module MarzGuns
{
    model 9x19Magazine15_M92FS
    {
        mesh = weapons/magazines/pistols|9x19Magazine15_M92FS,
        texture = weapons/magazines/pistols/9x19Magazine15_M92FS,
        cullFace = None,
        
        attachment world
        {
            offset = 0.0000 0.0000 0.0000,
            rotate = 90.0000 0.0000 -90.0000,
        }
    }
    model 9x19Magazine30_M92FS
    {
        mesh = weapons/magazines/pistols|9x19Magazine30_M92FS,
        texture = weapons/magazines/pistols/9x19Magazine30_M92FS,
        cullFace = None,
        
        attachment world
        {
            offset = 0.0000 0.0000 0.0000,
            rotate = 90.0000 0.0000 -90.0000,
        }
    }
    model 9x19Magazine50_M92FS
    {
        mesh = weapons/magazines/pistols|9x19Magazine50_M92FS,
        texture = weapons/magazines/pistols/9x19Magazine50_M92FS,
        cullFace = None,
    }
    model 9x19Magazine18_M93R
    {
        mesh = weapons/magazines/pistols|9x19Magazine18_M93R,
        texture = weapons/magazines/pistols/9x19Magazine18_M93R,
        cullFace = None,
        
        attachment world
        {
            offset = 0.0000 0.0000 0.0000,
            rotate = 90.0000 0.0000 -90.0000,
        }
    }
    model 9x19Magazine60_M93R
    {
        mesh = weapons/magazines/pistols|9x19Magazine60_M93R,
        texture = weapons/magazines/pistols/9x19Magazine60_M93R,
        cullFace = None,
    }
    model 9x19Magazine13_HIPOWER
    {
        mesh = weapons/magazines/pistols|9x19Magazine13_HIPOWER,
        texture = weapons/magazines/pistols/9x19Magazine13_HIPOWER,
        cullFace = None,
        
        attachment world
        {
            offset = 0.0000 0.0000 0.0000,
            rotate = 90.0000 0.0000 -90.0000,
        }
    }
    model 9x19Magazine10_P226
    {
        mesh = weapons/magazines/pistols|9x19Magazine10_P226,
        texture = weapons/magazines/pistols/9x19Magazine10_P226,
        cullFace = None,
        
        attachment world
        {
            offset = 0.0000 0.0000 0.0000,
            rotate = 90.0000 0.0000 -90.0000,
        }
    }
    model 45Magazine7_M1911
    {
        mesh = weapons/magazines/pistols|45Magazine7_M1911,
        texture = weapons/magazines/pistols/45Magazine7_M1911,
        cullFace = None,
        
        attachment world
        {
            offset = 0.0000 0.0000 0.0000,
            rotate = 90.0000 0.0000 -90.0000,
        }
    }
    model 45Magazine12_USP
    {
        mesh = weapons/magazines/pistols|45Magazine12_USP,
        texture = weapons/magazines/pistols/45Magazine12_USP,
        cullFace = None,
        
        attachment world
        {
            offset = 0.0000 0.0000 0.0000,
            rotate = 90.0000 0.0000 -90.0000,
        }
    }
    model 45Magazine20_USP
    {
        mesh = weapons/magazines/pistols|45Magazine20_USP,
        texture = weapons/magazines/pistols/45Magazine12_USP,
        cullFace = None,
        
        attachment world
        {
            offset = 0.0000 0.0000 0.0000,
            rotate = 90.0000 0.0000 -90.0000,
        }
    }
    model 50Magazine8_DEAGLE
    {
        mesh = weapons/magazines/pistols|50Magazine8_DEAGLE,
        texture = weapons/magazines/pistols/50Magazine8_DEAGLE,
        cullFace = None,
        
        attachment world
        {
            offset = 0.0000 0.0000 0.0000,
            rotate = 90.0000 0.0000 -90.0000,
        }
    }
    model 50Magazine12_DEAGLE
    {
        mesh = weapons/magazines/pistols|50Magazine12_DEAGLE,
        texture = weapons/magazines/pistols/50Magazine8_DEAGLE,
        cullFace = None,
        
        attachment world
        {
            offset = 0.0000 0.0000 0.0000,
            rotate = 90.0000 0.0000 -90.0000,
        }
    }
    model 9x19Magazine18_VP70M
    {
        mesh = weapons/magazines/pistols|9x19Magazine18_VP70M,
        texture = weapons/magazines/pistols/9x19Magazine18_VP70M,
        cullFace = None,
        
        attachment world
        {
            offset = 0.0000 0.0000 0.0000,
            rotate = 90.0000 0.0000 -90.0000,
        }
    }
    model 9x19Magazine30_VP70M
    {
        mesh = weapons/magazines/pistols|9x19Magazine30_VP70M,
        texture = weapons/magazines/pistols/9x19Magazine18_VP70M,
        cullFace = None,
        
        attachment world
        {
            offset = 0.0000 0.0000 0.0000,
            rotate = 90.0000 0.0000 -90.0000,
        }
    }
}
