module Base
{
	model APBsuppressor
	{
		mesh = weapons/attachements/Suppressor_APB,
		texture = Weapons/attachements/Suppressor_PBS,
	}
	model PBS1suppressor
    {
        mesh = weapons/attachements/Suppressor_PBS1,
        texture = Weapons/attachements/Suppressor_PBS,

        attachment world
        {
            offset = 0.0000 -0.0259 -0.0350,
            rotate = -180.0000 -0.0000 -90.0000,
        }
    }
	model PBS4suppressor
	{
		mesh = weapons/attachements/Suppressor_PBS4,
		texture = Weapons/attachements/Suppressor_PBS,
	}
	model 1P29
	{
		mesh = weapons/attachements/Scope_1P29,
		texture =  Weapons/attachements/Scope_1P29,

		attachment world
		{
			offset = 0.0210 -0.0202 -0.0000,
			rotate = -180.0000 0.0000 -180.0000,
		}
	}
	model PU
	{
		mesh = weapons/attachements/Scope_PU,
		texture =  Weapons/attachements/Scope_PU,

		attachment world
		{
			offset = -0.0082 -0.0000 -0.0000,
			rotate = 0.0000 -0.0000 -90.0000,
		}
	}
	model PSO1
	{
		mesh = weapons/attachements/Scope_PSO1,
		texture =  Weapons/attachements/Scope_PSO1,

		attachment world
		{
			offset = -0.0000 0.0010 -0.0000,
			rotate = 0.0000 0.0000 0.0000,
		}
	}
	model 6H4Bayonet
	{
		mesh = Weapons/attachements/Bayonet_6h4,
		texture = Weapons/attachements/Bayonet_6h4,

		attachment world
		{
			offset = -0.0100 -0.0000 -0.0000,
			rotate = 0.0000 -0.0000 0.0000,
		}
	}
}
