module badlands
{
    character_trait_definition badlands:bl_dirt_poor_raised
    {
        IsProfessionTrait = false,
        DisabledInMultiplayer = false,
        CharacterTrait = badlands:bl_dirt_poor_raised,
        Cost = 5,
        UIName = UI_trait_bl_dirt_poor_raised,
        UIDescription = UI_trait_bl_dirt_poor_raiseddesc,
        XPBoosts = Maintenance=1,
    }

    character_trait_definition badlands:bl_street_smart
    {
        IsProfessionTrait = false,
        DisabledInMultiplayer = false,
        CharacterTrait = badlands:bl_street_smart,
        Cost = 4,
        UIName = UI_trait_bl_street_smart,
        UIDescription = UI_trait_bl_street_smartdesc,
        MutuallyExclusiveTraits = badlands:bl_quick_hands;base:gymnast,
        XPBoosts = Sneak=1;Nimble=1,
    }

    character_trait_definition badlands:bl_hothead
    {
        IsProfessionTrait = false,
        DisabledInMultiplayer = false,
        CharacterTrait = badlands:bl_hothead,
        Cost = -1,
        UIName = UI_trait_bl_hothead,
        UIDescription = UI_trait_bl_hotheaddesc,
    }

    character_trait_definition badlands:bl_stray_magnet
    {
        IsProfessionTrait = false,
        DisabledInMultiplayer = false,
        CharacterTrait = badlands:bl_stray_magnet,
        Cost = 1,
        UIName = UI_trait_bl_stray_magnet,
        UIDescription = UI_trait_bl_stray_magnetdesc,
        XPBoosts = Husbandry=1,
    }
}
