module Base
{

item PSA_PM
	{	
		DisplayName = Makarov PM,
        Tooltip = Tooltip_PSA_PM,
		DisplayCategory = Weapon,
		SubCategory = Firearm,
		ItemType = base:weapon,
		Icon = MakaGun,
		IsAimedFirearm = TRUE,
		AttachmentType = Holster,
		Ranged = TRUE,
		UseEndurance = FALSE,
		Tags = base:hasmetal;base:firearm;base:repairwith9x18kit;base:repairwithoiler,

		Weight = 0.7,
		SoundGain = 2,
		SoundRadius = 90,
		SoundVolume = 30,
		NPCSoundBoost = 1.5,
		MaxAmmo = 8,
		MaxDamage = 0.7,
		MinDamage = 0.4,
		HitChance = 40,
		RecoilDelay = 20,
		StopPower = 2,
		DoorDamage = 5,
		CritDmgMultiplier = 4,
		CriticalChance = 20,
		ProjectileCount = 1,
		ConditionMax = 8,
		ConditionLowerChanceOneIn = 60,
		JamGunChance = 1.25,
		MetalValue = 45,
		MaxRange = 10,
		MinRange = 0.61,
		MaxSightRange = 10,
		MinSightRange = 2,
		MaxHitCount = 2,
		ToHitModifier = 1.5,
		MultipleHitConditionAffected = FALSE,
		ReloadTime = 25,
		ShareDamage = FALSE,
		SplatBloodOnNoDeath = TRUE,
		SplatNumber = 3,
		SplatSize = 3,
		KnockBackOnNoDeath = TRUE,
		KnockdownMod = 4,
		PushBackMod = 0.3,
		AimingPerkCritModifier = 6,
		AimingPerkHitChanceModifier = 4,
		AimingPerkMinAngleModifier = 0.01,
		AimingPerkRangeModifier = 0,
		AimingTime = 40,

		MagazineType = 9x18mm_Magazine,
		AmmoBox = Bullets9x18mm_Box,
		AmmoType = Post_Soviet_Armory_B42:bullets9x18mm,
		WeaponSprite = makarov,
		MuzzleFlashModelKey = muzzle_flash_handgun,
		WeaponReloadType = handgun,
		RunAnim = Run_Weapon2,
		SwingAnim = Handgun,
		SwingAmountBeforeImpact = 0,
		SwingTime = 0.5,
		MinimumSwingTime = 0.5,
		MinAngle = 0.965,
		
		SwingSound = Makashoot,
		DropSound = M9Drop,
		BreakSound = M9Break,
		BringToBearSound = M9BringToBear,
		ClickSound = M9Jam,
		EquipSound = M9Equip,
		UnequipSound = M9UnEquip,
		HitSound = BulletHitBody,
		ImpactSound = null,
		InsertAmmoSound = Makareload,
		InsertAmmoStartSound = Makastartreload,
		InsertAmmoStopSound = M9InsertAmmoStop,
		EjectAmmoSound = Makaunload,
		EjectAmmoStartSound = M9EjectAmmoStart,
		EjectAmmoStopSound = M9EjectAmmoStop,
		RackSound = M9Rack,
		ShellFallSound = M9CartridgeFall,
	}

item PSA_Nagant
    {	
        DisplayName = Nagant M1895,
        Tooltip = Tooltip_PSA_Nagant,
        DisplayCategory = Weapon,
        SubCategory = Firearm,
        ItemType = base:weapon,
        Icon = Nagant,
        IsAimedFirearm = TRUE,
        AttachmentType = Holster,
        Ranged = TRUE,
        UseEndurance = FALSE,
        Tags = base:hasmetal;base:firearm;base:repairwithoiler,
        
		Weight = 1.2,
		SoundGain = 1.5,
		SoundRadius = 150,
		SoundVolume = 40,
		NPCSoundBoost = 1.5,
		MaxAmmo = 7,
		MaxDamage = 0.9,
		MinDamage = 0.4,
		DoorDamage = 5,
		CritDmgMultiplier = 4,
		CriticalChance = 20,
		ProjectileCount = 1,
		ConditionMax = 10,
		ConditionLowerChanceOneIn = 55,
		JamGunChance = 0,
		MetalValue = 30,
		MaxRange = 11,
		MinRange = 0.61,
		MaxHitCount = 1,
		HitChance = 30,
		ToHitModifier = 1.5,
		MultipleHitConditionAffected = FALSE,
		RecoilDelay = 32,
		ReloadTime = 40,
		ShareDamage = FALSE,
		SplatBloodOnNoDeath = TRUE,
		SplatNumber = 3,
		SplatSize = 3,
		StopPower = 6,
		KnockBackOnNoDeath = TRUE,
		KnockdownMod = 2,
		PushBackMod = 0.3,
		AmmoBox = Bullets762x38R_Box,
		AmmoType = Post_Soviet_Armory_B42:bullets762x38r,
		AimingPerkCritModifier = 10,
		AimingPerkHitChanceModifier = 12,
		AimingPerkMinAngleModifier = 0.05,
		AimingPerkRangeModifier = 1.5,
		AimingTime = 60,
    
        WeaponSprite = nagant,
        MuzzleFlashModelKey = muzzle_flash_revolver,
        WeaponReloadType = revolver,
        RunAnim = Run_Weapon2,
        SwingAnim = Handgun,
        SwingAmountBeforeImpact = 0,
        SwingTime = 0.5,
        MinimumSwingTime = 0.5,
        MinAngle = 0.95,
        
        SwingSound = Nagantshoot,
        BringToBearSound = MagnumBringToBear,
        ClickSound = MagnumJam,
        EquipSound = MagnumEquip,
        UnequipSound = MagnumUnEquip,
        HitSound = BulletHitBody,
        ImpactSound = null,
        InsertAmmoSound = MagnumInsertAmmo,
        InsertAmmoStartSound = MagnumInsertAmmoStart,
        InsertAmmoStopSound = MagnumInsertAmmoStop,
        EjectAmmoSound = MagnumEjectAmmo,
        EjectAmmoStartSound = MagnumEjectAmmoStart,
        EjectAmmoStopSound = MagnumEjectAmmoStop,
        RackSound = null,
        ShellFallSound = MagnumCartridgeFall,
        BreakSound = MagnumBreak,
        haveChamber = FALSE,
        ManuallyRemoveSpentRounds = TRUE, 
    }

item PSA_TT33
	{	
		DisplayName = TT-33 Tokarev,
        Tooltip = Tooltip_PSA_TT_33,
		DisplayCategory = Weapon,
		SubCategory = Firearm,
		ItemType = base:weapon,
		Icon = TTGun,
		IsAimedFirearm = TRUE,
		AttachmentType = Holster,
		Ranged = TRUE,
		UseEndurance = FALSE,
		Tags = base:hasmetal;base:firearm;base:repairwithoiler,
		
		Weight = 1.2,
		SoundGain = 2,
		SoundRadius = 160,
		SoundVolume = 50,
		NPCSoundBoost = 1.5,
		MaxAmmo = 8,
		MaxDamage = 0.9,
		MinDamage = 0.6,
		DoorDamage = 5,
		CritDmgMultiplier = 4,
		CriticalChance = 20,
		ProjectileCount = 1,
		ConditionMax = 10,
		ConditionLowerChanceOneIn = 60,
		JamGunChance = 1,
		MetalValue = 45,
		MaxRange = 12,
		MinRange = 0.61,
		MaxSightRange = 10,
		MinSightRange = 2,
		MaxHitCount = 2,
		HitChance = 40,
		ToHitModifier = 1.5,
		MultipleHitConditionAffected = FALSE,
		RecoilDelay = 25,
		ReloadTime = 25,
		ShareDamage = FALSE,
		SplatBloodOnNoDeath = TRUE,
		SplatNumber = 3,
		SplatSize = 3,
		StopPower = 6,
		KnockBackOnNoDeath = TRUE,
		KnockdownMod = 4,
		PushBackMod = 0.3,
		AimingPerkCritModifier = 6,
		AimingPerkHitChanceModifier = 4,
		AimingPerkMinAngleModifier = 0.01,
		AimingPerkRangeModifier = 0,
		AimingTime = 40,

		MagazineType =  762x25_Magazine,
        AmmoBox = Bullets762x25_Box,
        AmmoType =  Post_Soviet_Armory_B42:bullets762x25,
		WeaponSprite = tokarev,
		MuzzleFlashModelKey = muzzle_flash_handgun,
		WeaponReloadType = handgun,
		RunAnim = Run_Weapon2,
		SwingAnim = Handgun,
		SwingAmountBeforeImpact = 0,
		SwingTime = 0.5,
		MinimumSwingTime = 0.5,
		MinAngle = 0.965,
		
		SwingSound = TTshoot,
		DropSound = M9Drop,
		BreakSound = M1911Break,
		BringToBearSound = M1911BringToBear,
		ClickSound = M1911Jam,
		EquipSound = M1911Equip,
		UnequipSound = M1911UnEquip,
		HitSound = BulletHitBody,
		ImpactSound = null,
		InsertAmmoSound = TTreload,
		InsertAmmoStartSound = M1911InsertAmmoStart,
		InsertAmmoStopSound = TTmagin,
		EjectAmmoSound = TTmagout,
		EjectAmmoStartSound = M1911EjectAmmoStart,
		EjectAmmoStopSound = M1911EjectAmmoStop,
		RackSound = M1911Rack,
		ShellFallSound = M1911CartridgeFall,
	}

item PSA_Luger
	{	
		DisplayName = Luger P08,
        Tooltip = Tooltip_PSA_Luger,
		DisplayCategory = Weapon,
		SubCategory = Firearm,
		ItemType = base:weapon,
		Icon = Luger,
		IsAimedFirearm = TRUE,
		AttachmentType = Holster,
		Ranged = TRUE,
		UseEndurance = FALSE,
		Tags = base:hasmetal;base:firearm;base:repairwithoiler,
		
		Weight = 1.0,
		SoundGain = 1.5,
		SoundRadius = 90,
		SoundVolume = 30,
		NPCSoundBoost = 1.5,
		MaxAmmo = 8,
		MaxDamage = 0.7,
		MinDamage = 0.4,
		DoorDamage = 5,
		CritDmgMultiplier = 4,
		CriticalChance = 20,
		ProjectileCount = 1,
		ConditionMax = 10,
		ConditionLowerChanceOneIn = 45,
		JamGunChance = 0.8,
		MetalValue = 30,
		MaxRange = 10,
		MinRange = 0.61,
		MaxHitCount = 1,
		HitChance = 30,
		ToHitModifier = 1.5,
		MultipleHitConditionAffected = FALSE,
		RecoilDelay = 25,
		ReloadTime = 30,
		ShareDamage = FALSE,
		SplatBloodOnNoDeath = TRUE,
		SplatNumber = 3,
		SplatSize = 3,
		StopPower = 3,
		KnockBackOnNoDeath = FALSE,
		KnockdownMod = 2,
		PushBackMod = 0.3,
		AimingPerkCritModifier = 10,
		AimingPerkHitChanceModifier = 12,
		AimingPerkMinAngleModifier = 0.05,
		AimingPerkRangeModifier = 1.5,
		AimingTime = 60,


		MagazineType =  9x19mm_LugerMagazine,
		AmmoBox = Bullets9x19mm_Box,
		AmmoType =  Post_Soviet_Armory_B42:bullets9x19mm,
		WeaponSprite = luger,
		MuzzleFlashModelKey = muzzle_flash_handgun,
		WeaponReloadType = handgun,
		RunAnim = Run_Weapon2,
		SwingAnim = Handgun,
		SwingAmountBeforeImpact = 0,
		SwingTime = 0.5,
		MinimumSwingTime = 0.5,
		MinAngle = 0.965,
		
		SwingSound = TTshoot,
		DropSound = M9Drop,
		BreakSound = M1911Break,
		BringToBearSound = M1911BringToBear,
		ClickSound = M1911Jam,
		EquipSound = M1911Equip,
		UnequipSound = M1911UnEquip,
		HitSound = BulletHitBody,
		ImpactSound = null,
		InsertAmmoSound = TTreload,
		InsertAmmoStartSound = M1911InsertAmmoStart,
		InsertAmmoStopSound = TTmagin,
		EjectAmmoSound = TTmagout,
		EjectAmmoStartSound = M1911EjectAmmoStart,
		EjectAmmoStopSound = M1911EjectAmmoStop,
		RackSound = M1911Rack,
		ShellFallSound = M1911CartridgeFall,
	}

item PSA_APS
	{	
		DisplayName = Stechkin APS,
        Tooltip = Tooltip_PSA_APS,
		DisplayCategory = Weapon,
		SubCategory = Firearm,
		ItemType = base:weapon,
		Icon = APS,
		IsAimedFirearm = TRUE,
		AttachmentType = Holster,
		Ranged = TRUE,
		UseEndurance = FALSE,
		Tags = base:hasmetal;base:firearm;base:repairwith9x18kit;base:repairwithoiler,

		Weight = 1.2,
		FireMode = Single,
		FireModePossibilities = Auto/Single,
		SoundGain = 1.5,
		SoundRadius = 90,
		SoundVolume = 35,
		NPCSoundBoost = 1.5,
		MaxAmmo = 20,
		MaxDamage = 0.8,
		MinDamage = 0.6,
		DoorDamage = 5,
		CritDmgMultiplier = 2,
		CriticalChance = 15,
		ProjectileCount = 1,
		ConditionMax = 10,
		ConditionLowerChanceOneIn = 55,
		JamGunChance = 1.75,
		MetalValue = 30,
		MaxRange = 9,
		MinRange = 0.61,
		MaxSightRange = 10,
		MinSightRange = 2,
		MaxHitCount = 1,
		HitChance = 25,
		ToHitModifier = 0.7,
		MultipleHitConditionAffected = FALSE,
		RecoilDelay = 25,
		ReloadTime = 30,
		ShareDamage = FALSE,
		SplatBloodOnNoDeath = TRUE,
		SplatNumber = 3,
		SplatSize = 3,
		StopPower = 9,
		KnockBackOnNoDeath = TRUE,
		KnockdownMod = 2,
		PushBackMod = 0.3,
		AimingPerkCritModifier = 10,
		AimingPerkHitChanceModifier = 12,
		AimingPerkMinAngleModifier = 0.05,
		AimingPerkRangeModifier = 1.5,
		AimingTime = 40,

		MagazineType =  9x18mm_LargeMagazine,
		AmmoBox = Bullets9x18mm_Box,
		AmmoType =  Post_Soviet_Armory_B42:bullets9x18mm,
		WeaponSprite = stechkin,
		MuzzleFlashModelKey = muzzle_flash_handgun,
		WeaponReloadType = handgun,
		RunAnim = Run_Weapon2,
		SwingAnim = Handgun,
		SwingAmountBeforeImpact = 0,
		SwingTime = 0.5,
		MinimumSwingTime = 0.5,
		MinAngle = 0.95,
		
		SwingSound = APSshoot,
		DropSound = M9Drop,
		BreakSound = M9Break,
		BringToBearSound = M1911BringToBear,
		ClickSound = M1911Jam,
		EquipSound = M1911Equip,
		UnequipSound = M1911UnEquip,
		HitSound = BulletHitBody,
		ImpactSound = null,
		InsertAmmoSound = Makareload,
		InsertAmmoStartSound = Makastartreload,
		InsertAmmoStopSound = M9InsertAmmoStop,
		EjectAmmoSound = Makaunload,
		EjectAmmoStartSound = M9EjectAmmoStart,
		EjectAmmoStopSound = M9EjectAmmoStop,
		RackSound = M9Rack,
		ShellFallSound = M9CartridgeFall,
	}
    
item PSA_PB
	{	
		DisplayName = PB (Pistolet Besshumnyy),
        Tooltip = Tooltip_PSA_PB,
		DisplayCategory = Weapon,
		SubCategory = Firearm,
		ItemType = base:weapon,
		Icon = PB,
		IsAimedFirearm = TRUE,
		AttachmentType = Holster,
		Ranged = TRUE,
		UseEndurance = FALSE,
		Tags = base:hasmetal;base:firearm;base:repairwith9x18kit;base:repairwithoiler,

		Weight = 1.0,
		SoundGain = 1,
		SoundRadius = 20,
		SoundVolume = 20,
		NPCSoundBoost = 1.5,
		MaxAmmo = 8,
		MaxDamage = 0.8,
		MinDamage = 0.5,
		DoorDamage = 5,
		CritDmgMultiplier = 4,
		CriticalChance = 20,
		ProjectileCount = 1,
		ConditionMax = 10,
		ConditionLowerChanceOneIn = 70,
		JamGunChance = 0.8,
		MetalValue = 45,
		MaxRange = 10,
		MinRange = 0.61,
		MaxSightRange = 10, 
		MinSightRange = 2,
		MaxHitCount = 2,
		HitChance = 30,
		ToHitModifier = 1.5,
		MultipleHitConditionAffected = FALSE,
		RecoilDelay = 25,
		ReloadTime = 25,
		ShareDamage = FALSE,
		SplatBloodOnNoDeath = TRUE,
		SplatNumber = 3,
		SplatSize = 3,
		StopPower = 2,
		KnockBackOnNoDeath = TRUE,
		KnockdownMod = 4,
		PushBackMod = 0.3,
		AimingPerkCritModifier = 6,
		AimingPerkHitChanceModifier = 10,
		AimingPerkMinAngleModifier = 0.01,
		AimingPerkRangeModifier = 0,
		AimingTime = 25,

		MagazineType =  9x18mm_Magazine,
		AmmoBox = Bullets9x18mm_Box,
		AmmoType =  Post_Soviet_Armory_B42:bullets9x18mm,
		WeaponSprite = pb,
		MuzzleFlashModelKey = muzzle_flash_handgun,
		WeaponReloadType = handgun,
		RunAnim = Run_Weapon2,
		SwingAnim = Handgun,
		SwingAmountBeforeImpact = 0,
		SwingTime = 0.5,
		MinimumSwingTime = 0.5,
		MinAngle = 0.965,
		
		SwingSound = PBshoot,
		DropSound = M9Drop,
		BreakSound = M9Break,
		BringToBearSound = M9BringToBear,
		ClickSound = M9Jam,
		EquipSound = M9Equip,
		UnequipSound = M9UnEquip,
		HitSound = BulletHitBody,
		ImpactSound = null,
		InsertAmmoSound = Makareload,
		InsertAmmoStartSound = Makastartreload,
		InsertAmmoStopSound = M9InsertAmmoStop,
		EjectAmmoSound = Makaunload,
		EjectAmmoStartSound = M9EjectAmmoStart,
		EjectAmmoStopSound = M9EjectAmmoStop,
		RackSound = M9Rack,
		ShellFallSound = M9CartridgeFall,
	}

item PSA_APB
	{	
		DisplayName = Stechkin APB,
        Tooltip = Tooltip_PSA_APB,
		DisplayCategory = Weapon,
		SubCategory = Firearm,
		ItemType = base:weapon,
		Icon = APB,
		IsAimedFirearm = TRUE,
		AttachmentType = Holster,
		Ranged = TRUE,
		UseEndurance = FALSE,
		Tags = base:hasmetal;base:firearm;base:repairwith9x18kit;base:repairwithoiler,

		Weight = 1.2,
		FireMode = Single,
		FireModePossibilities = Auto/Single,
		SoundGain = 1.5,
		SoundRadius = 90,
		SoundVolume = 35,
		NPCSoundBoost = 1.5,
		MaxAmmo = 20,
		MaxDamage = 0.8,
		MinDamage = 0.6,
		DoorDamage = 5,
		CritDmgMultiplier = 2,
		CriticalChance = 15,
		ProjectileCount = 1,
		ConditionMax = 10,
		ConditionLowerChanceOneIn = 65,
		JamGunChance = 1.25,
		MetalValue = 30,
		MaxRange = 9,
		MinRange = 0.61,
		MaxSightRange = 10,
		MinSightRange = 2,
		MaxHitCount = 1,
		HitChance = 30,
		ToHitModifier = 0.7,
		MultipleHitConditionAffected = FALSE,
		RecoilDelay = 25,
		ReloadTime = 30,
		ShareDamage = FALSE,
		SplatBloodOnNoDeath = TRUE,
		SplatNumber = 3,
		SplatSize = 3,
		StopPower = 9,
		KnockBackOnNoDeath = TRUE,
		KnockdownMod = 2,
		PushBackMod = 0.3,
		AimingPerkCritModifier = 10,
		AimingPerkHitChanceModifier = 8,
		AimingPerkMinAngleModifier = 0.05,
		AimingPerkRangeModifier = 1.5,
		AimingTime = 25,

		MagazineType =  9x18mm_LargeMagazine,
		AmmoBox = Bullets9x18mm_Box,
		AmmoType =  Post_Soviet_Armory_B42:bullets9x18mm,
		WeaponSprite = stechkin_besshumniy,
		MuzzleFlashModelKey = muzzle_flash_handgun,
		WeaponReloadType = handgun,
		RunAnim = Run_Weapon2,
		SwingAnim = Handgun,
		SwingAmountBeforeImpact = 0,
		SwingTime = 0.5,
		MinimumSwingTime = 0.5,
		MinAngle = 0.95,
		
		SwingSound = APSshoot,
		DropSound = M9Drop,
		BreakSound = M9Break,
		BringToBearSound = M1911BringToBear,
		ClickSound = M1911Jam,
		EquipSound = M1911Equip,
		UnequipSound = M1911UnEquip,
		HitSound = BulletHitBody,
		ImpactSound = null,
		InsertAmmoSound = Makareload,
		InsertAmmoStartSound = Makastartreload,
		InsertAmmoStopSound = M9InsertAmmoStop,
		EjectAmmoSound = Makaunload,
		EjectAmmoStartSound = M9EjectAmmoStart,
		EjectAmmoStopSound = M9EjectAmmoStop,
		RackSound = M9Rack,
		ShellFallSound = M9CartridgeFall,

		ModelWeaponPart = PSA_APBsuppressor APBsuppressor APBsuppressor APBsuppressor,
	}

item PSA_OTS_Kobalt
    {	
        DisplayName = OTs-01 Kobalt,
        Tooltip = Tooltip_PSA_OTS_Kobalt,
        DisplayCategory = Weapon,
        SubCategory = Firearm,
        ItemType = base:weapon,
        Icon = rsa,
        IsAimedFirearm = TRUE,
        AttachmentType = Holster,
        Ranged = TRUE,
        UseEndurance = FALSE,
        Tags = base:hasmetal;base:firearm;base:repairwith9x18kit;base:repairwithoiler,
        
		Weight = 1.4,
		SoundGain = 1.5,
		SoundRadius = 80,
		SoundVolume = 50,
		NPCSoundBoost = 1.5,
		MaxAmmo = 7,
		MaxDamage = 1,
		MinDamage = 0.7,
		DoorDamage = 5,
		CritDmgMultiplier = 4,
		CriticalChance = 20,
		ProjectileCount = 1,
		ConditionMax = 12,
		ConditionLowerChanceOneIn = 80,
		JamGunChance = 0,
		MetalValue = 30,
		MaxRange = 12,
		MinRange = 0.61,
		MaxHitCount = 1,
		HitChance = 40,
		ToHitModifier = 1.5,
		MultipleHitConditionAffected = FALSE,
		RecoilDelay = 20,
		ReloadTime = 30,
		ShareDamage = FALSE,
		SplatBloodOnNoDeath = TRUE,
		SplatNumber = 3,
		SplatSize = 3,
		StopPower = 9,
		KnockBackOnNoDeath = TRUE,
		KnockdownMod = 2,
		PushBackMod = 0.3,
		MinSightRange = 2,
		MaxSightRange = 6,
		AimingPerkCritModifier = 6,
		AimingPerkHitChanceModifier = 8,
		AimingPerkMinAngleModifier = 0.05,
		AimingPerkRangeModifier = 0,
		AimingTime = 25,

		AmmoBox = Bullets9x18mm_Box,
        AmmoType =  Post_Soviet_Armory_B42:bullets9x18mm,
        WeaponSprite = cobalt,
        MuzzleFlashModelKey = muzzle_flash_revolver_short,
        WeaponReloadType = revolver,
        RunAnim = Run_Weapon2,
        SwingAnim = Handgun,
        SwingAmountBeforeImpact = 0,
        SwingTime = 0.5,
        MinimumSwingTime = 0.5,
        MinAngle = 0.95,
        
        SwingSound = Nagantshoot,
        BreakSound = M625Break,
        BringToBearSound = M625BringToBear,
        ClickSound = M625Jam,
        DropSound = M625Drop,
        EquipSound = M625Equip,
        UnequipSound = M625UnEquip,
        HitSound = BulletImpact,
        ImpactSound = null,
        InsertAmmoSound = M625InsertAmmo,
        InsertAmmoStartSound = M625InsertAmmoStart,
        InsertAmmoStopSound = M625InsertAmmoStop,
        EjectAmmoSound = M625EjectAmmo,
        EjectAmmoStartSound = M625EjectAmmoStart,
        EjectAmmoStopSound = M625EjectAmmoStop,
        ShellFallSound = M625CartridgeFall,
        HaveChamber = FALSE,
        ManuallyRemoveSpentRounds = TRUE,
    }  
}
