module Base
{



    item NPDM_AssaultCleric
    /* */                                                                                                                                     {
    DisplayCategory = Clothing,
    Type = Clothing,
    DisplayName = Assault Cleric's [Cloak],
    ClothingItem = NPDM_AssaultCleric,
    BodyLocation = FR_O_Shawl,
    Icon = NPDM_AssaultCleric,
    BloodLocation = Shirt,
    CanHaveHoles    = TRUE,

    ScratchDefense = 80,
    NeckProtectionModifier = 2,
    Insulation = 0.8,
    WindResistance = 1,
    FabricType = Cotton,
    WaterResistance = 1,
    Weight = 0.3,


    /* */                                                                                                                                     }



}