module badlands
{
    character_trait_definition badlands:bl_bum_knee
    {
        IsProfessionTrait = false,
        DisabledInMultiplayer = false,
        CharacterTrait = badlands:bl_bum_knee,
        Cost = -2,
        UIName = UI_trait_bl_bum_knee,
        UIDescription = UI_trait_bl_bum_kneedesc,
        MutuallyExclusiveTraits = badlands:bl_marathon_runner;base:gymnast,
    }

    character_trait_definition badlands:bl_bad_back
    {
        IsProfessionTrait = false,
        DisabledInMultiplayer = false,
        CharacterTrait = badlands:bl_bad_back,
        Cost = -4,
        UIName = UI_trait_bl_bad_back,
        UIDescription = UI_trait_bl_bad_backdesc,
        MutuallyExclusiveTraits = base:stout;base:strong,
    }

    character_trait_definition badlands:bl_chronic_pain
    {
        IsProfessionTrait = false,
        DisabledInMultiplayer = false,
        CharacterTrait = badlands:bl_chronic_pain,
        Cost = -6,
        UIName = UI_trait_bl_chronic_pain,
        UIDescription = UI_trait_bl_chronic_paindesc,
        MutuallyExclusiveTraits = badlands:bl_pain_tolerance,
    }

    character_trait_definition badlands:bl_migraines
    {
        IsProfessionTrait = false,
        DisabledInMultiplayer = false,
        CharacterTrait = badlands:bl_migraines,
        Cost = -4,
        UIName = UI_trait_bl_migraines,
        UIDescription = UI_trait_bl_migrainesdesc,
    }

    character_trait_definition badlands:bl_missing_fingers
    {
        IsProfessionTrait = false,
        DisabledInMultiplayer = false,
        CharacterTrait = badlands:bl_missing_fingers,
        Cost = -3,
        UIName = UI_trait_bl_missing_fingers,
        UIDescription = UI_trait_bl_missing_fingersdesc,
        XPBoosts = Strength=-1,
        MutuallyExclusiveTraits = badlands:bl_arthritis;badlands:bl_hardy_stock;badlands:bl_quick_hands;badlands:bl_thick_neck;base:dextrous;base:feeble;base:stout;base:strong;base:weak,
    }

    character_trait_definition badlands:bl_epileptic
    {
        IsProfessionTrait = false,
        DisabledInMultiplayer = false,
        CharacterTrait = badlands:bl_epileptic,
        Cost = -6,
        UIName = UI_trait_bl_epileptic,
        UIDescription = UI_trait_bl_epilepticdesc,
        MutuallyExclusiveTraits = badlands:bl_catatonic_episodes;badlands:bl_narcoleptic,
    }

    character_trait_definition badlands:bl_narcoleptic
    {
        IsProfessionTrait = false,
        DisabledInMultiplayer = false,
        CharacterTrait = badlands:bl_narcoleptic,
        Cost = -6,
        UIName = UI_trait_bl_narcoleptic,
        UIDescription = UI_trait_bl_narcolepticdesc,
        MutuallyExclusiveTraits = badlands:bl_catatonic_episodes;badlands:bl_epileptic;base:needslesssleep,
    }

    character_trait_definition badlands:bl_arthritis
    {
        IsProfessionTrait = false,
        DisabledInMultiplayer = false,
        CharacterTrait = badlands:bl_arthritis,
        Cost = -4,
        UIName = UI_trait_bl_arthritis,
        UIDescription = UI_trait_bl_arthritisdesc,
        XPBoosts = Strength=-1,
        MutuallyExclusiveTraits = badlands:bl_hardy_stock;badlands:bl_missing_fingers;badlands:bl_quick_hands;badlands:bl_thick_neck;base:feeble;base:stout;base:strong;base:weak,
    }

    character_trait_definition badlands:bl_slow_twitch
    {
        IsProfessionTrait = false,
        DisabledInMultiplayer = false,
        CharacterTrait = badlands:bl_slow_twitch,
        Cost = -3,
        UIName = UI_trait_bl_slow_twitch,
        UIDescription = UI_trait_bl_slow_twitchdesc,
        XPBoosts = Fitness=-1,
        MutuallyExclusiveTraits = badlands:bl_hardy_stock;badlands:bl_iron_lungs;badlands:bl_marathon_runner;badlands:bl_varsity_athlete;base:athletic;base:fit;base:out of shape;base:unfit,
    }

    character_trait_definition badlands:bl_tremors
    {
        IsProfessionTrait = false,
        DisabledInMultiplayer = false,
        CharacterTrait = badlands:bl_tremors,
        Cost = -3,
        UIName = UI_trait_bl_tremors,
        UIDescription = UI_trait_bl_tremorsdesc,
        MutuallyExclusiveTraits = badlands:bl_dead_shot;badlands:bl_deer_hunter;badlands:bl_gun_nut;badlands:bl_ptsd;badlands:bl_quick_hands;base:hunter;base:target_shooter,
    }

    character_trait_definition badlands:bl_marathon_runner
    {
        IsProfessionTrait = false,
        DisabledInMultiplayer = false,
        CharacterTrait = badlands:bl_marathon_runner,
        Cost = 9,
        UIName = UI_trait_bl_marathon_runner,
        UIDescription = UI_trait_bl_marathon_runnerdesc,
        XPBoosts = Sprinting=2;Fitness=1,
        MutuallyExclusiveTraits = badlands:bl_bum_knee;badlands:bl_hardy_stock;badlands:bl_iron_lungs;badlands:bl_slow_twitch;badlands:bl_varsity_athlete;base:athletic;base:fit;base:jogger,
    }

    character_trait_definition badlands:bl_quick_hands
    {
        IsProfessionTrait = false,
        DisabledInMultiplayer = false,
        CharacterTrait = badlands:bl_quick_hands,
        Cost = 5,
        UIName = UI_trait_bl_quick_hands,
        UIDescription = UI_trait_bl_quick_handsdesc,
        XPBoosts = Nimble=2,
        MutuallyExclusiveTraits = badlands:bl_arthritis;badlands:bl_missing_fingers;badlands:bl_street_smart;badlands:bl_tremors;base:allthumbs;base:gymnast,
    }

    character_trait_definition badlands:bl_dead_shot
    {
        IsProfessionTrait = false,
        DisabledInMultiplayer = false,
        CharacterTrait = badlands:bl_dead_shot,
        Cost = 9,
        UIName = UI_trait_bl_dead_shot,
        UIDescription = UI_trait_bl_dead_shotdesc,
        XPBoosts = Aiming=2,
        MutuallyExclusiveTraits = badlands:bl_deer_hunter;badlands:bl_gun_nut;badlands:bl_ptsd;badlands:bl_tremors;base:hunter;base:target_shooter,
    }

    character_trait_definition badlands:bl_hardy_stock
    {
        IsProfessionTrait = false,
        DisabledInMultiplayer = false,
        CharacterTrait = badlands:bl_hardy_stock,
        Cost = 5,
        UIName = UI_trait_bl_hardy_stock,
        UIDescription = UI_trait_bl_hardy_stockdesc,
        XPBoosts = Fitness=1;Strength=1,
        MutuallyExclusiveTraits = badlands:bl_arthritis;badlands:bl_iron_lungs;badlands:bl_marathon_runner;badlands:bl_missing_fingers;badlands:bl_slow_twitch;badlands:bl_thick_neck;badlands:bl_varsity_athlete;base:athletic;base:fit;base:stout;base:strong,
    }

    character_trait_definition badlands:bl_pain_tolerance
    {
        IsProfessionTrait = false,
        DisabledInMultiplayer = false,
        CharacterTrait = badlands:bl_pain_tolerance,
        Cost = 1,
        UIName = UI_trait_bl_pain_tolerance,
        UIDescription = UI_trait_bl_pain_tolerancedesc,
        MutuallyExclusiveTraits = badlands:bl_chronic_pain,
    }

    character_trait_definition badlands:bl_iron_lungs
    {
        IsProfessionTrait = false,
        DisabledInMultiplayer = false,
        CharacterTrait = badlands:bl_iron_lungs,
        Cost = 3,
        UIName = UI_trait_bl_iron_lungs,
        UIDescription = UI_trait_bl_iron_lungsdesc,
        XPBoosts = Fitness=1,
        MutuallyExclusiveTraits = badlands:bl_chain_smoker;badlands:bl_hardy_stock;badlands:bl_marathon_runner;badlands:bl_slow_twitch;badlands:bl_varsity_athlete;base:asthmatic;base:athletic;base:fit;base:smoker,
    }

    character_trait_definition badlands:bl_thick_neck
    {
        IsProfessionTrait = false,
        DisabledInMultiplayer = false,
        CharacterTrait = badlands:bl_thick_neck,
        Cost = 3,
        UIName = UI_trait_bl_thick_neck,
        UIDescription = UI_trait_bl_thick_neckdesc,
        MutuallyExclusiveTraits = badlands:bl_arthritis;badlands:bl_hardy_stock;badlands:bl_missing_fingers;base:stout;base:strong,
        XPBoosts = Strength=1,
    }

    character_trait_definition badlands:bl_keen_nose
    {
        IsProfessionTrait = false,
        DisabledInMultiplayer = false,
        CharacterTrait = badlands:bl_keen_nose,
        Cost = 3,
        UIName = UI_trait_bl_keen_nose,
        UIDescription = UI_trait_bl_keen_nosedesc,
        XPBoosts = Tracking=1,
    }

    character_trait_definition badlands:bl_second_wind
    {
        IsProfessionTrait = false,
        DisabledInMultiplayer = false,
        CharacterTrait = badlands:bl_second_wind,
        Cost = 4,
        UIName = UI_trait_bl_second_wind,
        UIDescription = UI_trait_bl_second_winddesc,
    }
}
