VERSION = 1,

option AmmoLootDropWeapon.DropRate
{
	type = double,
	min = 0,
	max = 100,
	default = 0.1,
	page = AmmoLootDropVanillaWeapon,
	translation = VanillaWeaponDropRate,
}

option AmmoLootDropWeapon.ArmedZombiesOnly
{
	type = boolean,
	default = false,
	page = AmmoLootDropVanillaWeapon,
	translation = VanillaWeapon_ArmedZombiesOnly,
}

option AmmoLootDropWeapon.DropMagazine
{
	type = boolean,
	default = true,
	page = AmmoLootDropVanillaWeapon,
	translation = VanillaWeapon_DropMagazine,
}

option AmmoLootDropWeapon.MagazineLoaded
{
	type = double,
	min = 0,
	max = 100,
	default = 50,
	page = AmmoLootDropVanillaWeapon,
	translation = VanillaWeapon_MagazineLoaded,
}

option AmmoLootDropWeapon.Guns9mm
{
	type = boolean,
	default = true,
	page = AmmoLootDropVanillaWeapon,
	translation = VanillaWeapon_Guns9mm,
}

option AmmoLootDropWeapon.Guns45
{
	type = boolean,
	default = true,
	page = AmmoLootDropVanillaWeapon,
	translation = VanillaWeapon_Guns45,
}

option AmmoLootDropWeapon.Guns44
{
	type = boolean,
	default = true,
	page = AmmoLootDropVanillaWeapon,
	translation = VanillaWeapon_Guns44,
}

option AmmoLootDropWeapon.Guns38
{
	type = boolean,
	default = true,
	page = AmmoLootDropVanillaWeapon,
	translation = VanillaWeapon_Guns38,
}

option AmmoLootDropWeapon.GunsShotgun
{
	type = boolean,
	default = true,
	page = AmmoLootDropVanillaWeapon,
	translation = VanillaWeapon_GunsShotgun,
}

option AmmoLootDropWeapon.Guns3030
{
	type = boolean,
	default = true,
	page = AmmoLootDropVanillaWeapon,
	translation = VanillaWeapon_Guns3030,
}

option AmmoLootDropWeapon.Guns357
{
	type = boolean,
	default = true,
	page = AmmoLootDropVanillaWeapon,
	translation = VanillaWeapon_Guns357,
}

option AmmoLootDropWeapon.Guns308
{
	type = boolean,
	default = true,
	page = AmmoLootDropVanillaWeapon,
	translation = VanillaWeapon_Guns308,
}

option AmmoLootDropWeapon.Guns556
{
	type = boolean,
	default = true,
	page = AmmoLootDropVanillaWeapon,
	translation = VanillaWeapon_Guns556,
}
