module MarzGuns {
    model 12Gauge_Box_Buckshot {
        mesh    = WorldItems/BoxOfShotGunShells,
        texture = WorldItems/Ammunition/Boxes/12Gauge_Box_Buckshot,
        scale   = 0.6,
    }
    
    model 12Gauge_Box_Slug {
        mesh    = WorldItems/BoxOfShotGunShells,
        texture = WorldItems/Ammunition/Boxes/12Gauge_Box_Slug,
        scale   = 0.6,
    }
    
    model 9x19_Box {
        mesh    = WorldItems/HandGunAmmoBox,
        texture = WorldItems/Ammunition/Boxes/9x19_Box,
        scale   = 0.4,
    }
    
    model 45_Box {
        mesh    = WorldItems/HandGunAmmoBox,
        texture = WorldItems/Ammunition/Boxes/45_Box,
        scale   = 0.4,
    }
    
    model 38_Box {
        mesh    = WorldItems/HandGunAmmoBox,
        texture = WorldItems/Ammunition/Boxes/38_Box,
        scale   = 0.4,
    }
    
    model 44_Box {
        mesh    = WorldItems/HandGunAmmoBox,
        texture = WorldItems/Ammunition/Boxes/44_Box,
        scale   = 0.4,
    }
    
    model 50_Box {
        mesh    = WorldItems/HandGunAmmoBox,
        texture = WorldItems/Ammunition/Boxes/50_Box,
        scale   = 0.4,
    }

    model 357_Box {
        mesh    = WorldItems/HandGunAmmoBox,
        texture = WorldItems/Ammunition/Boxes/357_Box,
        scale   = 0.4,
    }
    
    model 762x51_Box {
        mesh    = WorldItems/RifleAmmoBox,
        texture = WorldItems/Ammunition/Boxes/762x51_Box,
        scale   = 0.6,
    }
    
    model 308_Box {
        mesh    = WorldItems/RifleAmmoBox,
        texture = WorldItems/Ammunition/Boxes/308_Box,
        scale   = 0.6,
    }
    
    model 762x54_Box {
        mesh    = WorldItems/RifleAmmoBox,
        texture = WorldItems/Ammunition/Boxes/762x54_Box,
        scale   = 0.6,
    }
    
    model 556x45_Box {
        mesh    = WorldItems/RifleAmmoBox,
        texture = WorldItems/Ammunition/Boxes/556x45_Box,
        scale   = 0.6,
    }

    model 556x45_Box_AP {
        mesh    = WorldItems/RifleAmmoBox,
        texture = WorldItems/Ammunition/Boxes/556x45_Box_AP,
        scale   = 0.6,
    }

    model 556x45_Box_HP {
        mesh    = WorldItems/RifleAmmoBox,
        texture = WorldItems/Ammunition/Boxes/556x45_Box_HP,
        scale   = 0.6,
    }

    model 556x45_Box_SS {
        mesh    = WorldItems/RifleAmmoBox,
        texture = WorldItems/Ammunition/Boxes/556x45_Box_SS,
        scale   = 0.6,
    }

    model 556x45_Box_OP {
        mesh    = WorldItems/RifleAmmoBox,
        texture = WorldItems/Ammunition/Boxes/556x45_Box_OP,
        scale   = 0.6,
    }
    
    model 223_Box {
        mesh    = WorldItems/RifleAmmoBox,
        texture = WorldItems/Ammunition/Boxes/223_Box,
        scale   = 0.6,
    }
    
    model 545x39_Box {
        mesh    = WorldItems/RifleAmmoBox,
        texture = WorldItems/Ammunition/Boxes/545x39_Box,
        scale   = 0.6,
    }
    
    model 762x39_Box {
        mesh    = WorldItems/RifleAmmoBox,
        texture = WorldItems/Ammunition/Boxes/762x39_Box,
        scale   = 0.6,
    }
    
    model 9x39_Box {
        mesh    = WorldItems/RifleAmmoBox,
        texture = WorldItems/Ammunition/Boxes/9x39_Box,
        scale   = 0.6,
    }
    
    model 3006_Box {
        mesh    = WorldItems/RifleAmmoBox,
        texture = WorldItems/Ammunition/Boxes/3006_Box,
        scale   = 0.6,
    }
    
    model 3030_Box {
        mesh    = WorldItems/RifleAmmoBox,
        texture = WorldItems/Ammunition/Boxes/3030_Box,
        scale   = 0.6,
    }
    
    model 4570_Box {
        mesh    = WorldItems/RifleAmmoBox,
        texture = WorldItems/Ammunition/Boxes/4570_Box,
        scale   = 0.6,
    }
    
    model 40mm_Box {
        mesh    = Worlditems/Ammunition/40mm_Box,
        texture = WorldItems/Ammunition/Boxes/40mm_Box,
    }
    
    model Ammo_Crate {
        mesh    = Worlditems/Ammunition/Ammo_Crate,
        texture = WorldItems/Ammunition/Boxes/Ammo_Crate,
        scale   = 1.2,
    }
}