module Base
{
	item VFERifleCase1
    {
        DisplayCategory = Container,
        WeightReduction	=	20,
        Weight	=	1,
        ItemType	=	base:container,
        Capacity	=	7,
        DisplayName	=	Gun Case,
        Icon	=	RifleCase_HardBlack,
        RunSpeedModifier = 0.97,
        OpenSound   =   OpenProtectiveCaseLarge,
        CloseSound   =   CloseProtectiveCaseLarge,
        PutInSound   =   StoreItemProtectiveCaseLarge,
        ReplaceInSecondHand = Bag_RifleCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_RifleCase_RHand holdingbagright,
        IconsForTexture = RifleCase_HardBlack;RifleCase_HardGreen;RifleCase_HardBlack_Stickered;RifleCase_HardGreen_Camo_Stickered;RifleCase_HardGreen_Stickered;RifleCase_HardBlack_Gun,
        ClothingItem = Bag_RifleCase_RHand,
        WorldStaticModel = RifleCase_Ground,
    }
	
	item VFERifleCase2
    {
        DisplayCategory = Container,
        WeightReduction	=	20,
        Weight	=	1,
        ItemType	=	base:container,
        Capacity	=	7,
        DisplayName	=	Gun Case,
        Icon	=	RifleCase_HardBlack,
        RunSpeedModifier = 0.97,
        OpenSound   =   OpenProtectiveCaseLarge,
        CloseSound   =   CloseProtectiveCaseLarge,
        PutInSound   =   StoreItemProtectiveCaseLarge,
        ReplaceInSecondHand = Bag_RifleCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_RifleCase_RHand holdingbagright,
        IconsForTexture = RifleCase_HardBlack;RifleCase_HardGreen;RifleCase_HardBlack_Stickered;RifleCase_HardGreen_Camo_Stickered;RifleCase_HardGreen_Stickered;RifleCase_HardBlack_Gun,
        ClothingItem = Bag_RifleCase_RHand,
        WorldStaticModel = RifleCase_Ground,
    }
	
	item VFERifleCase3
    {
        DisplayCategory = Container,
        WeightReduction	=	20,
        Weight	=	1,
        ItemType	=	base:container,
        Capacity	=	7,
        DisplayName	=	Gun Case,
        Icon	=	RifleCase_HardBlack,
        RunSpeedModifier = 0.97,
        OpenSound   =   OpenProtectiveCaseLarge,
        CloseSound   =   CloseProtectiveCaseLarge,
        PutInSound   =   StoreItemProtectiveCaseLarge,
        ReplaceInSecondHand = Bag_RifleCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_RifleCase_RHand holdingbagright,
        IconsForTexture = RifleCase_HardBlack;RifleCase_HardGreen;RifleCase_HardBlack_Stickered;RifleCase_HardGreen_Camo_Stickered;RifleCase_HardGreen_Stickered;RifleCase_HardBlack_Gun,
        ClothingItem = Bag_RifleCase_RHand,
        WorldStaticModel = RifleCase_Ground,
    }
	
	item VFERifleCase4
    {
        DisplayCategory = Container,
        WeightReduction	=	20,
        Weight	=	1,
        ItemType	=	base:container,
        Capacity	=	7,
        DisplayName	=	Gun Case,
        Icon	=	RifleCase_HardBlack,
        RunSpeedModifier = 0.97,
        OpenSound   =   OpenProtectiveCaseLarge,
        CloseSound   =   CloseProtectiveCaseLarge,
        PutInSound   =   StoreItemProtectiveCaseLarge,
        ReplaceInSecondHand = Bag_RifleCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_RifleCase_RHand holdingbagright,
        IconsForTexture = RifleCase_HardBlack;RifleCase_HardGreen;RifleCase_HardBlack_Stickered;RifleCase_HardGreen_Camo_Stickered;RifleCase_HardGreen_Stickered;RifleCase_HardBlack_Gun,
        ClothingItem = Bag_RifleCase_RHand,
        WorldStaticModel = RifleCase_Ground,
    }
	
	item VFERifleCase5
    {
        DisplayCategory = Container,
        WeightReduction	=	20,
        Weight	=	1,
        ItemType	=	base:container,
        Capacity	=	7,
        DisplayName	=	Gun Case,
        Icon	=	RifleCase_HardBlack,
        RunSpeedModifier = 0.97,
        OpenSound   =   OpenProtectiveCaseLarge,
        CloseSound   =   CloseProtectiveCaseLarge,
        PutInSound   =   StoreItemProtectiveCaseLarge,
        ReplaceInSecondHand = Bag_RifleCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_RifleCase_RHand holdingbagright,
        IconsForTexture = RifleCase_HardBlack;RifleCase_HardGreen;RifleCase_HardBlack_Stickered;RifleCase_HardGreen_Camo_Stickered;RifleCase_HardGreen_Stickered;RifleCase_HardBlack_Gun,
        ClothingItem = Bag_RifleCase_RHand,
        WorldStaticModel = RifleCase_Ground,
    }
	
	item VFERifleCase6
    {
        DisplayCategory = Container,
        WeightReduction	=	20,
        Weight	=	1,
        ItemType	=	base:container,
        Capacity	=	7,
        DisplayName	=	Gun Case,
        Icon	=	RifleCase_HardBlack,
        RunSpeedModifier = 0.97,
        OpenSound   =   OpenProtectiveCaseLarge,
        CloseSound   =   CloseProtectiveCaseLarge,
        PutInSound   =   StoreItemProtectiveCaseLarge,
        ReplaceInSecondHand = Bag_RifleCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_RifleCase_RHand holdingbagright,
        IconsForTexture = RifleCase_HardBlack;RifleCase_HardGreen;RifleCase_HardBlack_Stickered;RifleCase_HardGreen_Camo_Stickered;RifleCase_HardGreen_Stickered;RifleCase_HardBlack_Gun,
        ClothingItem = Bag_RifleCase_RHand,
        WorldStaticModel = RifleCase_Ground,
    }
	
	item VFERifleCase7
    {
        DisplayCategory = Container,
        WeightReduction	=	20,
        Weight	=	1,
        ItemType	=	base:container,
        Capacity	=	7,
        DisplayName	=	Gun Case,
        Icon	=	RifleCase_HardBlack,
        RunSpeedModifier = 0.97,
        OpenSound   =   OpenProtectiveCaseLarge,
        CloseSound   =   CloseProtectiveCaseLarge,
        PutInSound   =   StoreItemProtectiveCaseLarge,
        ReplaceInSecondHand = Bag_RifleCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_RifleCase_RHand holdingbagright,
        IconsForTexture = RifleCase_HardBlack;RifleCase_HardGreen;RifleCase_HardBlack_Stickered;RifleCase_HardGreen_Camo_Stickered;RifleCase_HardGreen_Stickered;RifleCase_HardBlack_Gun,
        ClothingItem = Bag_RifleCase_RHand,
        WorldStaticModel = RifleCase_Ground,
    }
	
	item VFERifleCase8
    {
        DisplayCategory = Container,
        WeightReduction	=	20,
        Weight	=	1,
        ItemType	=	base:container,
        Capacity	=	7,
        DisplayName	=	Gun Case,
        Icon	=	RifleCase_HardBlack,
        RunSpeedModifier = 0.97,
        OpenSound   =   OpenProtectiveCaseLarge,
        CloseSound   =   CloseProtectiveCaseLarge,
        PutInSound   =   StoreItemProtectiveCaseLarge,
        ReplaceInSecondHand = Bag_RifleCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_RifleCase_RHand holdingbagright,
        IconsForTexture = RifleCase_HardBlack;RifleCase_HardGreen;RifleCase_HardBlack_Stickered;RifleCase_HardGreen_Camo_Stickered;RifleCase_HardGreen_Stickered;RifleCase_HardBlack_Gun,
        ClothingItem = Bag_RifleCase_RHand,
        WorldStaticModel = RifleCase_Ground,
    }
	
	item VFERifleCase9
    {
        DisplayCategory = Container,
        WeightReduction	=	20,
        Weight	=	1,
        ItemType	=	base:container,
        Capacity	=	7,
        DisplayName	=	Gun Case,
        Icon	=	RifleCase_HardBlack,
        RunSpeedModifier = 0.97,
        OpenSound   =   OpenProtectiveCaseLarge,
        CloseSound   =   CloseProtectiveCaseLarge,
        PutInSound   =   StoreItemProtectiveCaseLarge,
        ReplaceInSecondHand = Bag_RifleCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_RifleCase_RHand holdingbagright,
        IconsForTexture = RifleCase_HardBlack;RifleCase_HardGreen;RifleCase_HardBlack_Stickered;RifleCase_HardGreen_Camo_Stickered;RifleCase_HardGreen_Stickered;RifleCase_HardBlack_Gun,
        ClothingItem = Bag_RifleCase_RHand,
        WorldStaticModel = RifleCase_Ground,
    }
	
	item VFEShotgunCase1
    {
        DisplayCategory = Container,
        WeightReduction	=	20,
        Weight	=	1,
        ItemType	=	base:container,
        Capacity	=	7,
        DisplayName	=	Gun Case,
        Icon	=	RifleCase_HardBlack,
        RunSpeedModifier = 0.97,
        OpenSound   =   OpenProtectiveCaseLarge,
        CloseSound   =   CloseProtectiveCaseLarge,
        PutInSound   =   StoreItemProtectiveCaseLarge,
        ReplaceInSecondHand = Bag_RifleCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_RifleCase_RHand holdingbagright,
        IconsForTexture = RifleCase_HardBlack;RifleCase_HardGreen;RifleCase_HardBlack_Stickered;RifleCase_HardGreen_Camo_Stickered;RifleCase_HardGreen_Stickered;RifleCase_HardBlack_Gun,
        ClothingItem = Bag_RifleCase_RHand,
        WorldStaticModel = RifleCase_Ground,
    }
	
	item VFEShotgunCase2
    {
        DisplayCategory = Container,
        WeightReduction	=	20,
        Weight	=	1,
        ItemType	=	base:container,
        Capacity	=	7,
        DisplayName	=	Gun Case,
        Icon	=	RifleCase_HardBlack,
        RunSpeedModifier = 0.97,
        OpenSound   =   OpenProtectiveCaseLarge,
        CloseSound   =   CloseProtectiveCaseLarge,
        PutInSound   =   StoreItemProtectiveCaseLarge,
        ReplaceInSecondHand = Bag_RifleCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_RifleCase_RHand holdingbagright,
        IconsForTexture = RifleCase_HardBlack;RifleCase_HardGreen;RifleCase_HardBlack_Stickered;RifleCase_HardGreen_Camo_Stickered;RifleCase_HardGreen_Stickered;RifleCase_HardBlack_Gun,
        ClothingItem = Bag_RifleCase_RHand,
        WorldStaticModel = RifleCase_Ground,
    }
	
	item VFEShotgunCase3
    {
        DisplayCategory = Container,
        WeightReduction	=	20,
        Weight	=	1,
        ItemType	=	base:container,
        Capacity	=	7,
        DisplayName	=	Gun Case,
        Icon	=	RifleCase_HardBlack,
        RunSpeedModifier = 0.97,
        OpenSound   =   OpenProtectiveCaseLarge,
        CloseSound   =   CloseProtectiveCaseLarge,
        PutInSound   =   StoreItemProtectiveCaseLarge,
        ReplaceInSecondHand = Bag_RifleCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_RifleCase_RHand holdingbagright,
        IconsForTexture = RifleCase_HardBlack;RifleCase_HardGreen;RifleCase_HardBlack_Stickered;RifleCase_HardGreen_Camo_Stickered;RifleCase_HardGreen_Stickered;RifleCase_HardBlack_Gun,
        ClothingItem = Bag_RifleCase_RHand,
        WorldStaticModel = RifleCase_Ground,
    }
	
	item VFEPistolCase1
    {
        DisplayCategory = Container,
        WeightReduction	=	5,
        Weight	=	0.5,
        ItemType	=	base:container,
        Capacity	=	4,
        DisplayName	=	Gun Case,
        Icon	=	PistolCase,
        RunSpeedModifier = 0.99,
        MetalValue = 15,
        ReplaceInSecondHand = Bag_PistolCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_PistolCase_RHand holdingbagright,
        WorldStaticModel = GunCase_Ground,
    }
	
	item VFEPistolCase2
    {
        DisplayCategory = Container,
        WeightReduction	=	5,
        Weight	=	0.5,
        ItemType	=	base:container,
        Capacity	=	4,
        DisplayName	=	Gun Case,
        Icon	=	PistolCase,
        RunSpeedModifier = 0.99,
        MetalValue = 15,
        ReplaceInSecondHand = Bag_PistolCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_PistolCase_RHand holdingbagright,
        WorldStaticModel = GunCase_Ground,
    }
	
	item VFEPistolCase3
    {
        DisplayCategory = Container,
        WeightReduction	=	5,
        Weight	=	0.5,
        ItemType	=	base:container,
        Capacity	=	4,
        DisplayName	=	Gun Case,
        Icon	=	PistolCase,
        RunSpeedModifier = 0.99,
        MetalValue = 15,
        ReplaceInSecondHand = Bag_PistolCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_PistolCase_RHand holdingbagright,
        WorldStaticModel = GunCase_Ground,
    }

	item VFERifleCase10
    {
        DisplayCategory = Container,
        WeightReduction	=	20,
        Weight	=	1,
        ItemType	=	base:container,
        Capacity	=	7,
        DisplayName	=	Gun Case,
        Icon	=	RifleCase_HardBlack,
        RunSpeedModifier = 0.97,
        OpenSound   =   OpenProtectiveCaseLarge,
        CloseSound   =   CloseProtectiveCaseLarge,
        PutInSound   =   StoreItemProtectiveCaseLarge,
        ReplaceInSecondHand = Bag_RifleCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_RifleCase_RHand holdingbagright,
        IconsForTexture = RifleCase_HardBlack;RifleCase_HardGreen;RifleCase_HardBlack_Stickered;RifleCase_HardGreen_Camo_Stickered;RifleCase_HardGreen_Stickered;RifleCase_HardBlack_Gun,
        ClothingItem = Bag_RifleCase_RHand,
        WorldStaticModel = RifleCase_Ground,
    }

	item VFERifleCase11
    {
        DisplayCategory = Container,
        WeightReduction	=	20,
        Weight	=	1,
        ItemType	=	base:container,
        Capacity	=	7,
        DisplayName	=	Gun Case,
        Icon	=	RifleCase_HardBlack,
        RunSpeedModifier = 0.97,
        OpenSound   =   OpenProtectiveCaseLarge,
        CloseSound   =   CloseProtectiveCaseLarge,
        PutInSound   =   StoreItemProtectiveCaseLarge,
        ReplaceInSecondHand = Bag_RifleCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_RifleCase_RHand holdingbagright,
        IconsForTexture = RifleCase_HardBlack;RifleCase_HardGreen;RifleCase_HardBlack_Stickered;RifleCase_HardGreen_Camo_Stickered;RifleCase_HardGreen_Stickered;RifleCase_HardBlack_Gun,
        ClothingItem = Bag_RifleCase_RHand,
        WorldStaticModel = RifleCase_Ground,
    }
}