module MarzGuns
{
    model PJ-3_Laser
    {
        mesh = weapons/parts/pointers|PJ-3_Laser,
        texture = weapons/parts/pointers/PJ-3_Laser,
    }
    model PX1_Laser
    {
        mesh = weapons/parts/pointers|PX1_Laser,
        texture = weapons/parts/pointers/PX1_Laser,
    }
    model TR-1_Laser
    {
        mesh = weapons/parts/pointers|TR-1_Laser,
        texture = weapons/parts/pointers/TR-1_Laser,
    }
    
    model LP_Light
    {
        mesh = weapons/parts/pointers|LP_Light,
        texture = weapons/parts/pointers/LP_Light,
    }
    model TL_Light
    {
        mesh = weapons/parts/pointers|TL_Light,
        texture = weapons/parts/pointers/TL_Light,
    }
    
    
    model AimRight_Laser
    {
        mesh = weapons/parts/pointers|AimRight_Laser,
        texture = weapons/parts/pointers/AimRight_Laser,
    }
    model LRX-7_Laser
    {
        mesh = weapons/parts/pointers|LRX-7_Laser,
        texture = weapons/parts/pointers/LRX-7_Laser,
    }
    
    model BrightPoint-5_Light
    {
        mesh = weapons/parts/pointers|BrightPoint-5_Light,
        texture = weapons/parts/pointers/BrightPoint-5_Light,
    }
    model SR7_Light
    {
        mesh = weapons/parts/pointers|SR7_Light,
        texture = weapons/parts/pointers/SR7_Light,
    }
}
