module Base
{
	model TatrapanAmbulance_RoofRack
	{
		mesh = vehicles/TatrapanAmbulance|roofstorage,
		texture = Vehicles/TatrapanTEXTURE,
        shader = basicEffect,
        scale = 0.01,
	}

    /******************** TRUNK ********************/

	

	/******************** ROOFRACK ********************/

	

    template vehicle TatrapanAmbulance_trunks
	{
		template = Trunk/part/TruckBed,
		part TruckBed
		{
			itemType = Base.VanSeatsTrunk,

			container
			{
                capacity = 260,
                conditionAffectsCapacity = false,
				test = Vehicles.ContainerAccess.TruckBedOpenInside,
			}

			lua
            {
                create = ATATuning.Create.DefaultATAInteractiveTrunk,
                init = ATATuning.Init.ATAInteractiveTrunk,
            }

            
            
		}

		template = ATA2InteractiveTrunk/part/ATA2InteractiveTrunkRoofRack,
        part ATA2InteractiveTrunkRoofRack
        {
            area = ATARoof,
            model ATARoofrack
            {
                file = TatrapanAmbulance_RoofRack,
            }
           
        }
	}
}