VERSION = 1,


option UnarmedCombat.ShoveEnduranceLoss
{
    type = double, min = 0, max = 1, default = 0,
	page = UnarmedCombat, translation = UnarmedCombat_ShoveEnduranceLoss,
}

option UnarmedCombat.StrikeEnduranceLoss
{
    type = double, min = 0, max = 1, default = 0.01,
	page = UnarmedCombat, translation = UnarmedCombat_StrikeEnduranceLoss,
}

option UnarmedCombat.KickEnduranceLoss
{
    type = double, min = 0, max = 1, default = 0.05,
	page = UnarmedCombat, translation = UnarmedCombat_KickEnduranceLoss,
}
option UnarmedCombat.SpinKickEnduranceLoss
{
    type = double, min = 0, max = 1, default = 0.07,
	page = UnarmedCombat, translation = UnarmedCombat_SpinKickEnduranceLoss,
}
option UnarmedCombat.CriticalMultiplier
{
    type = integer, min = 1, max = 4, default = 1,
	page = UnarmedCombat, translation = UnarmedCombat_CriticalMultiplier,
}
