhiker,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BLLitRainyCityConfidential
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BLLitRainyCityConfidential,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BLLitSlickMalonePrivateEye
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BLLitSlickMalonePrivateEye,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BLLitDamesDiceDeadEnds
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BLLitDamesDiceDeadEnds,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BLLitFoxholeFury
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BLLitFoxholeFury,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BLLitSkyAcesOfIronSquadron
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BLLitSkyAcesOfIronSquadron,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BLLitSixGunSally
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BLLitSixGunSally,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BLLitTheRattlesnakeKid
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BLLitTheRattlesnakeKid,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BLLitBarnyardBrigade
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BLLitBarnyardBrigade,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BLLitDetectiveDuckworth
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BLLitDetectiveDuckworth,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BLLitPossumPals
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BLLitPossumPals,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BLLitHotdogTheWonderWeenie
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BLLitHotdogTheWonderWeenie,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BLLitHeartsOnTheMidway
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BLLitHeartsOnTheMidway,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BLLitGrimboldTheAxeMage
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BLLitGrimboldTheAxeMage,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BLLitSorceressOfTheSunkenMoon
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BLLitSorceressOfTheSunkenMoon,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BLLitSlamDunkSasquatch
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BLLitSlamDunkSasquatch,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BLLitHollerTales
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BLLitHollerTales,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}

	model BLLit_Comic_BLLitTheNarrowRoad
	{
		mesh = WorldItems/MagazineOpen,
		texture = WorldItems/BLLit_Comic_BLLitTheNarrowRoad,
		scale = 0.3,
		attachment world
		{
			offset = 0.0 0.0 -0.605,
			rotate = 0.0 0.0 0.0,
		}
	}
}
