ContextMenu_EN = {
    ContextMenu_Dans_UnpackSupplement = "Open supplement pack (10)",
    ContextMenu_Dans_TakeSupplement = "Take super supplement",
    ContextMenu_Dans_RepackSupplement = "Repack 10 supplements",
    ContextMenu_Dans_UnpackFood = "Open super food pack (30)",
    ContextMenu_Dans_UseVaccine = "Use OP cure",
    ContextMenu_Dans_CashCollectOn = "Cash auto-collection status: ON",
    ContextMenu_Dans_CashCollectOff = "Cash auto-collection status: OFF",
    ContextMenu_Dans_TokenExchangeOn = "Token auto-exchange status: ON",
    ContextMenu_Dans_TokenExchangeOff = "Token auto-exchange status: OFF",
    ContextMenu_Dans_RepackFood = "Repack 30 combat rations",
    ContextMenu_Dans_TreatWound = "Treat wound with OP emergency kit",
    ContextMenu_Dans_RemoveBandage = "Remove OP bandage",
    ContextMenu_Dans_RemoveSplint = "Remove OP splint",
    ContextMenu_Dans_RemoveStitches = "Remove OP stitches",
    ContextMenu_DansShop_Water = "Water - $10",
    ContextMenu_DansShop_Canned = "Random canned food - $15",
    ContextMenu_DansShop_Bandage = "Bandage - $15",
    ContextMenu_DansShop_Melee = "Random melee weapon - $20",
    ContextMenu_DansShop_Ammo9 = "9mm ammunition x100 - $30",
    ContextMenu_DansShop_AmmoShotgun = "Shotgun shells x60 - $30",
    ContextMenu_DansShop_Ammo556 = "5.56mm ammunition x80 - $30",
    ContextMenu_DansShop_Pistol9 = "Random pistol - $60",
    ContextMenu_DansShop_Shotgun = "Random shotgun - $80",
    ContextMenu_DansShop_Rifle556 = "Random rifle - $80",
    ContextMenu_DansShop_OPBelt = "OP Belt - $100",
    ContextMenu_DansShop_OPCrate = "OP Crate - Bronze Token x1",
    ContextMenu_DansShop_LaserDagger = "Laser Dagger - Bronze Token x2",
    ContextMenu_DansShop_SupplementPack = "Super Supplement Pack - Bronze Token x2",
    ContextMenu_DansShop_FoodPack = "OP Combat Ration Pack - Bronze Token x2",
    ContextMenu_DansShop_OPBackpack = "OP Radio Backpack - Bronze Token x3",
    ContextMenu_DansShop_OPFanny = "OP Fanny Pack - Bronze Token x4",
    ContextMenu_DansShop_LaserPistol = "Laser Pistol - Bronze Token x5",
    ContextMenu_DansShop_OPFlashlight = "OP Infinite Flashlight - Bronze Token x5",
    ContextMenu_DansShop_SilverToken = "Silver Token - Bronze Token x10",
    ContextMenu_DansShop_EmergencyKit = "OP Emergency Kit - Silver Token x1",
    ContextMenu_DansShop_Vaccine = "Vaccine - Silver Token x1",
    ContextMenu_DansShop_LaserMachete = "Laser Machete - Silver Token x2",
    ContextMenu_DansShop_LaserShotgun = "Laser Shotgun - Silver Token x3",
    ContextMenu_DansShop_LaserRifle = "Laser Rifle - Silver Token x3",
    ContextMenu_DansShop_ElectroGate = "Electric Trap (4 tiles) - Silver Token x4",
    ContextMenu_DansShop_GoldToken = "Gold Token - Silver Token x10",
    ContextMenu_DansShop_OPSuit = "OP Summer Protective Suit - Gold Token x1",
    ContextMenu_DansShop_HandCannon = "Laser Hand Cannon - Gold Token x2",
    ContextMenu_DansShop_SpecialToken = "Special Token - Gold Token x5",
    ContextMenu_DansShop_LaserSword = "Laser Katana = Dagger + Machete + Special Token",
    ContextMenu_DansShop_ScatterPistol = "Scatter Pistol = Laser Pistol + Shotgun + Special Token",
    ContextMenu_DansShop_ScatterSniper = "Scatter Sniper = Laser Rifle + Shotgun + Special Token",
    ContextMenu_DansShop_CannonRifle = "Cannon Rifle = Hand Cannon + Laser Rifle + Special Token",
    ContextMenu_DansShop_Success = "D's Shop: %1 x%2",
    ContextMenu_DansShop_NotEnough = "D's Shop: Not enough currency or ingredients.",
    ContextMenu_DansShop_NearComputer = "D's Shop: Use a nearby computer or installed radio.",
    ContextMenu_DansShop_Failed = "D's Shop: Purchase failed.",
    ContextMenu_DansShop_Root = "D's Shop",
    ContextMenu_DansShop_Tier0 = "Tier 0",
    ContextMenu_DansShop_Tier1 = "Tier 1",
    ContextMenu_DansShop_Tier2 = "Tier 2",
    ContextMenu_DansShop_Tier3 = "Tier 3",
    ContextMenu_DansShop_Tier4 = "Tier 4",
    ContextMenu_DansShop_ElectroGate2 = "Electric Trap (2 tiles) - Silver Token x2",
    ContextMenu_DansShop_BronzeTokenCash = "Bronze Token - $100",
    ContextMenu_DansShop_CashToBronzeAll = "Convert all cash to Bronze Tokens ($100 each)",
    ContextMenu_DansShop_BronzeToCash = "$100 - Bronze Token x1",
    ContextMenu_DansShop_BronzeToSilverAll = "Convert all Bronze Tokens to Silver Tokens (10:1)",
    ContextMenu_DansShop_SilverToBronze = "Bronze Token x10 - Silver Token x1",
    ContextMenu_DansShop_SilverToGoldAll = "Convert all Silver Tokens to Gold Tokens (10:1)",
    ContextMenu_DansShop_GoldToSilver = "Silver Token x10 - Gold Token x1",
    ContextMenu_DansShop_GoldToSpecialAll = "Convert all Gold Tokens to Special Tokens (5:1)",
    ContextMenu_DansShop_SpecialToGold = "Gold Token x5 - Special Token x1",
    ContextMenu_DansShop_OPToolbox = "OP Toolbox - Silver Token x1",
    ContextMenu_DansShop_OPFishingRod = "OP Fishing Rod - Silver Token x1",
    ContextMenu_DansShop_OPLighter = "OP Lighter - Bronze Token x1",
    ContextMenu_DansShop_OPWeldingTorch = "OP Welding Torch - Silver Token x1",
    ContextMenu_DansShop_OPGenerator = "OP Generator - Silver Token x1",
    ContextMenu_DansShop_WaterCondenser = "OP Water Condenser - Silver Token x1",
    ContextMenu_DansWaterCondenser_Actions = "OP Water Condenser",
    ContextMenu_DansWaterCondenser_Place = "Place OP Water Condenser",
    ContextMenu_DansWaterCondenser_Pickup = "Pick up OP Water Condenser",
    ContextMenu_DansOPGenerator_Place = "Install OP Generator",
    ContextMenu_DansOPGenerator_Pickup = "Pick up OP Generator (instant)",
    ContextMenu_DansWaterCondenser_North = "North",
    ContextMenu_DansWaterCondenser_East = "East",
    ContextMenu_DansWaterCondenser_South = "South",
    ContextMenu_DansWaterCondenser_West = "West",
    ContextMenu_DansWaterCondenser_Refill = "Refill water to 100,000L",
}
