VERSION = 1,

option DansOPWeapons.EnableShopEconomy
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_EnableShopEconomy,
}

option DansOPWeapons.ZombieCorpseDetectionRange
{
    type = integer,
    min = 1,
    max = 10,
    default = 2,
    page = DansOPWeapons,
    translation = DansOPWeapons_ZombieCorpseDetectionRange,
}

option DansOPWeapons.AllowElectroGateCrafting
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_AllowElectroGateCrafting,
}

option DansOPWeapons.SimplifiedElectroGateCrafting
{
    type = boolean,
    default = false,
    page = DansOPWeapons,
    translation = DansOPWeapons_SimplifiedElectroGateCrafting,
}

option DansOPWeapons.CashPerBronze
{
    type = integer,
    min = 1,
    max = 10000,
    default = 100,
    page = DansOPWeapons,
    translation = DansOPWeapons_CashPerBronze,
}

option DansOPWeapons.BronzePerSilver
{
    type = integer,
    min = 1,
    max = 100,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_BronzePerSilver,
}

option DansOPWeapons.SilverPerGold
{
    type = integer,
    min = 1,
    max = 100,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_SilverPerGold,
}

option DansOPWeapons.GoldPerSpecial
{
    type = integer,
    min = 1,
    max = 100,
    default = 5,
    page = DansOPWeapons,
    translation = DansOPWeapons_GoldPerSpecial,
}

option DansOPWeapons.SellPricePercent
{
    type = integer,
    min = 10,
    max = 90,
    default = 50,
    page = DansOPWeapons,
    translation = DansOPWeapons_SellPricePercent,
}

option DansOPWeapons.Price_bandage
{
    type = integer,
    min = 1,
    max = 10000,
    default = 15,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_bandage,
}

option DansOPWeapons.Price_melee
{
    type = integer,
    min = 1,
    max = 10000,
    default = 20,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_melee,
}

option DansOPWeapons.Price_ammo9
{
    type = integer,
    min = 1,
    max = 10000,
    default = 30,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_ammo9,
}

option DansOPWeapons.Price_ammoShotgun
{
    type = integer,
    min = 1,
    max = 10000,
    default = 30,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_ammoShotgun,
}

option DansOPWeapons.Price_ammo556
{
    type = integer,
    min = 1,
    max = 10000,
    default = 30,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_ammo556,
}

option DansOPWeapons.Price_pistol9
{
    type = integer,
    min = 1,
    max = 10000,
    default = 60,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_pistol9,
}

option DansOPWeapons.Price_shotgun
{
    type = integer,
    min = 1,
    max = 10000,
    default = 80,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_shotgun,
}

option DansOPWeapons.Price_rifle556
{
    type = integer,
    min = 1,
    max = 10000,
    default = 80,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_rifle556,
}

option DansOPWeapons.Enable_opBelt
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_opBelt,
}

option DansOPWeapons.Price_opBelt
{
    type = integer,
    min = 1,
    max = 10000,
    default = 100,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_opBelt,
}

option DansOPWeapons.Enable_opCrate
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_opCrate,
}

option DansOPWeapons.Price_opCrate
{
    type = integer,
    min = 1,
    max = 100,
    default = 1,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_opCrate,
}

option DansOPWeapons.Enable_opLighter
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_opLighter,
}

option DansOPWeapons.Price_opLighter
{
    type = integer,
    min = 1,
    max = 100,
    default = 1,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_opLighter,
}

option DansOPWeapons.Enable_laserDagger
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_laserDagger,
}

option DansOPWeapons.Price_laserDagger
{
    type = integer,
    min = 1,
    max = 100,
    default = 2,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_laserDagger,
}

option DansOPWeapons.Enable_supplementPack
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_supplementPack,
}

option DansOPWeapons.Price_supplementPack
{
    type = integer,
    min = 1,
    max = 100,
    default = 2,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_supplementPack,
}

option DansOPWeapons.Enable_foodPack
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_foodPack,
}

option DansOPWeapons.CombatRationCalories
{
    type = integer,
    min = 100,
    max = 5000,
    default = 2000,
    page = DansOPWeapons,
    translation = DansOPWeapons_CombatRationCalories,
}

option DansOPWeapons.Price_foodPack
{
    type = integer,
    min = 1,
    max = 100,
    default = 2,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_foodPack,
}

option DansOPWeapons.Enable_opBackpack
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_opBackpack,
}

option DansOPWeapons.Price_opBackpack
{
    type = integer,
    min = 1,
    max = 100,
    default = 3,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_opBackpack,
}

option DansOPWeapons.Enable_opFannyFront
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_opFannyFront,
}

option DansOPWeapons.Price_opFannyFront
{
    type = integer,
    min = 1,
    max = 100,
    default = 4,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_opFannyFront,
}

option DansOPWeapons.Enable_opFannyBack
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_opFannyBack,
}

option DansOPWeapons.Price_opFannyBack
{
    type = integer,
    min = 1,
    max = 100,
    default = 4,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_opFannyBack,
}

option DansOPWeapons.Enable_laserPistol
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_laserPistol,
}

option DansOPWeapons.Price_laserPistol
{
    type = integer,
    min = 1,
    max = 100,
    default = 5,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_laserPistol,
}

option DansOPWeapons.Enable_opFlashlight
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_opFlashlight,
}

option DansOPWeapons.Price_opFlashlight
{
    type = integer,
    min = 1,
    max = 100,
    default = 5,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_opFlashlight,
}

option DansOPWeapons.Enable_electroTile1
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_electroTile1,
}

option DansOPWeapons.Price_electroTile1
{
    type = integer,
    min = 1,
    max = 100,
    default = 1,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_electroTile1,
}

option DansOPWeapons.Enable_emergencyKit
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_emergencyKit,
}

option DansOPWeapons.Price_emergencyKit
{
    type = integer,
    min = 1,
    max = 100,
    default = 1,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_emergencyKit,
}

option DansOPWeapons.Enable_vaccine
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_vaccine,
}

option DansOPWeapons.Price_vaccine
{
    type = integer,
    min = 1,
    max = 100,
    default = 1,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vaccine,
}

option DansOPWeapons.Enable_opToolbox
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_opToolbox,
}

option DansOPWeapons.Price_opToolbox
{
    type = integer,
    min = 1,
    max = 100,
    default = 1,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_opToolbox,
}

option DansOPWeapons.Enable_opGenerator
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_opGenerator,
}

option DansOPWeapons.Price_opGenerator
{
    type = integer,
    min = 1,
    max = 100,
    default = 1,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_opGenerator,
}

option DansOPWeapons.Enable_waterCondenser
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_waterCondenser,
}

option DansOPWeapons.Price_waterCondenser
{
    type = integer,
    min = 1,
    max = 100,
    default = 1,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_waterCondenser,
}

option DansOPWeapons.Enable_opFishingRod
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_opFishingRod,
}

option DansOPWeapons.Price_opFishingRod
{
    type = integer,
    min = 1,
    max = 100,
    default = 1,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_opFishingRod,
}

option DansOPWeapons.Enable_opWeldingTorch
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_opWeldingTorch,
}

option DansOPWeapons.Price_opWeldingTorch
{
    type = integer,
    min = 1,
    max = 100,
    default = 1,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_opWeldingTorch,
}

option DansOPWeapons.Enable_laserMachete
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_laserMachete,
}

option DansOPWeapons.Price_laserMachete
{
    type = integer,
    min = 1,
    max = 100,
    default = 2,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_laserMachete,
}

option DansOPWeapons.Enable_electroGate2
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_electroGate2,
}

option DansOPWeapons.Price_electroGate2
{
    type = integer,
    min = 1,
    max = 100,
    default = 2,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_electroGate2,
}

option DansOPWeapons.Enable_laserShotgun
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_laserShotgun,
}

option DansOPWeapons.Price_laserShotgun
{
    type = integer,
    min = 1,
    max = 100,
    default = 3,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_laserShotgun,
}

option DansOPWeapons.Enable_laserRifle
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_laserRifle,
}

option DansOPWeapons.Price_laserRifle
{
    type = integer,
    min = 1,
    max = 100,
    default = 3,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_laserRifle,
}

option DansOPWeapons.Enable_electroGate
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_electroGate,
}

option DansOPWeapons.Price_electroGate
{
    type = integer,
    min = 1,
    max = 100,
    default = 4,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_electroGate,
}

option DansOPWeapons.Enable_opEngine
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_opEngine,
}

option DansOPWeapons.Price_opEngine
{
    type = integer,
    min = 1,
    max = 100,
    default = 1,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_opEngine,
}

option DansOPWeapons.Enable_opSuit
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_opSuit,
}

option DansOPWeapons.Price_opSuit
{
    type = integer,
    min = 1,
    max = 100,
    default = 1,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_opSuit,
}

option DansOPWeapons.Enable_opSuitWinter
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_opSuitWinter,
}

option DansOPWeapons.Price_opSuitWinter
{
    type = integer,
    min = 1,
    max = 100,
    default = 1,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_opSuitWinter,
}

option DansOPWeapons.Enable_handCannon
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_handCannon,
}

option DansOPWeapons.Price_handCannon
{
    type = integer,
    min = 1,
    max = 100,
    default = 2,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_handCannon,
}

option DansOPWeapons.Enable_opVehicleRepairKit
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_opVehicleRepairKit,
}

option DansOPWeapons.Price_opVehicleRepairKit
{
    type = integer,
    min = 1,
    max = 100,
    default = 1,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_opVehicleRepairKit,
}

option DansOPWeapons.Enable_laserSword
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_laserSword,
}

option DansOPWeapons.Price_laserSword
{
    type = integer,
    min = 1,
    max = 20,
    default = 1,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_laserSword,
}

option DansOPWeapons.Enable_scatterPistol
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_scatterPistol,
}

option DansOPWeapons.Price_scatterPistol
{
    type = integer,
    min = 1,
    max = 20,
    default = 1,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_scatterPistol,
}

option DansOPWeapons.Enable_scatterSniper
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_scatterSniper,
}

option DansOPWeapons.Price_scatterSniper
{
    type = integer,
    min = 1,
    max = 20,
    default = 1,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_scatterSniper,
}

option DansOPWeapons.Enable_cannonRifle
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_cannonRifle,
}

option DansOPWeapons.Price_cannonRifle
{
    type = integer,
    min = 1,
    max = 20,
    default = 1,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_cannonRifle,
}

option DansOPWeapons.ShowLifeShopCategory
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_ShowLifeShopCategory,
}

option DansOPWeapons.Enable_gasMask
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_gasMask,
}

option DansOPWeapons.Price_gasMask
{
    type = integer,
    min = 1,
    max = 10000,
    default = 20,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_gasMask,
}

option DansOPWeapons.Enable_gasMaskFilter
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_gasMaskFilter,
}

option DansOPWeapons.Price_gasMaskFilter
{
    type = integer,
    min = 1,
    max = 10000,
    default = 5,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_gasMaskFilter,
}

option DansOPWeapons.Price_cigarettes
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_cigarettes,
}

option DansOPWeapons.Price_cigaretteCarton
{
    type = integer,
    min = 1,
    max = 10000,
    default = 100,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_cigaretteCarton,
}

option DansOPWeapons.Price_randomDrink
{
    type = integer,
    min = 1,
    max = 10000,
    default = 15,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_randomDrink,
}

option DansOPWeapons.Price_randomAlcohol
{
    type = integer,
    min = 1,
    max = 10000,
    default = 15,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_randomAlcohol,
}

option DansOPWeapons.Price_canned
{
    type = integer,
    min = 1,
    max = 10000,
    default = 15,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_canned,
}

option DansOPWeapons.Price_randomRawMeat
{
    type = integer,
    min = 1,
    max = 10000,
    default = 20,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_randomRawMeat,
}

option DansOPWeapons.Price_salt
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_salt,
}

option DansOPWeapons.Price_sugar
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_sugar,
}

option DansOPWeapons.Price_pepper
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_pepper,
}

option DansOPWeapons.Price_randomCookingIngredient
{
    type = integer,
    min = 1,
    max = 10000,
    default = 20,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_randomCookingIngredient,
}

option DansOPWeapons.Price_randomCookedFood
{
    type = integer,
    min = 1,
    max = 10000,
    default = 20,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_randomCookedFood,
}

option DansOPWeapons.Price_ketchup
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_ketchup,
}

option DansOPWeapons.Price_mustard
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_mustard,
}

option DansOPWeapons.Price_hotSauce
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_hotSauce,
}

option DansOPWeapons.Price_soySauce
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_soySauce,
}

option DansOPWeapons.Price_vinegar
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vinegar,
}

option DansOPWeapons.Price_riceVinegar
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_riceVinegar,
}

option DansOPWeapons.Price_oliveOil
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_oliveOil,
}

option DansOPWeapons.Price_vegetableOil
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vegetableOil,
}

option DansOPWeapons.Price_gravy
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_gravy,
}

option DansOPWeapons.Price_marinara
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_marinara,
}

option DansOPWeapons.Price_honey
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_honey,
}

option DansOPWeapons.Price_mapleSyrup
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_mapleSyrup,
}

option DansOPWeapons.Price_oregano
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_oregano,
}

option DansOPWeapons.Price_thyme
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_thyme,
}

option DansOPWeapons.Price_rosemary
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_rosemary,
}

option DansOPWeapons.Price_wasabi
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_wasabi,
}

option DansOPWeapons.Price_seasoningSalt
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_seasoningSalt,
}

option DansOPWeapons.Price_sesameOil
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_sesameOil,
}

option DansOPWeapons.Price_mayonnaise
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_mayonnaise,
}

option DansOPWeapons.Price_remoulade
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_remoulade,
}

option DansOPWeapons.Price_tomatoPaste
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_tomatoPaste,
}

option DansOPWeapons.Price_sourCream
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_sourCream,
}

option DansOPWeapons.Price_guacamole
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_guacamole,
}

option DansOPWeapons.Price_pickledGinger
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_pickledGinger,
}

option DansOPWeapons.Price_salsa
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_salsa,
}

option DansOPWeapons.Price_nachoCheese
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_nachoCheese,
}

option DansOPWeapons.Price_randomFishingBait
{
    type = integer,
    min = 1,
    max = 10000,
    default = 1,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_randomFishingBait,
}


option DansOPWeapons.Price_fishingLine
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_fishingLine,
}


option DansOPWeapons.Price_fishingHook
{
    type = integer,
    min = 1,
    max = 10000,
    default = 5,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_fishingHook,
}

option DansOPWeapons.Price_battery
{
    type = integer,
    min = 1,
    max = 10000,
    default = 1,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_battery,
}

option DansOPWeapons.Price_seedBroccoli
{
    type = integer,
    min = 1,
    max = 10000,
    default = 15,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_seedBroccoli,
}

option DansOPWeapons.Price_seedCabbage
{
    type = integer,
    min = 1,
    max = 10000,
    default = 15,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_seedCabbage,
}

option DansOPWeapons.Price_seedCarrot
{
    type = integer,
    min = 1,
    max = 10000,
    default = 15,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_seedCarrot,
}

option DansOPWeapons.Price_seedRadish
{
    type = integer,
    min = 1,
    max = 10000,
    default = 15,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_seedRadish,
}

option DansOPWeapons.Price_seedStrawberry
{
    type = integer,
    min = 1,
    max = 10000,
    default = 15,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_seedStrawberry,
}

option DansOPWeapons.Price_seedTomato
{
    type = integer,
    min = 1,
    max = 10000,
    default = 15,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_seedTomato,
}

option DansOPWeapons.Price_seedPotato
{
    type = integer,
    min = 1,
    max = 10000,
    default = 15,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_seedPotato,
}

option DansOPWeapons.Price_seedCorn
{
    type = integer,
    min = 1,
    max = 10000,
    default = 15,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_seedCorn,
}

option DansOPWeapons.Price_seedPepper
{
    type = integer,
    min = 1,
    max = 10000,
    default = 15,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_seedPepper,
}

option DansOPWeapons.Price_seedZucchini
{
    type = integer,
    min = 1,
    max = 10000,
    default = 15,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_seedZucchini,
}

option DansOPWeapons.Price_seedOnion
{
    type = integer,
    min = 1,
    max = 10000,
    default = 15,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_seedOnion,
}

option DansOPWeapons.Price_seedGarlic
{
    type = integer,
    min = 1,
    max = 10000,
    default = 15,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_seedGarlic,
}

option DansOPWeapons.Price_seedLettuce
{
    type = integer,
    min = 1,
    max = 10000,
    default = 15,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_seedLettuce,
}

option DansOPWeapons.Price_seedSpinach
{
    type = integer,
    min = 1,
    max = 10000,
    default = 15,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_seedSpinach,
}

option DansOPWeapons.Price_seedPea
{
    type = integer,
    min = 1,
    max = 10000,
    default = 15,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_seedPea,
}

option DansOPWeapons.ShowMaterialsShopCategory
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_ShowMaterialsShopCategory,
}

option DansOPWeapons.Price_matSheetMetal
{
    type = integer,
    min = 1,
    max = 10000,
    default = 30,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matSheetMetal,
}

option DansOPWeapons.Price_matSmallSheet
{
    type = integer,
    min = 1,
    max = 10000,
    default = 15,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matSmallSheet,
}

option DansOPWeapons.Price_matMetalPipe
{
    type = integer,
    min = 1,
    max = 10000,
    default = 20,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matMetalPipe,
}

option DansOPWeapons.Price_matMetalBar
{
    type = integer,
    min = 1,
    max = 10000,
    default = 18,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matMetalBar,
}

option DansOPWeapons.Price_matScrapMetal
{
    type = integer,
    min = 1,
    max = 10000,
    default = 8,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matScrapMetal,
}

option DansOPWeapons.Price_matWeldingRods
{
    type = integer,
    min = 1,
    max = 10000,
    default = 25,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matWeldingRods,
}

option DansOPWeapons.Price_matWire
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matWire,
}

option DansOPWeapons.Price_matNails
{
    type = integer,
    min = 1,
    max = 10000,
    default = 13,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matNails,
}

option DansOPWeapons.Price_matScrews
{
    type = integer,
    min = 1,
    max = 10000,
    default = 15,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matScrews,
}

option DansOPWeapons.Price_matDuctTape
{
    type = integer,
    min = 1,
    max = 10000,
    default = 20,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matDuctTape,
}

option DansOPWeapons.Price_matWoodGlue
{
    type = integer,
    min = 1,
    max = 10000,
    default = 13,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matWoodGlue,
}

option DansOPWeapons.Price_matGlue
{
    type = integer,
    min = 1,
    max = 10000,
    default = 8,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matGlue,
}

option DansOPWeapons.Price_matPlank
{
    type = integer,
    min = 1,
    max = 10000,
    default = 6,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matPlank,
}

option DansOPWeapons.Price_matLog
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matLog,
}

option DansOPWeapons.Price_matTwine
{
    type = integer,
    min = 1,
    max = 10000,
    default = 8,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matTwine,
}

option DansOPWeapons.Price_matRope
{
    type = integer,
    min = 1,
    max = 10000,
    default = 13,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matRope,
}

option DansOPWeapons.Price_matLeather
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matLeather,
}

option DansOPWeapons.Price_matDenim
{
    type = integer,
    min = 1,
    max = 10000,
    default = 8,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matDenim,
}

option DansOPWeapons.Price_matRipped
{
    type = integer,
    min = 1,
    max = 10000,
    default = 3,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matRipped,
}

option DansOPWeapons.Price_matThread
{
    type = integer,
    min = 1,
    max = 10000,
    default = 5,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matThread,
}

option DansOPWeapons.Price_matPropane
{
    type = integer,
    min = 1,
    max = 10000,
    default = 75,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matPropane,
}

option DansOPWeapons.Price_matCharcoal
{
    type = integer,
    min = 1,
    max = 10000,
    default = 20,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matCharcoal,
}

option DansOPWeapons.Price_matConcrete
{
    type = integer,
    min = 1,
    max = 10000,
    default = 38,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matConcrete,
}

option DansOPWeapons.Price_matGravel
{
    type = integer,
    min = 1,
    max = 10000,
    default = 25,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matGravel,
}

option DansOPWeapons.Price_matSand
{
    type = integer,
    min = 1,
    max = 10000,
    default = 25,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matSand,
}

option DansOPWeapons.Price_matDirt
{
    type = integer,
    min = 1,
    max = 10000,
    default = 20,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matDirt,
}

option DansOPWeapons.Price_matElectronics
{
    type = integer,
    min = 1,
    max = 10000,
    default = 10,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matElectronics,
}

option DansOPWeapons.Price_matElectricWire
{
    type = integer,
    min = 1,
    max = 10000,
    default = 15,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matElectricWire,
}

option DansOPWeapons.Price_matAmplifier
{
    type = integer,
    min = 1,
    max = 10000,
    default = 25,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matAmplifier,
}

option DansOPWeapons.Price_matReceiver
{
    type = integer,
    min = 1,
    max = 10000,
    default = 20,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matReceiver,
}

option DansOPWeapons.Price_matTransmitter
{
    type = integer,
    min = 1,
    max = 10000,
    default = 30,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matTransmitter,
}

option DansOPWeapons.Price_matStone
{
    type = integer,
    min = 1,
    max = 10000,
    default = 3,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matStone,
}

option DansOPWeapons.Price_matFlint
{
    type = integer,
    min = 1,
    max = 10000,
    default = 5,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matFlint,
}

option DansOPWeapons.Price_matClay
{
    type = integer,
    min = 1,
    max = 10000,
    default = 8,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matClay,
}

option DansOPWeapons.Price_matGlass
{
    type = integer,
    min = 1,
    max = 10000,
    default = 25,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matGlass,
}

option DansOPWeapons.Price_matIronIngot
{
    type = integer,
    min = 1,
    max = 10000,
    default = 75,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matIronIngot,
}

option DansOPWeapons.Price_matSteelIngot
{
    type = integer,
    min = 1,
    max = 10000,
    default = 110,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matSteelIngot,
}

option DansOPWeapons.Price_matCopperIngot
{
    type = integer,
    min = 1,
    max = 10000,
    default = 90,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matCopperIngot,
}

option DansOPWeapons.Price_matAluminumIngot
{
    type = integer,
    min = 1,
    max = 10000,
    default = 25,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matAluminumIngot,
}

option DansOPWeapons.Price_matGoldBar
{
    type = integer,
    min = 1,
    max = 10000,
    default = 150,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_matGoldBar,
}

option DansOPWeapons.ShowVehicleShopCategory
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_ShowVehicleShopCategory,
}

option DansOPWeapons.Price_vehLightbar
{
    type = integer,
    min = 1,
    max = 10000,
    default = 100,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vehLightbar,
}

option DansOPWeapons.Price_vehSeatStd
{
    type = integer,
    min = 1,
    max = 10000,
    default = 60,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vehSeatStd,
}

option DansOPWeapons.Price_vehSeatHeavy
{
    type = integer,
    min = 1,
    max = 10000,
    default = 90,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vehSeatHeavy,
}

option DansOPWeapons.Price_vehSeatSport
{
    type = integer,
    min = 1,
    max = 10000,
    default = 120,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vehSeatSport,
}

option DansOPWeapons.Enable_vehTankSmall
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_vehTankSmall,
}

option DansOPWeapons.Price_vehTankSmall
{
    type = integer,
    min = 1,
    max = 10000,
    default = 35,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vehTankSmall,
}

option DansOPWeapons.Enable_vehTankStd
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_vehTankStd,
}

option DansOPWeapons.Price_vehTankStd
{
    type = integer,
    min = 1,
    max = 10000,
    default = 50,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vehTankStd,
}

option DansOPWeapons.Enable_vehTankLarge
{
    type = boolean,
    default = true,
    page = DansOPWeapons,
    translation = DansOPWeapons_Enable_vehTankLarge,
}

option DansOPWeapons.Price_vehTankLarge
{
    type = integer,
    min = 1,
    max = 10000,
    default = 70,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vehTankLarge,
}

option DansOPWeapons.Price_vehBatteryStd
{
    type = integer,
    min = 1,
    max = 10000,
    default = 50,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vehBatteryStd,
}

option DansOPWeapons.Price_vehBatteryHeavy
{
    type = integer,
    min = 1,
    max = 10000,
    default = 75,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vehBatteryHeavy,
}

option DansOPWeapons.Price_vehBatterySport
{
    type = integer,
    min = 1,
    max = 10000,
    default = 110,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vehBatterySport,
}

option DansOPWeapons.Price_vehEngineParts
{
    type = integer,
    min = 1,
    max = 10000,
    default = 30,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vehEngineParts,
}

option DansOPWeapons.Price_vehMufflerStd
{
    type = integer,
    min = 1,
    max = 10000,
    default = 45,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vehMufflerStd,
}

option DansOPWeapons.Price_vehMufflerHeavy
{
    type = integer,
    min = 1,
    max = 10000,
    default = 70,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vehMufflerHeavy,
}

option DansOPWeapons.Price_vehMufflerSport
{
    type = integer,
    min = 1,
    max = 10000,
    default = 100,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vehMufflerSport,
}

option DansOPWeapons.Price_vehTireStd
{
    type = integer,
    min = 1,
    max = 10000,
    default = 60,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vehTireStd,
}

option DansOPWeapons.Price_vehTireHeavy
{
    type = integer,
    min = 1,
    max = 10000,
    default = 85,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vehTireHeavy,
}

option DansOPWeapons.Price_vehTireSport
{
    type = integer,
    min = 1,
    max = 10000,
    default = 120,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vehTireSport,
}

option DansOPWeapons.Price_vehTrunk
{
    type = integer,
    min = 1,
    max = 10000,
    default = 80,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vehTrunk,
}

option DansOPWeapons.Price_vehFrontDoor
{
    type = integer,
    min = 1,
    max = 10000,
    default = 65,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vehFrontDoor,
}

option DansOPWeapons.Price_vehRearDoor
{
    type = integer,
    min = 1,
    max = 10000,
    default = 55,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vehRearDoor,
}

option DansOPWeapons.Price_vehWindshield
{
    type = integer,
    min = 1,
    max = 10000,
    default = 70,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vehWindshield,
}

option DansOPWeapons.Price_vehRearWindshield
{
    type = integer,
    min = 1,
    max = 10000,
    default = 60,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vehRearWindshield,
}

option DansOPWeapons.Price_vehFrontWindow
{
    type = integer,
    min = 1,
    max = 10000,
    default = 40,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vehFrontWindow,
}

option DansOPWeapons.Price_vehRearWindow
{
    type = integer,
    min = 1,
    max = 10000,
    default = 35,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vehRearWindow,
}

option DansOPWeapons.Price_vehHeadlight
{
    type = integer,
    min = 1,
    max = 10000,
    default = 30,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vehHeadlight,
}

option DansOPWeapons.Price_vehBrakeStd
{
    type = integer,
    min = 1,
    max = 10000,
    default = 75,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vehBrakeStd,
}

option DansOPWeapons.Price_vehBrakeHeavy
{
    type = integer,
    min = 1,
    max = 10000,
    default = 110,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vehBrakeHeavy,
}

option DansOPWeapons.Price_vehBrakeSport
{
    type = integer,
    min = 1,
    max = 10000,
    default = 150,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vehBrakeSport,
}

option DansOPWeapons.Price_vehSuspStd
{
    type = integer,
    min = 1,
    max = 10000,
    default = 75,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vehSuspStd,
}

option DansOPWeapons.Price_vehSuspHeavy
{
    type = integer,
    min = 1,
    max = 10000,
    default = 110,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vehSuspHeavy,
}

option DansOPWeapons.Price_vehSuspSport
{
    type = integer,
    min = 1,
    max = 10000,
    default = 150,
    page = DansOPWeapons,
    translation = DansOPWeapons_Price_vehSuspSport,
}
