module Base
{
    model Tatrapan_leftfrontseat
	{
		mesh = vehicles/Tatrapan|leftfrontseat,
        texture = Vehicles/TatrapanInterior,
		shader = basicEffect,
		scale = 0.01,
	}
	model Tatrapan_rightfrontseat
	{
		mesh = vehicles/Tatrapan|rightfrontseat,
        texture = Vehicles/TatrapanInterior,
		shader = basicEffect,
		scale = 0.01,
	}
        model Tatrapan_leftmiddleseat
	{
		mesh = vehicles/Tatrapan|Seat11,
        texture = Vehicles/TatrapanInterior,
		shader = basicEffect,
		scale = 0.01,
	}
        model Tatrapan_leftrearseat
	{
		mesh = vehicles/Tatrapan|Seat6,
        texture = Vehicles/TatrapanInterior,
		shader = basicEffect,
		scale = 0.01,
	}
        model Tatrapan_rightrearseat
	{
		mesh = vehicles/Tatrapan|Seat3,
        texture = Vehicles/TatrapanInterior,
		shader = basicEffect,
		scale = 0.01,
	}
        model Tatrapan_rightmiddleseat
	{
		mesh = vehicles/Tatrapan|Seat1,
        texture = Vehicles/TatrapanInterior,
		shader = basicEffect,
		scale = 0.01,
	}


    template vehicle Tatrapan_seats
    {
		template = Seat/part/SeatFrontLeft,
		template = Seat/part/SeatFrontRight,
                template = Seat/part/SeatRearLeft,
		template = Seat/part/SeatRearRight,
                template = Seat/part/SeatMiddleLeft,
		template = Seat/part/SeatMiddleRight,

		part SeatMiddle*
		{
			door =,
		}

		part SeatFrontLeft
		{
			model leftfrontseat
			{
				file = Tatrapan_leftfrontseat,
			}

			area = SeatFrontLeft,
			
		}

		part SeatFrontRight
		{
			model rightfrontseat
			{
				file = Tatrapan_rightfrontseat,
			}

			area = SeatFrontRight,
			
		}

		part SeatMiddleLeft
		{
			model leftmiddleseat
			{
				file = Tatrapan_leftmiddleseat,
			}

			
			
		}

		part SeatMiddleRight
		{
			model rightmiddleseat
			{
				file = Tatrapan_rightmiddleseat,
			}

			
			
		}

		part SeatRearLeft
		{
			model leftrearseat
			{
				file = Tatrapan_leftrearseat,
			}

			area = SeatRearLeft,
			
		}

		part SeatRearRight
		{
			model rightrearseat
			{
				file = Tatrapan_rightrearseat,
			}

			area = SeatRearRight,
			
		}

	

		part Seat*
		{
			category = seat,
			mechanicRequireKey = true,
		}
    }
}