module MarzGuns {
    
    item FakeItem {
        DisplayCategory = Junk,
        ItemType        = base:normal,
    }
    
    item RepairPack {
        DisplayCategory  = Material,
        ItemType         = base:drainable,
        Weight           = 1.0,
        Icon             = RepairPack,
        SurvivalGear     = true,
        Tooltip          = Tooltip_RepairPack,
        UseDelta         = 0.25,
        UseWhileEquipped = false,
        WorldStaticModel = MarzGuns.RepairPack,
    }
}