module Base
{



 
 item CS2_SAS
	{
		Type                        =   Clothing,
        DisplayName                 =   [COS] CS2_SAS,
        ClothingItem                =   CS2_SAS,
        BodyLocation                =   COS,
        BloodLocation               =   Head;Neck;Trousers;Jumper;Hands;Shoes,
        NeckProtectionModifier 	    =   1,
        Icon                        =   2dbox,
		StompCS2_SAS 		            =   2.5,
        CanHaveHoles                =   false,
        RunSpeedModifier            =   1.05,
        CombatSpeedModifier 		=   1.25,
        ScratchDefense 	            =   10,
        BiteDefense 		        =   10,
        Insulation                  =   0.55,
        WindResistance              =   0.75,
        WorldStaticModel            =   3dbox,
	}
	
	

	
	
	
recipe CS2_SAS
	{
		MetalPipe       = 10,
		Result 		: CS2_SAS,
		Time 		: 50,
       		 Category    : COS,
	}
	
		
}