version = 1
tileset
{
    file = e_americanholly_1
    size = 8,1
    id = 5
    // e_americanholly_1_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        WindType = 3
        tree = 1
        vegitation = 
    }
    // e_americanholly_1_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        WindType = 3
        tree = 2
        vegitation = 
    }
    // e_americanholly_1_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 3
        tree = 3
        vegitation = 
    }
    // e_americanholly_1_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 3
        tree = 4
        vegitation = 
    }
}
tileset
{
    file = e_americanlinden_1
    size = 8,3
    id = 6
    // e_americanlinden_1_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        WindType = 2
        tree = 1
        vegitation = 
    }
    // e_americanlinden_1_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        WindType = 2
        tree = 2
        vegitation = 
    }
    // e_americanlinden_1_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 3
        vegitation = 
    }
    // e_americanlinden_1_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 4
        vegitation = 
    }
    // e_americanlinden_1_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 1
        vegitation = 
    }
    // e_americanlinden_1_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 2
        vegitation = 
    }
    // e_americanlinden_1_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 3
        vegitation = 
    }
    // e_americanlinden_1_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 4
        vegitation = 
    }
}
tileset
{
    file = e_canadianhemlock_1
    size = 8,2
    id = 7
    // e_canadianhemlock_1_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        WindType = 3
        tree = 1
        vegitation = 
    }
    // e_canadianhemlock_1_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        WindType = 3
        tree = 2
        vegitation = 
    }
    // e_canadianhemlock_1_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 3
        tree = 3
        vegitation = 
    }
    // e_canadianhemlock_1_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 3
        tree = 4
        vegitation = 
    }
    // e_canadianhemlock_1_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 3
        tree = 1
        vegitation = 
    }
    // e_canadianhemlock_1_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 3
        tree = 2
        vegitation = 
    }
    // e_canadianhemlock_1_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 3
        tree = 3
        vegitation = 
    }
    // e_canadianhemlock_1_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 3
        tree = 4
        vegitation = 
    }
}
tileset
{
    file = e_carolinasilverbell_1
    size = 8,3
    id = 8
    // e_carolinasilverbell_1_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        tree = 1
        vegitation = 
    }
    // e_carolinasilverbell_1_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        tree = 2
        vegitation = 
    }
    // e_carolinasilverbell_1_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        MoveWithWind = 
        tree = 3
        vegitation = 
    }
    // e_carolinasilverbell_1_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        MoveWithWind = 
        tree = 4
        vegitation = 
    }
    // e_carolinasilverbell_1_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        MoveWithWind = 
        tree = 1
        vegitation = 
    }
    // e_carolinasilverbell_1_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        MoveWithWind = 
        tree = 2
        vegitation = 
    }
    // e_carolinasilverbell_1_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        MoveWithWind = 
        tree = 3
        vegitation = 
    }
    // e_carolinasilverbell_1_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        MoveWithWind = 
        tree = 4
        vegitation = 
    }
}
tileset
{
    file = e_cockspurhawthorn_1
    size = 8,3
    id = 9
    // e_cockspurhawthorn_1_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        WindType = 2
        tree = 1
        vegitation = 
    }
    // e_cockspurhawthorn_1_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        WindType = 2
        tree = 2
        vegitation = 
    }
    // e_cockspurhawthorn_1_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 3
        vegitation = 
    }
    // e_cockspurhawthorn_1_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 4
        vegitation = 
    }
    // e_cockspurhawthorn_1_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 1
        vegitation = 
    }
    // e_cockspurhawthorn_1_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 2
        vegitation = 
    }
    // e_cockspurhawthorn_1_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 3
        vegitation = 
    }
    // e_cockspurhawthorn_1_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 4
        vegitation = 
    }
}
tileset
{
    file = e_dogwood_1
    size = 8,3
    id = 11
    // e_dogwood_1_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        WindType = 2
        tree = 1
        vegitation = 
    }
    // e_dogwood_1_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        WindType = 2
        tree = 2
        vegitation = 
    }
    // e_dogwood_1_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 3
        vegitation = 
    }
    // e_dogwood_1_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 4
        vegitation = 
    }
    // e_dogwood_1_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 1
        vegitation = 
    }
    // e_dogwood_1_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 2
        vegitation = 
    }
    // e_dogwood_1_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 3
        vegitation = 
    }
    // e_dogwood_1_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 4
        vegitation = 
    }
}
tileset
{
    file = e_easternredbud_1
    size = 8,3
    id = 12
    // e_easternredbud_1_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        WindType = 2
        tree = 1
        vegitation = 
    }
    // e_easternredbud_1_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        WindType = 2
        tree = 2
        vegitation = 
    }
    // e_easternredbud_1_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 3
        vegitation = 
    }
    // e_easternredbud_1_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 4
        vegitation = 
    }
    // e_easternredbud_1_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 1
        vegitation = 
    }
    // e_easternredbud_1_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 2
        vegitation = 
    }
    // e_easternredbud_1_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 3
        vegitation = 
    }
    // e_easternredbud_1_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 4
        vegitation = 
    }
}
tileset
{
    file = e_redmaple_1
    size = 8,3
    id = 18
    // e_redmaple_1_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        WindType = 2
        tree = 1
        vegitation = 
    }
    // e_redmaple_1_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        WindType = 2
        tree = 2
        vegitation = 
    }
    // e_redmaple_1_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 3
        vegitation = 
    }
    // e_redmaple_1_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 4
        vegitation = 
    }
    // e_redmaple_1_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 1
        vegitation = 
    }
    // e_redmaple_1_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 2
        vegitation = 
    }
    // e_redmaple_1_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 3
        vegitation = 
    }
    // e_redmaple_1_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 4
        vegitation = 
    }
}
tileset
{
    file = e_riverbirch_1
    size = 8,3
    id = 19
    // e_riverbirch_1_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        tree = 1
        vegitation = 
    }
    // e_riverbirch_1_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        tree = 2
        vegitation = 
    }
    // e_riverbirch_1_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        MoveWithWind = 
        tree = 3
        vegitation = 
    }
    // e_riverbirch_1_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        MoveWithWind = 
        tree = 4
        vegitation = 
    }
    // e_riverbirch_1_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        MoveWithWind = 
        tree = 1
        vegitation = 
    }
    // e_riverbirch_1_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        MoveWithWind = 
        tree = 2
        vegitation = 
    }
    // e_riverbirch_1_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        MoveWithWind = 
        tree = 3
        vegitation = 
    }
    // e_riverbirch_1_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        MoveWithWind = 
        tree = 4
        vegitation = 
    }
}
tileset
{
    file = e_virginiapine_1
    size = 8,2
    id = 21
    // e_virginiapine_1_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        tree = 1
        vegitation = 
    }
    // e_virginiapine_1_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        tree = 2
        vegitation = 
    }
    // e_virginiapine_1_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        MoveWithWind = 
        tree = 3
        vegitation = 
    }
    // e_virginiapine_1_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        MoveWithWind = 
        tree = 4
        vegitation = 
    }
    // e_virginiapine_1_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        MoveWithWind = 
        tree = 1
        vegitation = 
    }
    // e_virginiapine_1_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        MoveWithWind = 
        tree = 2
        vegitation = 
    }
    // e_virginiapine_1_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        MoveWithWind = 
        tree = 3
        vegitation = 
    }
    // e_virginiapine_1_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        MoveWithWind = 
        tree = 4
        vegitation = 
    }
}
tileset
{
    file = e_yellowwood_1
    size = 8,3
    id = 22
    // e_yellowwood_1_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        WindType = 2
        tree = 1
        vegitation = 
    }
    // e_yellowwood_1_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        WindType = 2
        tree = 2
        vegitation = 
    }
    // e_yellowwood_1_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 3
        vegitation = 
    }
    // e_yellowwood_1_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 4
        vegitation = 
    }
    // e_yellowwood_1_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 1
        vegitation = 
    }
    // e_yellowwood_1_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 2
        vegitation = 
    }
    // e_yellowwood_1_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 3
        vegitation = 
    }
    // e_yellowwood_1_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        MoveWithWind = 
        WindType = 2
        tree = 4
        vegitation = 
    }
}
tileset
{
    file = f_bushes_1
    size = 8,16
    id = 23
    // f_bushes_1_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        DamagedSprite = ct_more_damaged_objects_01_8
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        WindType = 2
        canBeCut = 
        vegitation = 
    }
    // f_bushes_1_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        DamagedSprite = ct_more_damaged_objects_01_8
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        WindType = 2
        canBeCut = 
        vegitation = 
    }
    // f_bushes_1_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        DamagedSprite = ct_more_damaged_objects_01_8
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        WindType = 2
        canBeCut = 
        vegitation = 
    }
    // f_bushes_1_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        DamagedSprite = ct_more_damaged_objects_01_8
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        WindType = 2
        canBeCut = 
        vegitation = 
    }
    // f_bushes_1_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        DamagedSprite = ct_more_damaged_objects_01_8
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        WindType = 2
        canBeCut = 
        vegitation = 
    }
    // f_bushes_1_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        DamagedSprite = ct_more_damaged_objects_01_8
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        WindType = 2
        canBeCut = 
        vegitation = 
    }
    // f_bushes_1_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        DamagedSprite = ct_more_damaged_objects_01_8
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        WindType = 2
        canBeCut = 
        vegitation = 
    }
    // f_bushes_1_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        DamagedSprite = ct_more_damaged_objects_01_8
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        WindType = 2
        canBeCut = 
        vegitation = 
    }
    // f_bushes_1_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        DamagedSprite = ct_more_damaged_objects_01_8
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        WindType = 2
        canBeCut = 
        vegitation = 
    }
    // f_bushes_1_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        DamagedSprite = ct_more_damaged_objects_01_8
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        WindType = 2
        canBeCut = 
        vegitation = 
    }
    // f_bushes_1_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        DamagedSprite = ct_more_damaged_objects_01_8
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        WindType = 2
        canBeCut = 
        vegitation = 
    }
    // f_bushes_1_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        DamagedSprite = ct_more_damaged_objects_01_8
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        WindType = 2
        canBeCut = 
        vegitation = 
    }
    // f_bushes_1_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        DamagedSprite = ct_more_damaged_objects_01_8
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        WindType = 2
        canBeCut = 
        vegitation = 
    }
    // f_bushes_1_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        DamagedSprite = ct_more_damaged_objects_01_8
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        WindType = 2
        canBeCut = 
        vegitation = 
    }
    // f_bushes_1_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        DamagedSprite = ct_more_damaged_objects_01_8
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        WindType = 2
        canBeCut = 
        vegitation = 
    }
    // f_bushes_1_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        DamagedSprite = ct_more_damaged_objects_01_8
        HitByCar = 
        MinimumCarSpeedDmg = 10
        MoveWithWind = 
        WindType = 2
        canBeCut = 
        vegitation = 
    }
    // f_bushes_1_32
    tile
    {
        xy = 0,4
        MoveWithWind = 
    }
    // f_bushes_1_33
    tile
    {
        xy = 1,4
        MoveWithWind = 
    }
    // f_bushes_1_34
    tile
    {
        xy = 2,4
        MoveWithWind = 
    }
    // f_bushes_1_35
    tile
    {
        xy = 3,4
        MoveWithWind = 
    }
    // f_bushes_1_36
    tile
    {
        xy = 4,4
        MoveWithWind = 
    }
    // f_bushes_1_37
    tile
    {
        xy = 5,4
        MoveWithWind = 
    }
    // f_bushes_1_38
    tile
    {
        xy = 6,4
        MoveWithWind = 
    }
    // f_bushes_1_39
    tile
    {
        xy = 7,4
        MoveWithWind = 
    }
    // f_bushes_1_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        Bush = 
        CanBreak = 
        CustomName = Hedge
        GroupName = Low
        IsLow = 
        IsMoveAble = 
        Material = Natural
        MoveType = Vegitation
        MoveWithWind = 
        Movement = HedgeLow
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 50
        PlaceTool = Shovel
        vegitation = 
    }
    // f_bushes_1_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        Bush = 
        CanBreak = 
        CustomName = Hedge
        GroupName = Low
        IsLow = 
        IsMoveAble = 
        Material = Natural
        MoveType = Vegitation
        MoveWithWind = 
        Movement = HedgeLow
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 50
        PlaceTool = Shovel
        vegitation = 
    }
    // f_bushes_1_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        Bush = 
        CanBreak = 
        CustomName = Hedge
        GroupName = Low
        IsLow = 
        IsMoveAble = 
        Material = Natural
        MoveType = Vegitation
        MoveWithWind = 
        Movement = HedgeLow
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 50
        PlaceTool = Shovel
        vegitation = 
    }
    // f_bushes_1_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        Bush = 
        CanBreak = 
        CustomName = Hedge
        GroupName = Low
        IsLow = 
        IsMoveAble = 
        Material = Natural
        MoveType = Vegitation
        MoveWithWind = 
        Movement = HedgeLow
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 50
        PlaceTool = Shovel
        vegitation = 
    }
    // f_bushes_1_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        Bush = 
        CanBreak = 
        CustomName = Hedge
        GroupName = Low
        IsLow = 
        IsMoveAble = 
        Material = Natural
        MoveType = Vegitation
        MoveWithWind = 
        Movement = HedgeLow
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 50
        PlaceTool = Shovel
        vegitation = 
    }
    // f_bushes_1_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        Bush = 
        CanBreak = 
        CustomName = Hedge
        GroupName = Low
        IsLow = 
        IsMoveAble = 
        Material = Natural
        MoveType = Vegitation
        MoveWithWind = 
        Movement = HedgeLow
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 50
        PlaceTool = Shovel
        vegitation = 
    }
    // f_bushes_1_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        Bush = 
        CanBreak = 
        CustomName = Hedge
        GroupName = Low
        IsLow = 
        IsMoveAble = 
        Material = Natural
        MoveType = Vegitation
        MoveWithWind = 
        Movement = HedgeLow
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 50
        PlaceTool = Shovel
        vegitation = 
    }
    // f_bushes_1_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        Bush = 
        CanBreak = 
        CustomName = Hedge
        GroupName = Low
        IsLow = 
        IsMoveAble = 
        Material = Natural
        MoveType = Vegitation
        MoveWithWind = 
        Movement = HedgeLow
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 50
        PlaceTool = Shovel
        vegitation = 
    }
}
